Player Matchup

Sol
Sol
SHNGO__
Sol
Level 12
God Stats
2W - 5L
1,320 SR
Queue Stats
14W - 18L
1,329 Elo+
Party 1
Ares
Ares
Slozano7
Ares
Level 36
God Stats
4W - 6L
1,474 SR
Queue Stats
27W - 43L
1,332 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheBeyGuys
Ah Muzen Cab
Level 105
God Stats
9W - 4L
1,508 SR
Queue Stats
132W - 209L
1,295 Elo+
Solo
Team Averages
Level 51
1,434 SR
1,319 Elo+

VS

Team Averages
Level 79
1,227 SR
1,307 Elo+
Medusa
Medusa
ARoundHobo
Medusa
Level 59
God Stats
0W - 3L
1,220 SR
Queue Stats
12W - 22L
1,243 Elo+
Party 2
Baron Samedi
Baron Samedi
CryoWolfie
Baron Samedi
Level 75
God Stats
7W - 10L
1,312 SR
Queue Stats
124W - 165L
1,356 Elo+
Solo
Amaterasu
Amaterasu
SAVAG3turkeyy
Amaterasu
Level 104
God Stats
1W - 7L
1,151 SR
Queue Stats
36W - 52L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
10 / 1 / 6
12,382
825
18,775
14,606
6,624
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
14
2 / 4 / 11
10,162
677
4,245
21,493
16,071
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
TheBeyGuys
Ah Muzen Cab
15
5 / 4 / 7
11,163
744
20,682
19,291
9,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ARoundHobo
Medusa
14
4 / 6 / 4
10,701
713
15,490
14,876
7,022
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
CryoWolfie
Baron Samedi
15
4 / 7 / 3
10,938
729
19,178
18,242
10,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
SAVAG3turkeyy
Amaterasu
13
1 / 4 / 6
9,797
653
6,959
17,732
14,397
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
17
Kills
9
9
Deaths
17
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Medusa
ARoundHobo
Medusa
4
6
4
1
L
Baron Samedi
CryoWolfie
Baron Samedi
4
7
3
0.79
L
Amaterasu
SAVAG3turkeyy
Amaterasu
1
4
6
1
W
Sol
10
1
6
13
W
Ares
2
4
11
1.88
W
Ah Muzen Cab
TheBeyGuys
Ah Muzen Cab
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,702
Damage
41,627
55,390
Taken
50,850
32,061
Mitigated
31,432
23,559
Healing
12,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ARoundHobo
Medusa
15,490
7,879
178
1,155
14,876
7,022
553
7,486
7,390
0
36,097
L
Baron Samedi
CryoWolfie
Baron Samedi
19,178
2,664
1,868
5,572
18,242
10,013
701
8,798
9,444
50,379
0
L
Amaterasu
SAVAG3turkeyy
Amaterasu
6,959
4,441
270
3,841
17,732
14,397
0
6,966
10,766
0
14,261
W
Sol
18,775
4,937
826
7,367
14,606
6,624
915
4,151
10,455
45,217
0
W
Ares
4,245
356
298
5,729
21,493
16,071
117
9,668
11,825
17,227
0
W
Ah Muzen Cab
TheBeyGuys
Ah Muzen Cab
20,682
11,290
407
8,932
19,291
9,366
1,666
6,392
12,899
0
60,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,707
Gold Earned
31,436
173
Minions Killed
152
10
Camps Cleared
3
834,259
Distance Traveled
685,496
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,701
713
57
4
1
205,711
2
L
Baron Samedi
10,938
729
76
5
2
235,540
4
L
Amaterasu
9,797
653
19
1
0
244,245
1
W
Sol
12,382
825
69
5
4
290,728
5
W
Ares
10,162
677
16
1
2
284,908
5
W
Ah Muzen Cab
11,163
744
88
6
4
258,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role