Player Matchup

Agni
Agni
GOLDDUCKI
Agni
Level 114
God Stats
8W - 0L
1,619 SR
Queue Stats
172W - 45L
1,938 Elo+
Party 1
Fenrir
Fenrir
JamtosRenato
Fenrir
Level 25
God Stats
3W - 0L
1,319 SR
Queue Stats
115W - 17L
2,087 Elo+
Party 1
Thanatos
Thanatos
PraecoMortis
Thanatos
Level 87
God Stats
2W - 0L
1,520 SR
Queue Stats
156W - 47L
1,922 Elo+
Party 1
Team Averages
Level 75
1,486 SR
1,982 Elo+

VS

Team Averages
Level 49
1,635 SR
1,484 Elo+
Aphrodite
Aphrodite
Gladyator
Aphrodite
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,407 Elo+
Party 2
Atlas
Atlas
IndirectEagle80
Atlas
Level 21
God Stats
6W - 7L
1,500 SR
Queue Stats
43W - 58L
1,407 Elo+
Party 2
Hou Yi
Hou Yi
OwOCringe
Hou Yi
Level 52
God Stats
5W - 2L
1,905 SR
Queue Stats
56W - 31L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
6 / 1 / 8
8,597
860
14,709
6,946
3,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
10
2 / 5 / 8
7,197
720
6,982
9,756
4,315
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
PraecoMortis
Thanatos
13
8 / 3 / 5
8,705
871
11,821
11,137
7,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Gladyator
Aphrodite
10
2 / 6 / 7
6,801
680
2,947
10,817
5,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
0 / 4 / 8
6,784
678
5,501
12,470
9,238
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
OwOCringe
Hou Yi
11
6 / 6 / 2
7,496
750
10,317
12,483
4,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
25
16
Kills
8
9
Deaths
16
21
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Agni
6
1
8
10
L
Aphrodite
Gladyator
Aphrodite
2
6
7
0.92
L
0
4
8
1
W
Fenrir
2
5
8
1.2
L
Hou Yi
OwOCringe
Hou Yi
6
6
2
1.17
W
Thanatos
PraecoMortis
Thanatos
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,512
Damage
18,765
27,839
Taken
35,770
14,893
Mitigated
19,305
12,027
Healing
9,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
14,709
1,603
0
2,269
6,946
3,055
386
2,710
4,236
34,741
0
L
Aphrodite
Gladyator
Aphrodite
2,947
270
2,857
3,952
10,817
5,415
28
3,608
7,031
10,375
0
L
5,501
2,078
417
406
12,470
9,238
84
6,992
5,184
14,106
0
W
Fenrir
6,982
1,539
0
346
9,756
4,315
488
2,803
6,953
0
15,022
L
Hou Yi
OwOCringe
Hou Yi
10,317
6,433
0
1,645
12,483
4,652
0
4,267
8,123
0
21,376
W
Thanatos
PraecoMortis
Thanatos
11,821
2,846
0
9,412
11,137
7,523
356
3,480
7,657
0
23,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,499
Gold Earned
21,081
85
Minions Killed
72
7
Camps Cleared
2
551,155
Distance Traveled
512,205
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,597
860
49
5
2
186,955
4
L
Aphrodite
6,801
680
27
3
1
170,269
2
L
Atlas
6,784
678
17
2
0
185,264
0
W
Fenrir
7,197
720
16
2
3
171,983
0
L
Hou Yi
7,496
750
28
3
1
156,672
1
W
Thanatos
8,705
871
20
2
2
192,217
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role