Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Binnibeast
Terra
Level 145
God Stats
1W - 0L
1,652 SR
Queue Stats
93W - 42L
1,706 Elo+
Party 1
Guan Yu
Guan Yu
KeepItCasual
Guan Yu
Level 49
God Stats
1W - 0L
1,061 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Janus
Janus
doyu321
Janus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,793 Elo+
Party 1
Team Averages
Level 112
1,443 SR
1,600 Elo+

VS

Team Averages
Level 99
1,498 SR
1,534 Elo+
Izanami
Izanami
 
Izanami
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Deepoping
Neith
Level 128
God Stats
9W - 5L
1,757 SR
Queue Stats
81W - 70L
1,518 Elo+
Party 2
Kali
Kali
Fiamniel
Kali
Level 27
God Stats
9W - 5L
1,682 SR
Queue Stats
69W - 56L
1,558 Elo+
Party 2
Merlin
Merlin
Jadg1505
Merlin
Level 139
God Stats
0W - 4L
1,347 SR
Queue Stats
89W - 93L
1,575 Elo+
Solo
Cabrakan
Cabrakan
SammyC6
Cabrakan
Level 148
God Stats
0W - 3L
1,203 SR
Queue Stats
425W - 441L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
17 / 3 / 2
8,867
682
14,559
13,491
5,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
 
Neith
12
0 / 0 / 5
6,892
530
3,325
5,546
1,829
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Terra
11
0 / 1 / 11
6,937
534
4,064
12,938
8,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
KeepItCasual
Guan Yu
13
0 / 0 / 1
6,887
530
5,805
12,073
11,724
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
doyu321
Janus
15
11 / 1 / 5
9,242
711
11,584
6,662
2,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
1 / 9 / 2
5,939
457
4,905
12,014
3,479
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
Deepoping
Neith
11
2 / 5 / 2
7,179
552
5,068
9,108
2,751
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
10
2 / 3 / 2
6,683
514
3,513
11,065
4,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Jadg1505
Merlin
9
0 / 9 / 1
5,914
455
4,248
10,298
3,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
SammyC6
Cabrakan
12
0 / 2 / 0
6,970
536
7,990
11,606
8,897
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
28
Kills
5
5
Deaths
28
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
17
3
2
6
W
Neith
 
Neith
0
0
5
2.5
L
Izanami
 
Izanami
1
9
2
0.22
W
Terra
0
1
11
5.5
L
Neith
Deepoping
Neith
2
5
2
0.6
L
Kali
2
3
2
1
L
Merlin
Jadg1505
Merlin
0
9
1
0.06
W
Guan Yu
KeepItCasual
Guan Yu
0
0
1
0.5
L
Cabrakan
SammyC6
Cabrakan
0
2
0
0
W
Janus
doyu321
Janus
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,337
Damage
25,724
50,710
Taken
54,091
30,866
Mitigated
23,559
26,276
Healing
9,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
14,559
5,604
0
11,120
13,491
5,640
0
1,142
12,349
32
54,591
W
Neith
 
Neith
3,325
918
0
2,513
5,546
1,829
68
0
5,546
0
59,240
L
Izanami
 
Izanami
4,905
3,561
0
1,037
12,014
3,479
0
3,534
8,480
0
33,552
W
Terra
4,064
871
593
5,382
12,938
8,917
0
624
11,742
23,371
0
L
Neith
Deepoping
Neith
5,068
2,474
0
1,289
9,108
2,751
0
2,375
6,733
0
38,285
L
Kali
3,513
1,551
0
2,160
11,065
4,839
0
2,152
8,913
0
29,657
L
Merlin
Jadg1505
Merlin
4,248
415
0
30
10,298
3,593
334
6,329
3,969
38,727
0
W
Guan Yu
KeepItCasual
Guan Yu
5,805
1,022
0
5,980
12,073
11,724
33
7,913
4,160
0
49,599
L
Cabrakan
SammyC6
Cabrakan
7,990
1,648
0
4,621
11,606
8,897
0
1,290
10,316
62,422
0
W
Janus
doyu321
Janus
11,584
1,598
0
688
6,662
2,756
402
2,559
4,103
67,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,825
Gold Earned
32,685
401
Minions Killed
346
0
Camps Cleared
0
1,353,975
Distance Traveled
1,088,964
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,867
682
66
5
0
314,709
6
W
Neith
6,892
530
108
8
0
231,581
4
L
Izanami
5,939
457
48
4
0
224,852
1
W
Terra
6,937
534
27
2
0
273,689
5
L
Neith
7,179
552
55
4
0
218,060
7
L
Kali
6,683
514
66
5
0
254,216
0
L
Merlin
5,914
455
70
5
0
215,621
1
W
Guan Yu
6,887
530
94
7
0
255,185
1
L
Cabrakan
6,970
536
107
8
0
176,215
1
W
Janus
9,242
711
106
8
0
278,811
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role