Player Matchup

Izanami
Izanami
BusseySlayer
Izanami
Level 16
God Stats
8W - 11L
1,696 SR
Queue Stats
26W - 32L
1,411 Elo+
Party 2
Kukulkan
Kukulkan
CopperTheFolf
Kukulkan
Level 4
God Stats
0W - 2L
1,239 SR
Queue Stats
1W - 2L
1,175 Elo+
Party 4
Shiva
Shiva
DeathlessShinobi
Shiva
Level 89
God Stats
4W - 6L
1,469 SR
Queue Stats
316W - 352L
1,476 Elo+
Party 2
Yemoja
Yemoja
ExoticMushroom
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Nemesis
Nemesis
Instxgate
Nemesis
Level 86
God Stats
0W - 1L
1,471 SR
Queue Stats
37W - 39L
1,470 Elo+
Party 4
Team Averages
Level 41
1,475 SR
1,407 Elo+

VS

Team Averages
Level 73
1,592 SR
1,395 Elo+
Nu Wa
Nu Wa
GetWrecked27
Nu Wa
Level 98
God Stats
9W - 5L
1,588 SR
Queue Stats
130W - 149L
1,379 Elo+
Party 3
Sobek
Sobek
RustyLucky13
Sobek
Level 28
God Stats
13W - 12L
1,427 SR
Queue Stats
46W - 63L
1,396 Elo+
Party 1
Thanatos
Thanatos
TanukiTet
Thanatos
Level 126
God Stats
9W - 1L
1,945 SR
Queue Stats
127W - 134L
1,468 Elo+
Party 1
Janus
Janus
jeeperjrb
Janus
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 60L
1,418 Elo+
Party 1
Skadi
Skadi
nomadslayer
Skadi
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 164L
1,316 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BusseySlayer
Izanami
11
2 / 6 / 0
7,573
399
8,967
14,687
4,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
CopperTheFolf
Kukulkan
13
0 / 6 / 1
8,199
432
5,068
11,884
3,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
9 / 2 / 0
10,899
574
15,539
23,560
17,295
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
0 / 6 / 3
6,837
360
2,707
12,761
8,466
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Instxgate
Nemesis
14
1 / 7 / 4
8,506
448
8,499
16,961
5,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 5
8,988
473
11,779
14,641
5,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 0 / 4
9,100
479
4,396
13,358
15,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
TanukiTet
Thanatos
18
18 / 0 / 1
11,443
602
21,583
18,925
10,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
jeeperjrb
Janus
15
3 / 0 / 3
9,620
506
7,617
7,843
3,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 4 / 5
8,550
450
9,501
11,230
4,154
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
12
Kills
27
27
Deaths
12
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
BusseySlayer
Izanami
2
6
0
0.33
L
Kukulkan
CopperTheFolf
Kukulkan
0
6
1
0.08
L
9
2
0
4.5
L
0
6
3
0.25
W
0
8
5
0.31
L
Nemesis
Instxgate
Nemesis
1
7
4
0.43
W
4
0
4
6
W
Thanatos
TanukiTet
Thanatos
18
0
1
18.5
W
Janus
jeeperjrb
Janus
3
0
3
4.5
W
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,780
Damage
54,876
79,853
Taken
65,997
39,487
Mitigated
39,523
14,961
Healing
32,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BusseySlayer
Izanami
8,967
5,995
0
1,595
14,687
4,329
583
2,716
11,875
0
66,230
L
Kukulkan
CopperTheFolf
Kukulkan
5,068
570
0
104
11,884
3,848
582
4,487
7,099
47,047
0
L
15,539
3,044
0
10,827
23,560
17,295
0
8,649
14,200
0
105,210
L
2,707
967
796
152
12,761
8,466
153
3,035
9,592
13,210
0
W
11,779
4,292
0
2,257
14,641
5,431
689
0
14,641
56,938
0
L
Nemesis
Instxgate
Nemesis
8,499
4,226
0
1,487
16,961
5,549
0
3,466
13,295
0
74,525
W
4,396
617
545
3,620
13,358
15,723
0
3,033
10,325
25,685
0
W
Thanatos
TanukiTet
Thanatos
21,583
7,030
0
23,801
18,925
10,856
0
3,115
15,810
0
100,052
W
Janus
jeeperjrb
Janus
7,617
176
0
1,620
7,843
3,359
384
1,794
6,049
59,114
0
W
9,501
3,444
0
375
11,230
4,154
918
805
10,425
0
65,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,014
Gold Earned
47,701
512
Minions Killed
473
0
Camps Cleared
0
1,676,236
Distance Traveled
1,682,330
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,573
399
114
6
0
298,890
2
L
Kukulkan
8,199
432
88
5
0
300,410
5
L
Shiva
10,899
574
179
9
0
366,097
2
L
Yemoja
6,837
360
17
1
0
330,400
2
W
Nu Wa
8,988
473
92
5
0
279,058
2
L
Nemesis
8,506
448
114
6
0
380,439
5
W
Sobek
9,100
479
36
2
0
368,922
2
W
Thanatos
11,443
602
117
6
0
417,967
3
W
Janus
9,620
506
126
7
0
310,947
1
W
Skadi
8,550
450
102
5
0
305,436
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role