Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
 
Cernunnos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Ac1dJoneZz
Ne Zha
Level 158
God Stats
4W - 7L
1,446 SR
Queue Stats
170W - 138L
1,607 Elo+
Party 1
Bellona
Bellona
ElSancheso
Bellona
Level 122
God Stats
12W - 14L
1,418 SR
Queue Stats
231W - 248L
1,397 Elo+
Solo
Bacchus
Bacchus
不会法师
Bacchus
Level 88
God Stats
1W - 1L
1,356 SR
Queue Stats
8W - 10L
1,501 Elo+
Solo
Team Averages
Level 137
1,444 SR
1,501 Elo+

VS

Team Averages
Level 116
1,604 SR
1,559 Elo+
Mercury
Mercury
 
Mercury
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
JingsterZulul
Fenrir
Level 68
God Stats
0W - 4L
1,593 SR
Queue Stats
109W - 83L
1,717 Elo+
Solo
Osiris
Osiris
Maliikator
Osiris
Level 137
God Stats
0W - 3L
1,321 SR
Queue Stats
193W - 175L
1,595 Elo+
Solo
Cernunnos
Cernunnos
saman2023
Cernunnos
Level 87
God Stats
51W - 35L
1,651 SR
Queue Stats
418W - 535L
1,442 Elo+
Party 2
Ah Puch
Ah Puch
vazerwars2
Ah Puch
Level 144
God Stats
3W - 1L
1,955 SR
Queue Stats
231W - 213L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
2 / 2 / 5
7,136
595
5,258
5,319
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
 
Cernunnos
11
1 / 3 / 2
6,555
546
5,449
9,435
4,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Ac1dJoneZz
Ne Zha
13
6 / 0 / 1
7,707
642
6,828
10,405
4,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
ElSancheso
Bellona
11
0 / 2 / 4
6,345
529
4,870
10,181
8,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
不会法师
Bacchus
11
2 / 0 / 4
6,391
533
3,598
5,208
3,757
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
2 / 3 / 1
6,460
538
2,360
8,325
2,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
3 / 3 / 0
6,466
539
4,724
10,780
9,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
Maliikator
Osiris
12
1 / 1 / 0
7,074
590
6,930
8,929
7,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
saman2023
Cernunnos
10
0 / 2 / 2
6,128
511
2,828
7,841
2,686
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
vazerwars2
Ah Puch
10
0 / 3 / 0
6,061
505
4,576
7,661
3,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
11
Kills
6
7
Deaths
12
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
2
5
2.25
W
Cernunnos
 
Cernunnos
1
3
2
0.67
L
Mercury
 
Mercury
2
3
1
0.83
W
Ne Zha
Ac1dJoneZz
Ne Zha
6
0
1
6.5
W
Bellona
ElSancheso
Bellona
0
2
4
1
L
3
3
0
1
L
Osiris
Maliikator
Osiris
1
1
0
1
L
Cernunnos
saman2023
Cernunnos
0
2
2
0.5
L
Ah Puch
vazerwars2
Ah Puch
0
3
0
0
W
Bacchus
不会法师
Bacchus
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,003
Damage
21,418
40,548
Taken
43,536
22,550
Mitigated
24,920
11,798
Healing
12,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
5,258
1,404
0
663
5,319
1,817
0
462
4,857
56,096
0
W
Cernunnos
 
Cernunnos
5,449
1,687
0
3,253
9,435
4,378
0
399
9,036
0
53,053
L
Mercury
 
Mercury
2,360
781
0
609
8,325
2,926
0
551
7,774
0
45,623
W
Ne Zha
Ac1dJoneZz
Ne Zha
6,828
3,414
0
2,637
10,405
4,270
0
2,827
7,578
0
60,921
W
Bellona
ElSancheso
Bellona
4,870
2,065
0
4,175
10,181
8,328
141
437
9,744
0
38,578
L
4,724
1,003
1,237
2,118
10,780
9,123
0
3,496
7,284
0
17,674
L
Osiris
Maliikator
Osiris
6,930
3,721
0
5,212
8,929
7,021
0
0
8,929
0
50,870
L
Cernunnos
saman2023
Cernunnos
2,828
1,225
0
2,240
7,841
2,686
1,326
1,817
6,024
0
39,632
L
Ah Puch
vazerwars2
Ah Puch
4,576
277
0
1,324
7,661
3,164
239
2,992
4,669
49,502
0
W
Bacchus
不会法师
Bacchus
3,598
712
120
950
5,208
3,757
0
451
4,757
21,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,134
Gold Earned
32,189
408
Minions Killed
361
0
Camps Cleared
0
1,223,376
Distance Traveled
1,182,052
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,136
595
112
9
0
243,749
4
W
Cernunnos
6,555
546
91
8
0
226,031
3
L
Mercury
6,460
538
74
6
0
277,809
1
W
Ne Zha
7,707
642
102
9
0
270,717
4
W
Bellona
6,345
529
67
6
0
230,367
3
L
Fenrir
6,466
539
9
1
0
248,557
2
L
Osiris
7,074
590
97
8
0
220,607
2
L
Cernunnos
6,128
511
71
6
0
196,707
0
L
Ah Puch
6,061
505
110
9
0
238,372
4
W
Bacchus
6,391
533
36
3
0
252,512
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role