Player Matchup

Thor
Thor
Silver II
 
Thor
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver III
MohsenB
Athena
Silver III
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 45L
976 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver IV
deehzehh
Ah Muzen Cab
Silver IV
Level 149
God Stats
18W - 12L
1,612 SR
Queue Stats
191W - 196L
753 MMR
Solo
Kukulkan
Kukulkan
Silver II
mohamadzamani
Kukulkan
Silver II
Level 119
God Stats
8W - 8L
1,402 SR
Queue Stats
330W - 346L
1,057 MMR
Solo
Hades
Hades
Bronze V
Хребет
Hades
Bronze V
Level 67
God Stats
60W - 124L
1,376 SR
Queue Stats
157W - 273L
-500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,478 SR
757 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,457 SR
995 MMR
Amaterasu
Amaterasu
Gold V
 
Amaterasu
Gold V
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Bronze II
 
Sol
Bronze II
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver I
LordAizzan
Janus
Silver I
Level 152
God Stats
6W - 5L
1,502 SR
Queue Stats
68W - 78L
1,141 MMR
Solo
Achilles
Achilles
Bronze I
UnyieldingR1
Achilles
Bronze I
Level 113
God Stats
1W - 2L
1,285 SR
Queue Stats
149W - 198L
256 MMR
Solo
Loki
Loki
Silver IV
venombg123456
Loki
Silver IV
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 77L
581 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
6 / 4 / 0
8,170
584
6,931
11,821
5,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
MohsenB
Athena
11
2 / 1 / 5
7,178
513
4,299
11,477
10,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
deehzehh
Ah Muzen Cab
12
3 / 4 / 3
7,079
506
13,639
10,213
4,011
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kukulkan
mohamadzamani
Kukulkan
13
0 / 1 / 2
7,091
507
6,778
6,325
3,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
0 / 1 / 1
5,131
367
2,142
2,933
1,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
KaliPoseidonBacchus

VS

Bans
LancelotAnubisArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
3 / 2 / 2
9,098
650
9,174
15,716
10,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sol
 
Sol
13
3 / 2 / 3
8,150
582
8,956
11,138
3,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
14
1 / 2 / 2
8,253
590
5,322
6,064
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
UnyieldingR1
Achilles
10
1 / 2 / 4
7,391
528
4,126
12,846
12,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 3 / 2
8,121
580
3,981
11,366
4,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
11
Kills
11
11
Deaths
11
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
6
4
0
1.5
W
Amaterasu
 
Amaterasu
3
2
2
2
W
Sol
 
Sol
3
2
3
2.25
W
Janus
1
2
2
1
L
Athena
MohsenB
Athena
2
1
5
4.5
W
Achilles
UnyieldingR1
Achilles
1
2
4
1.5
L
Ah Muzen Cab
deehzehh
Ah Muzen Cab
3
4
3
1.13
L
Kukulkan
mohamadzamani
Kukulkan
0
1
2
1
W
3
3
2
1.33
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,789
Damage
31,559
42,769
Taken
57,130
24,105
Mitigated
33,105
7,328
Healing
21,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,931
2,199
0
2,244
11,821
5,185
0
3,013
8,718
0
48,042
W
Amaterasu
 
Amaterasu
9,174
4,937
0
8,078
15,716
10,190
3,063
3,932
11,784
0
79,751
W
Sol
 
Sol
8,956
2,267
0
5,521
11,138
3,588
1,256
2,104
9,034
53,208
0
W
Janus
5,322
150
0
673
6,064
2,525
0
2,261
3,803
63,565
0
L
Athena
MohsenB
Athena
4,299
1,157
0
1,486
11,477
10,527
0
4,930
6,151
16,838
0
W
Achilles
UnyieldingR1
Achilles
4,126
1,493
0
2,509
12,846
12,147
316
2,910
9,936
0
16,629
L
Ah Muzen Cab
deehzehh
Ah Muzen Cab
13,639
5,189
0
1,392
10,213
4,011
0
2,977
6,980
0
60,158
L
Kukulkan
mohamadzamani
Kukulkan
6,778
598
0
479
6,325
3,279
0
2,512
3,709
55,176
0
W
3,981
688
0
4,538
11,366
4,655
0
2,272
9,094
0
51,635
L
2,142
714
0
1,727
2,933
1,103
0
0
2,933
10,606
2,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,649
Gold Earned
41,013
336
Minions Killed
468
0
Camps Cleared
0
1,129,663
Distance Traveled
1,393,632
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,170
584
81
6
0
233,682
2
W
Amaterasu
9,098
650
131
9
0
249,289
1
W
Sol
8,150
582
99
7
0
275,955
1
W
Janus
8,253
590
122
9
0
289,910
1
L
Athena
7,178
513
25
2
0
298,724
6
W
Achilles
7,391
528
36
3
0
250,723
3
L
Ah Muzen Cab
7,079
506
103
7
0
241,344
2
L
Kukulkan
7,091
507
97
7
0
289,716
2
W
Loki
8,121
580
80
6
0
327,755
5
L
Hades
5,131
367
30
2
0
66,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role