Player Matchup

Da Ji
Da Ji
Chunky Barnacle
Da Ji
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 16L
1,494 Elo+
Party 1
Ah Puch
Ah Puch
CrescentMoon22
Ah Puch
Level 160
God Stats
1W - 1L
1,502 SR
Queue Stats
53W - 42L
1,595 Elo+
Solo
Skadi
Skadi
MrsAnderson1221
Skadi
Level 122
God Stats
6W - 5L
1,583 SR
Queue Stats
30W - 26L
1,444 Elo+
Party 1
Achilles
Achilles
Twillly
Achilles
Level 68
God Stats
10W - 6L
1,859 SR
Queue Stats
249W - 254L
1,491 Elo+
Solo
Ymir
Ymir
mm_villain
Ymir
Level 49
God Stats
125W - 155L
1,403 SR
Queue Stats
717W - 774L
1,416 Elo+
Solo
Team Averages
Level 112
1,569 SR
1,488 Elo+

VS

Team Averages
Level 112
1,437 SR
1,399 Elo+
Ganesha
Ganesha
 
Ganesha
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
DaBaydestrian707
Thoth
Level 148
God Stats
0W - 2L
1,317 SR
Queue Stats
156W - 173L
1,581 Elo+
Solo
Ishtar
Ishtar
JACKCH0MBY04
Ishtar
Level 157
God Stats
4W - 4L
1,550 SR
Queue Stats
208W - 238L
1,433 Elo+
Solo
Baron Samedi
Baron Samedi
dcp-roxdasox
Baron Samedi
Level 39
God Stats
4W - 6L
1,318 SR
Queue Stats
31W - 57L
1,303 Elo+
Solo
Heimdallr
Heimdallr
pinto115
Heimdallr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,176 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 9
10,356
1,036
11,165
11,095
5,175
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 0 / 10
10,832
1,083
20,509
5,769
3,515
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
3 / 0 / 9
10,251
1,025
10,726
4,950
2,174
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
Twillly
Achilles
16
5 / 2 / 8
10,905
1,091
14,301
11,326
7,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 0 / 5
9,428
943
3,879
7,365
4,285
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

276

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 4 / 3
9,152
915
5,773
16,505
19,573
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 1 / 1
9,194
919
10,313
7,371
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
15
0 / 3 / 3
9,113
911
7,252
14,105
5,973
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
dcp-roxdasox
Baron Samedi
15
2 / 6 / 0
9,465
947
6,705
14,822
7,017
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
pinto115
Heimdallr
15
1 / 2 / 2
9,660
966
5,285
9,419
4,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
16
Kills
3
3
Deaths
16
41
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
4
3
0.38
W
3
1
9
7.5
W
4
0
10
9
L
0
1
1
0.5
L
Ishtar
0
3
3
0.5
W
3
0
9
7.5
W
Achilles
Twillly
Achilles
5
2
8
4.5
L
Baron Samedi
dcp-roxdasox
Baron Samedi
2
6
0
0.33
W
1
0
5
3.5
L
Heimdallr
pinto115
Heimdallr
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,580
Damage
35,328
40,505
Taken
62,222
22,444
Mitigated
39,762
5,920
Healing
6,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
5,773
274
0
2,897
16,505
19,573
0
4,469
11,786
13,174
0
W
11,165
2,992
0
1,478
11,095
5,175
0
5,766
5,322
0
25,015
W
20,509
461
0
1,879
5,769
3,515
0
3,808
1,961
38,963
0
L
10,313
645
0
43
7,371
2,707
0
2,202
5,128
37,372
0
L
Ishtar
7,252
5,042
0
1,179
14,105
5,973
0
6,033
8,005
0
18,078
W
10,726
4,491
0
1,139
4,950
2,174
0
2,615
2,335
0
30,985
W
Achilles
Twillly
Achilles
14,301
3,195
0
1,424
11,326
7,295
0
7,893
3,433
0
22,811
L
Baron Samedi
dcp-roxdasox
Baron Samedi
6,705
1,478
613
1,638
14,822
7,017
0
6,524
8,088
12,748
0
W
3,879
38
0
0
7,365
4,285
0
2,709
4,656
19,851
0
L
Heimdallr
pinto115
Heimdallr
5,285
1,843
0
326
9,419
4,492
0
5,160
4,142
0
35,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,772
Gold Earned
46,584
182
Minions Killed
228
10
Camps Cleared
5
1,067,974
Distance Traveled
813,335
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,152
915
2
0
0
148,324
1
W
Da Ji
10,356
1,036
26
3
7
265,822
0
W
Ah Puch
10,832
1,083
45
5
1
189,224
0
L
Thoth
9,194
919
76
8
1
195,701
1
L
Ishtar
9,113
911
34
3
0
162,754
0
W
Skadi
10,251
1,025
46
5
0
176,696
2
W
Achilles
10,905
1,091
31
3
1
197,006
0
L
Baron Samedi
9,465
947
19
2
0
143,007
3
W
Ymir
9,428
943
34
3
1
239,226
10
L
Heimdallr
9,660
966
97
10
4
163,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role