Player Matchup

Hades
Hades
Diamond V
 
Hades
Diamond V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Platinum II
Derps89
Athena
Platinum II
Level 136
God Stats
15W - 7L
1,732 SR
Queue Stats
496W - 502L
1,844 MMR
Solo
Skadi
Skadi
Platinum IV
LightskinEra_
Skadi
Platinum IV
Level 118
God Stats
7W - 3L
1,709 SR
Queue Stats
96W - 83L
1,784 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum IV
VegasViper2
Morgan Le Fay
Platinum IV
Level 142
God Stats
4W - 4L
1,500 SR
Queue Stats
126W - 113L
1,764 MMR
Party 1
Horus
Horus
Gold II
caramelbearbear
Horus
Gold II
Level 104
God Stats
31W - 26L
1,623 SR
Queue Stats
219W - 213L
1,713 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,613 SR
1,721 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 126
1,600 SR
1,795 MMR
Bastet
Bastet
Gold III
Baozhani
Bastet
Gold III
Level 143
God Stats
0W - 1L
1,752 SR
Queue Stats
14W - 7L
1,780 MMR
Party 2
Osiris
Osiris
Platinum V
GankMeDaddy88
Osiris
Platinum V
Level 86
God Stats
3W - 4L
1,445 SR
Queue Stats
180W - 191L
1,716 MMR
Solo
Atlas
Atlas
Platinum II
Luvmasheen559
Atlas
Platinum II
Level 159
God Stats
12W - 12L
1,613 SR
Queue Stats
158W - 145L
1,834 MMR
Solo
The Morrigan
The Morrigan
Platinum III
YaHateToSeeIt-
The Morrigan
Platinum III
Level 83
God Stats
14W - 18L
1,691 SR
Queue Stats
119W - 118L
1,870 MMR
Solo
Medusa
Medusa
Gold IV
priorshark
Medusa
Gold IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,774 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
4 / 2 / 6
10,493
583
14,011
13,915
10,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
Derps89
Athena
17
12 / 0 / 5
11,086
616
12,241
14,070
7,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
4 / 3 / 4
10,507
584
9,069
10,721
4,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morgan Le Fay
VegasViper2
Morgan Le Fay
15
1 / 4 / 11
9,268
515
10,920
12,573
4,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 4 / 9
7,546
419
10,685
17,965
14,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
LancelotKaliKing Arthur

VS

Bans
Yu HuangFreyaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Baozhani
Bastet
14
4 / 4 / 6
8,909
495
9,314
17,987
6,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 3 / 2
9,560
531
4,716
17,950
11,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 5 / 7
8,378
465
6,988
21,512
18,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
YaHateToSeeIt-
The Morrigan
14
3 / 5 / 4
8,304
461
5,868
10,471
4,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
priorshark
Medusa
16
5 / 4 / 4
9,662
537
14,382
16,222
6,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
36
21
Kills
13
13
Deaths
21
35
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
2
6
3.5
L
Bastet
Baozhani
Bastet
4
4
6
1.75
W
Athena
Derps89
Athena
12
0
5
14.5
L
0
3
2
0.33
W
4
3
4
2
L
1
5
7
0.9
W
Morgan Le Fay
VegasViper2
Morgan Le Fay
1
4
11
1.63
L
The Morrigan
YaHateToSeeIt-
The Morrigan
3
5
4
1
W
0
4
9
1.13
L
Medusa
priorshark
Medusa
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,926
Damage
41,268
69,244
Taken
84,142
42,196
Mitigated
47,425
20,288
Healing
24,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
14,011
922
547
5,379
13,915
10,738
0
1,226
12,689
71,290
0
L
Bastet
Baozhani
Bastet
9,314
3,434
0
6,223
17,987
6,776
0
8,020
9,782
0
67,302
W
Athena
Derps89
Athena
12,241
3,795
0
4,426
14,070
7,540
97
2,507
11,563
65,184
0
L
4,716
1,405
0
9,625
17,950
11,337
946
6,403
11,052
0
85,985
W
9,069
4,063
0
926
10,721
4,383
2,197
2,053
8,668
0
91,662
L
6,988
2,497
0
3,366
21,512
18,204
0
10,961
9,977
28,773
0
W
Morgan Le Fay
VegasViper2
Morgan Le Fay
10,920
1,082
92
1,755
12,573
4,940
69
3,336
9,237
76,592
0
L
The Morrigan
YaHateToSeeIt-
The Morrigan
5,868
1,382
0
1,426
10,471
4,930
0
6,742
3,535
56,751
7,043
W
10,685
4,066
1,085
6,078
17,965
14,595
0
3,595
14,370
935
28,401
L
Medusa
priorshark
Medusa
14,382
8,082
0
3,502
16,222
6,178
0
5,026
10,844
0
74,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,900
Gold Earned
44,813
527
Minions Killed
518
0
Camps Cleared
0
1,825,534
Distance Traveled
1,686,672
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,493
583
149
8
0
336,947
0
L
Bastet
8,909
495
106
6
0
381,535
3
W
Athena
11,086
616
92
5
0
442,076
4
L
Osiris
9,560
531
159
9
0
361,306
0
W
Skadi
10,507
584
130
7
0
321,708
4
L
Atlas
8,378
465
29
2
0
322,188
6
W
Morgan Le Fay
9,268
515
123
7
0
354,259
2
L
The Morrigan
8,304
461
111
6
0
288,120
5
W
Horus
7,546
419
33
2
0
370,544
4
L
Medusa
9,662
537
113
6
0
333,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role