Player Matchup

Sol
Sol
Silver III
Aprxhnd
Sol
Silver III
Level 121
God Stats
0W - 1L
1,553 SR
Queue Stats
51W - 69L
867 MMR
Party 2
Horus
Horus
Silver III
Bqua8
Horus
Silver III
Level 119
God Stats
52W - 42L
1,543 SR
Queue Stats
144W - 169L
975 MMR
Party 1
Bakasura
Bakasura
Silver III
DartBasher
Bakasura
Silver III
Level 84
God Stats
1W - 1L
1,344 SR
Queue Stats
9W - 17L
1,176 MMR
Party 2
Eset
Eset
Silver II
LS4 hija
Eset
Silver II
Level 117
God Stats
14W - 9L
1,601 SR
Queue Stats
106W - 122L
1,126 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze II
axikshaman
Sun Wukong
Bronze II
Level 157
God Stats
3W - 13L
1,335 SR
Queue Stats
43W - 79L
223 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,475 SR
874 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 126
1,520 SR
877 MMR
Sobek
Sobek
Silver IV
Aladin_Wkh
Sobek
Silver IV
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 58L
759 MMR
Solo
Hercules
Hercules
Silver V
CARL_WEST_AUKZ
Hercules
Silver V
Level 157
God Stats
8W - 12L
1,577 SR
Queue Stats
355W - 389L
707 MMR
Solo
Fenrir
Fenrir
Bronze I
DJMarsheezy
Fenrir
Bronze I
Level 129
God Stats
25W - 33L
1,484 SR
Queue Stats
192W - 206L
590 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
MENDOZA8907
Baron Samedi
Silver I
Level 127
God Stats
29W - 29L
1,477 SR
Queue Stats
83W - 96L
1,157 MMR
Solo
Xbalanque
Xbalanque
Silver I
TyFoods
Xbalanque
Silver I
Level 86
God Stats
21W - 6L
1,561 SR
Queue Stats
89W - 101L
1,172 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
2 / 4 / 3
13,846
462
17,036
25,377
10,738
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Bqua8
Horus
16
3 / 9 / 6
12,096
403
11,699
48,590
47,507
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
DartBasher
Bakasura
20
2 / 8 / 4
13,348
445
12,910
33,184
17,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eset
20
4 / 9 / 2
13,952
465
19,955
25,900
13,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
axikshaman
Sun Wukong
18
0 / 4 / 4
11,916
397
18,124
38,409
42,795
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
ArachneAchillesShivaPoseidon

VS

Bans
Ah Muzen CabYu HuangKaliMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
19
1 / 4 / 22
14,640
488
15,200
39,290
60,012
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hercules
20
2 / 0 / 15
15,409
514
18,465
30,723
28,371
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
20
9 / 1 / 7
16,552
552
16,365
20,628
11,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
MENDOZA8907
Baron Samedi
19
2 / 4 / 12
14,330
478
24,117
21,393
13,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
TyFoods
Xbalanque
20
20 / 2 / 8
17,793
593
49,496
28,489
14,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
98
11
Kills
34
34
Deaths
11
19
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Sobek
1
4
22
3
L
Sol
2
4
3
0.88
L
Horus
Bqua8
Horus
3
9
6
0.67
W
Hercules
2
0
15
9.5
W
Fenrir
9
1
7
12.5
L
Bakasura
DartBasher
Bakasura
2
8
4
0.5
L
Eset
4
9
2
0.56
W
Baron Samedi
MENDOZA8907
Baron Samedi
2
4
12
2
W
Xbalanque
TyFoods
Xbalanque
20
2
8
12
L
Sun Wukong
axikshaman
Sun Wukong
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,724
Damage
123,643
171,460
Taken
140,523
131,994
Mitigated
127,657
61,666
Healing
63,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
15,200
773
0
10,095
39,290
60,012
33
15,364
23,396
40,371
0
L
Sol
17,036
7,250
0
12,183
25,377
10,738
991
4,097
21,280
140,068
0
L
Horus
Bqua8
Horus
11,699
4,880
4,796
19,602
48,590
47,507
233
10,366
38,224
0
45,059
W
Hercules
18,465
3,415
0
17,359
30,723
28,371
908
6,155
24,473
0
120,440
W
Fenrir
16,365
3,716
0
12,254
20,628
11,401
2,783
2,546
18,042
0
138,882
L
Bakasura
DartBasher
Bakasura
12,910
7,599
0
5,364
33,184
17,857
0
9,629
23,555
0
133,627
L
Eset
19,955
969
669
4,911
25,900
13,097
147
5,984
19,916
114,540
0
W
Baron Samedi
MENDOZA8907
Baron Samedi
24,117
632
5,729
6,925
21,393
13,515
356
5,656
15,656
127,286
0
W
Xbalanque
TyFoods
Xbalanque
49,496
33,242
0
11,177
28,489
14,358
9,533
9,457
18,480
0
194,022
L
Sun Wukong
axikshaman
Sun Wukong
18,124
3,333
0
14,141
38,409
42,795
0
10,376
28,033
0
90,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,158
Gold Earned
78,724
720
Minions Killed
800
0
Camps Cleared
0
2,617,187
Distance Traveled
2,858,980
30
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
14,640
488
41
1
0
567,843
9
L
Sol
13,846
462
216
7
0
491,720
3
L
Horus
12,096
403
37
1
0
571,041
17
W
Hercules
15,409
514
197
7
0
536,388
13
W
Fenrir
16,552
552
201
7
0
632,586
11
L
Bakasura
13,348
445
198
7
0
581,720
1
L
Eset
13,952
465
143
5
0
433,491
2
W
Baron Samedi
14,330
478
159
5
0
550,829
2
W
Xbalanque
17,793
593
202
7
0
571,334
1
L
Sun Wukong
11,916
397
126
4
0
539,215
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role