Player Matchup

Lancelot
Lancelot
BarneyGoose
Lancelot
Level 101
God Stats
3W - 7L
1,493 SR
Queue Stats
9W - 14L
1,538 Elo+
Party 2
Tiamat
Tiamat
CoziWuzi
Tiamat
Level 85
God Stats
3W - 1L
1,825 SR
Queue Stats
29W - 32L
1,562 Elo+
Party 2
Cupid
Cupid
ParanoiaDuck
Cupid
Level 17
God Stats
14W - 10L
1,687 SR
Queue Stats
14W - 10L
1,721 Elo+
Party 2
Sobek
Sobek
ReiRikachu
Sobek
Level 18
God Stats
9W - 7L
1,772 SR
Queue Stats
15W - 12L
1,677 Elo+
Party 2
Jing Wei
Jing Wei
aoxb321
Jing Wei
Level 108
God Stats
1W - 2L
1,700 SR
Queue Stats
19W - 21L
1,620 Elo+
Party 2
Team Averages
Level 66
1,695 SR
1,623 Elo+

VS

Team Averages
Level 67
1,673 SR
1,503 Elo+
Jormungandr
Jormungandr
BeheldKarma1090
Jormungandr
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 111L
1,297 Elo+
Solo
Cupid
Cupid
KingMendez14
Cupid
Level 68
God Stats
2W - 3L
1,913 SR
Queue Stats
110W - 76L
1,506 Elo+
Party 1
He Bo
He Bo
Rock Lee9810
He Bo
Level 89
God Stats
13W - 8L
1,500 SR
Queue Stats
194W - 169L
1,534 Elo+
Party 1
Bellona
Bellona
Sephtis1x
Bellona
Level 87
God Stats
15W - 9L
1,673 SR
Queue Stats
245W - 227L
1,476 Elo+
Party 1
Ravana
Ravana
YmirsCrack
Ravana
Level 33
God Stats
4W - 0L
1,778 SR
Queue Stats
55W - 45L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BarneyGoose
Lancelot
14
0 / 4 / 3
8,213
432
6,224
16,324
6,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
CoziWuzi
Tiamat
13
0 / 7 / 1
8,015
422
6,562
17,217
9,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
6 / 4 / 0
9,006
474
10,004
13,197
5,440
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
12
2 / 4 / 5
9,147
481
7,377
16,317
16,352
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
aoxb321
Jing Wei
16
2 / 5 / 1
9,868
519
10,095
15,619
6,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BeheldKarma1090
Jormungandr
14
0 / 3 / 6
9,185
483
6,626
17,116
15,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 3 / 3
9,848
518
8,922
12,804
5,569
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
10 / 3 / 2
11,846
623
14,422
11,662
5,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Sephtis1x
Bellona
16
3 / 0 / 2
10,743
565
9,952
10,844
8,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ravana
YmirsCrack
Ravana
18
7 / 2 / 5
11,182
589
14,884
11,255
6,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
10
Kills
23
24
Deaths
11
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Lancelot
BarneyGoose
Lancelot
0
4
3
0.38
W
Jormungandr
BeheldKarma1090
Jormungandr
0
3
6
1
L
Tiamat
CoziWuzi
Tiamat
0
7
1
0.07
W
3
3
3
1.5
L
6
4
0
1.5
L
Sobek
2
4
5
1.13
W
10
3
2
3.67
W
Bellona
Sephtis1x
Bellona
3
0
2
4
W
Ravana
YmirsCrack
Ravana
7
2
5
4.75
L
Jing Wei
aoxb321
Jing Wei
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,262
Damage
54,806
78,674
Taken
63,681
44,598
Mitigated
40,694
18,790
Healing
18,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
BarneyGoose
Lancelot
6,224
631
0
4,912
16,324
6,230
0
3,372
12,952
0
76,364
W
Jormungandr
BeheldKarma1090
Jormungandr
6,626
2,763
0
2,283
17,116
15,395
0
3,392
13,724
47,599
0
L
Tiamat
CoziWuzi
Tiamat
6,562
546
0
1,652
17,217
9,640
82
9,719
7,498
46,709
0
W
8,922
4,539
114
6,124
12,804
5,569
1,818
2,609
10,195
0
80,188
L
10,004
5,699
365
3,914
13,197
5,440
1,062
2,046
11,151
0
62,950
L
Sobek
7,377
1,175
0
3,668
16,317
16,352
0
4,140
12,177
20,696
0
W
14,422
751
0
1,452
11,662
5,326
768
6,044
5,618
88,459
0
W
Bellona
Sephtis1x
Bellona
9,952
3,331
0
4,043
10,844
8,159
2,306
438
10,406
0
78,830
W
Ravana
YmirsCrack
Ravana
14,884
5,707
0
4,468
11,255
6,245
288
2,016
9,239
0
107,713
L
Jing Wei
aoxb321
Jing Wei
10,095
6,535
0
4,279
15,619
6,936
0
1,771
13,848
0
73,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,249
Gold Earned
52,804
436
Minions Killed
607
0
Camps Cleared
0
1,785,409
Distance Traveled
1,851,524
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,213
432
107
6
0
398,195
0
W
Jormungandr
9,185
483
67
4
0
341,860
2
L
Tiamat
8,015
422
86
5
0
317,460
1
W
Cupid
9,848
518
113
6
0
365,618
1
L
Cupid
9,006
474
88
5
0
361,640
0
L
Sobek
9,147
481
28
1
0
363,673
8
W
He Bo
11,846
623
135
7
0
346,981
4
W
Bellona
10,743
565
141
7
0
402,489
0
W
Ravana
11,182
589
151
8
0
394,576
2
L
Jing Wei
9,868
519
127
7
0
344,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role