Player Matchup

Hercules
Hercules
BigClericEric
Hercules
Level 145
God Stats
2W - 5L
1,376 SR
Queue Stats
150W - 136L
1,556 Elo+
Party 1
Cernunnos
Cernunnos
Davke
Cernunnos
Level 87
God Stats
26W - 19L
1,604 SR
Queue Stats
175W - 185L
1,540 Elo+
Party 1
Anubis
Anubis
H1tbyaPhant0m
Anubis
Level 6
God Stats
1W - 2L
1,564 SR
Queue Stats
2W - 3L
1,283 Elo+
Party 1
Team Averages
Level 79
1,515 SR
1,460 Elo+

VS

Team Averages
Level 77
1,588 SR
1,543 Elo+
Ah Muzen Cab
Ah Muzen Cab
Boafang
Ah Muzen Cab
Level 126
God Stats
14W - 8L
1,638 SR
Queue Stats
127W - 143L
1,501 Elo+
Solo
Janus
Janus
xxxxKeyxxxx
Janus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,565 Elo+
Party 2
Sun Wukong
Sun Wukong
xxxxxKEYxxxxx
Sun Wukong
Level 98
God Stats
2W - 1L
1,627 SR
Queue Stats
7W - 5L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigClericEric
Hercules
20
7 / 2 / 10
17,068
711
23,812
47,864
73,748
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cernunnos
Davke
Cernunnos
20
7 / 7 / 8
16,317
680
21,785
27,207
12,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

19
3 / 7 / 10
14,862
619
9,733
22,474
18,606
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Boafang
Ah Muzen Cab
20
2 / 3 / 9
16,035
668
27,623
16,998
9,610
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 8 / 11
15,989
666
30,112
19,852
9,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
xxxxxKEYxxxxx
Sun Wukong
20
11 / 6 / 4
17,484
729
25,034
37,071
39,288
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
40
17
Kills
16
16
Deaths
17
28
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hercules
BigClericEric
Hercules
7
2
10
6
W
Ah Muzen Cab
Boafang
Ah Muzen Cab
2
3
9
2.17
L
Cernunnos
Davke
Cernunnos
7
7
8
1.57
L
3
7
10
1.14
W
3
8
11
1.06
W
Sun Wukong
xxxxxKEYxxxxx
Sun Wukong
11
6
4
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,330
Damage
82,769
97,545
Taken
73,921
105,217
Mitigated
58,381
30,219
Healing
20,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BigClericEric
Hercules
23,812
7,285
4,315
13,196
47,864
73,748
425
17,787
30,077
2,669
47,110
W
Ah Muzen Cab
Boafang
Ah Muzen Cab
27,623
8,076
0
7,722
16,998
9,610
2,317
2,679
14,319
0
114,892
L
Cernunnos
Davke
Cernunnos
21,785
8,962
910
4,916
27,207
12,863
1,204
6,705
20,502
0
89,354
L
9,733
2,024
0
6,882
22,474
18,606
0
6,106
16,368
53,157
0
W
30,112
692
243
2,440
19,852
9,483
215
2,674
17,178
64,588
0
W
Sun Wukong
xxxxxKEYxxxxx
Sun Wukong
25,034
3,089
178
10,155
37,071
39,288
417
6,189
30,882
0
58,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,247
Gold Earned
49,508
268
Minions Killed
272
9
Camps Cleared
8
1,222,195
Distance Traveled
1,307,979
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
17,068
711
35
1
1
456,382
6
W
Ah Muzen Cab
16,035
668
149
6
6
455,007
2
L
Cernunnos
16,317
680
140
6
2
383,966
0
L
Anubis
14,862
619
93
4
6
381,847
0
W
Janus
15,989
666
67
3
0
396,326
3
W
Sun Wukong
17,484
729
56
2
2
456,646
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role