Player Matchup

Hercules
Hercules
Azgas
Hercules
Level 59
God Stats
0W - 1L
1,401 SR
Queue Stats
1W - 3L
1,688 Elo+
Party 1
Izanami
Izanami
Mafl1
Izanami
Level 46
God Stats
0W - 1L
1,310 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Fafnir
Fafnir
Welzevyl
Fafnir
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,422 Elo+
Solo
Team Averages
Level 76
1,404 SR
1,537 Elo+

VS

Team Averages
Level 118
1,517 SR
1,518 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
matix2110
Odin
Level 116
God Stats
2W - 1L
1,550 SR
Queue Stats
23W - 17L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Azgas
Hercules
9
0 / 5 / 0
5,736
574
1,994
11,297
9,287
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
Mafl1
Izanami
9
0 / 6 / 0
5,669
567
4,204
9,513
3,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
Welzevyl
Fafnir
9
0 / 2 / 0
6,473
647
2,901
11,228
12,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
5 / 0 / 7
8,049
805
11,490
1,928
928
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
 
Da Ji
13
5 / 0 / 7
7,511
751
10,032
6,651
3,153
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
11
3 / 0 / 9
7,294
729
5,383
8,583
7,455
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
13
13
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
5
0
7
8.5
W
Da Ji
 
Da Ji
5
0
7
8.5
L
Hercules
Azgas
Hercules
0
5
0
0
L
Izanami
Mafl1
Izanami
0
6
0
0
L
Fafnir
Welzevyl
Fafnir
0
2
0
0
W
Odin
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,099
Damage
26,905
32,038
Taken
17,162
24,844
Mitigated
11,536
7,424
Healing
4,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
11,490
806
0
0
1,928
928
128
461
1,467
44,964
0
W
Da Ji
 
Da Ji
10,032
1,713
0
2,355
6,651
3,153
0
1,513
5,138
0
21,464
L
Hercules
Azgas
Hercules
1,994
626
45
1,452
11,297
9,287
0
3,763
7,534
0
8,133
L
Izanami
Mafl1
Izanami
4,204
3,237
0
1,359
9,513
3,408
0
2,835
6,678
0
16,560
L
Fafnir
Welzevyl
Fafnir
2,901
538
183
4,385
11,228
12,149
0
5,093
6,135
13,906
0
W
Odin
5,383
1,189
195
1,610
8,583
7,455
0
1,420
7,163
0
12,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,878
Gold Earned
22,854
73
Minions Killed
126
1
Camps Cleared
8
506,707
Distance Traveled
576,811
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,049
805
88
9
3
192,005
3
W
Da Ji
7,511
751
26
3
5
197,954
3
L
Hercules
5,736
574
21
2
0
190,501
2
L
Izanami
5,669
567
39
4
1
152,500
0
L
Fafnir
6,473
647
13
1
0
163,706
2
W
Odin
7,294
729
12
1
0
186,852
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role