Player Matchup

Hel
Hel
Mr_JayHatter
Hel
Level 153
God Stats
13W - 15L
1,462 SR
Queue Stats
58W - 85L
1,368 Elo+
Solo
Achilles
Achilles
Phantom_Skull72
Achilles
Level 142
God Stats
2W - 3L
1,376 SR
Queue Stats
83W - 63L
1,508 Elo+
Party 1
Cthulhu
Cthulhu
RX-sm-V2
Cthulhu
Level 27
God Stats
2W - 7L
1,413 SR
Queue Stats
8W - 10L
1,402 Elo+
Party 1
Team Averages
Level 107
1,417 SR
1,426 Elo+

VS

Team Averages
Level 54
1,496 SR
1,417 Elo+
Discordia
Discordia
MangroveMerv86
Discordia
Level 69
God Stats
14W - 23L
1,458 SR
Queue Stats
147W - 240L
1,306 Elo+
Party 2
Skadi
Skadi
TheLonelyLlama
Skadi
Level 66
God Stats
25W - 19L
1,531 SR
Queue Stats
87W - 125L
1,376 Elo+
Party 2
Awilix
Awilix
runswithitstiff
Awilix
Level 28
God Stats
9W - 9L
1,500 SR
Queue Stats
232W - 217L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 12 / 1
10,949
644
5,668
20,309
7,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
13
2 / 7 / 1
10,373
610
16,481
28,949
20,600
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
RX-sm-V2
Cthulhu
13
0 / 7 / 3
10,299
606
7,669
26,617
24,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MangroveMerv86
Discordia
18
4 / 1 / 15
12,117
713
13,871
8,276
3,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
13 / 0 / 11
13,894
817
32,773
15,688
7,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
9 / 3 / 9
12,316
724
19,958
17,061
8,305
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
61
4
Kills
26
26
Deaths
4
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Discordia
MangroveMerv86
Discordia
4
1
15
11.5
L
2
12
1
0.21
L
Achilles
2
7
1
0.36
L
Cthulhu
RX-sm-V2
Cthulhu
0
7
3
0.21
W
13
0
11
18.5
W
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,818
Damage
66,602
75,875
Taken
41,025
53,172
Mitigated
19,304
13,050
Healing
7,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
MangroveMerv86
Discordia
13,871
620
0
1,789
8,276
3,667
208
3,565
4,711
54,600
0
L
5,668
0
3,263
4,112
20,309
7,851
0
3,947
16,362
49,076
0
L
Achilles
16,481
2,822
0
4,496
28,949
20,600
0
5,326
23,623
0
32,618
L
Cthulhu
RX-sm-V2
Cthulhu
7,669
273
584
595
26,617
24,721
109
5,061
21,556
25,425
0
W
32,773
17,069
0
4,729
15,688
7,332
2,121
6,313
9,375
0
74,585
W
19,958
7,707
0
1,212
17,061
8,305
929
4,141
12,920
0
46,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,621
Gold Earned
38,327
165
Minions Killed
194
5
Camps Cleared
9
828,146
Distance Traveled
965,924
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,117
713
72
4
2
317,828
4
L
Hel
10,949
644
88
5
3
241,621
4
L
Achilles
10,373
610
40
2
2
314,945
3
L
Cthulhu
10,299
606
37
2
0
271,580
1
W
Skadi
13,894
817
84
5
6
315,016
3
W
Awilix
12,316
724
38
2
1
333,080
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role