Player Matchup

Kuzenbo
Kuzenbo
Silver V
 
Kuzenbo
Silver V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Silver IV
ATLKEL20
Amaterasu
Silver IV
Level 124
God Stats
5W - 1L
1,357 SR
Queue Stats
138W - 145L
696 MMR
Solo
Sol
Sol
Silver V
Knuggy 54
Sol
Silver V
Level 155
God Stats
12W - 14L
1,540 SR
Queue Stats
61W - 82L
650 MMR
Solo
Bastet
Bastet
Silver V
MonarchLeylo
Bastet
Silver V
Level 145
God Stats
27W - 14L
1,685 SR
Queue Stats
364W - 379L
820 MMR
Solo
Ra
Ra
Silver II
Nezuko-
Ra
Silver II
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 109L
923 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,516 SR
918 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 111
1,483 SR
751 MMR
Kukulkan
Kukulkan
Silver III
Dn hates Pc
Kukulkan
Silver III
Level 144
God Stats
83W - 84L
1,468 SR
Queue Stats
289W - 316L
783 MMR
Solo
Nemesis
Nemesis
Silver IV
ForgottenRituaL
Nemesis
Silver IV
Level 129
God Stats
30W - 33L
1,510 SR
Queue Stats
456W - 460L
643 MMR
Solo
Fenrir
Fenrir
Bronze V
XXMizukii
Fenrir
Bronze V
Level 69
God Stats
0W - 1L
1,474 SR
Queue Stats
3W - 13L
1,002 MMR
Solo
Aphrodite
Aphrodite
Bronze I
ijaygreen1
Aphrodite
Bronze I
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 95L
636 MMR
Solo
Charybdis
Charybdis
Bronze III
philthecasual
Charybdis
Bronze III
Level 82
God Stats
3W - 4L
1,461 SR
Queue Stats
31W - 55L
694 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
0 / 1 / 9
6,677
445
4,136
13,100
13,978
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
ATLKEL20
Amaterasu
16
4 / 1 / 3
9,588
639
9,738
15,044
12,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 1 / 7
8,482
565
9,453
10,521
4,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
13
7 / 0 / 1
8,205
547
6,796
11,761
4,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 0 / 1
8,623
575
7,775
5,749
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AwilixHadesArachneNu Wa

VS

Bans
AtlasAthenaCabrakanLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dn hates Pc
Kukulkan
12
2 / 2 / 0
7,176
478
6,163
6,838
3,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
1 / 3 / 0
7,545
503
9,347
12,749
6,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
XXMizukii
Fenrir
8
0 / 5 / 1
5,585
372
1,376
10,853
3,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Aphrodite
ijaygreen1
Aphrodite
10
0 / 3 / 2
6,761
451
4,679
12,984
7,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
philthecasual
Charybdis
11
0 / 6 / 1
6,612
441
4,350
12,233
4,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
19
Kills
3
3
Deaths
19
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
1
9
4.5
W
Amaterasu
ATLKEL20
Amaterasu
4
1
3
5.5
L
Kukulkan
Dn hates Pc
Kukulkan
2
2
0
1
L
1
3
0
0.33
W
3
1
7
6.5
W
Bastet
7
0
1
7.5
W
5
0
1
5.5
L
Fenrir
XXMizukii
Fenrir
0
5
1
0.1
L
Aphrodite
ijaygreen1
Aphrodite
0
3
2
0.33
L
Charybdis
philthecasual
Charybdis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,898
Damage
25,915
56,175
Taken
55,657
37,104
Mitigated
25,023
23,952
Healing
18,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
4,136
1,617
0
744
13,100
13,978
285
4,794
8,306
15,836
0
W
Amaterasu
ATLKEL20
Amaterasu
9,738
6,718
0
7,754
15,044
12,256
936
105
14,939
0
69,030
L
Kukulkan
Dn hates Pc
Kukulkan
6,163
40
0
932
6,838
3,079
0
5,074
1,764
58,967
0
L
9,347
5,026
0
4,138
12,749
6,059
0
799
11,950
0
58,152
W
9,453
3,296
519
6,697
10,521
4,185
4,105
2,551
7,970
71,700
9,408
W
Bastet
6,796
3,166
0
5,156
11,761
4,111
11
446
11,315
0
48,038
W
7,775
906
527
2,555
5,749
2,574
722
2,946
2,803
67,272
0
L
Fenrir
XXMizukii
Fenrir
1,376
340
0
1,560
10,853
3,869
0
3,145
7,708
0
22,678
L
Aphrodite
ijaygreen1
Aphrodite
4,679
422
2,086
6,870
12,984
7,927
56
6,979
6,005
31,474
0
L
Charybdis
philthecasual
Charybdis
4,350
2,671
0
2,473
12,233
4,089
1,094
4,457
7,776
0
44,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,575
Gold Earned
33,679
478
Minions Killed
374
0
Camps Cleared
0
1,417,500
Distance Traveled
1,261,718
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,677
445
15
1
0
296,857
0
W
Amaterasu
9,588
639
119
8
0
273,385
1
L
Kukulkan
7,176
478
102
7
0
255,698
4
L
Nemesis
7,545
503
108
7
0
278,869
0
W
Sol
8,482
565
139
9
0
258,317
0
W
Bastet
8,205
547
74
5
0
304,628
6
W
Ra
8,623
575
131
9
0
284,313
4
L
Fenrir
5,585
372
34
2
0
207,148
3
L
Aphrodite
6,761
451
50
3
0
278,779
0
L
Charybdis
6,612
441
80
5
0
241,224
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role