Player Matchup

Merlin
Merlin
Peaceful Wisdom
Merlin
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,102 Elo+
Party 1
Medusa
Medusa
commonshaman1
Medusa
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,132 Elo+
Party 1
Gilgamesh
Gilgamesh
maintainjr12
Gilgamesh
Level 75
God Stats
47W - 69L
1,262 SR
Queue Stats
155W - 227L
1,409 Elo+
Solo
Team Averages
Level 101
1,421 SR
1,214 Elo+

VS

Team Averages
Level 114
1,438 SR
1,379 Elo+
Thor
Thor
TheJunkyardGuard
Thor
Level 130
God Stats
7W - 14L
1,425 SR
Queue Stats
467W - 663L
1,315 Elo+
Solo
Vamana
Vamana
pantoja100
Vamana
Level 146
God Stats
19W - 17L
1,500 SR
Queue Stats
160W - 205L
1,456 Elo+
Solo
Hera
Hera
xMêgądêtHx
Hera
Level 67
God Stats
4W - 4L
1,387 SR
Queue Stats
421W - 512L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 0
9,571
598
8,760
12,366
5,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 5 / 1
9,110
569
5,760
12,573
5,597
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
maintainjr12
Gilgamesh
12
0 / 2 / 2
8,790
549
6,312
13,499
9,423
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 4
10,956
685
10,724
8,332
4,122
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
pantoja100
Vamana
16
5 / 0 / 6
11,147
697
13,799
15,342
16,351
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 2 / 7
10,572
661
9,022
7,869
4,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
11
11
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
5
0
4
7
L
1
5
1
0.3
L
Gilgamesh
maintainjr12
Gilgamesh
0
2
2
0.5
W
Vamana
pantoja100
Vamana
5
0
6
8
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,832
Damage
33,545
38,438
Taken
31,543
20,605
Mitigated
25,054
4,298
Healing
10,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,760
321
463
778
12,366
5,585
0
2,973
9,393
44,653
0
W
10,724
1,200
0
2,989
8,332
4,122
1,088
2,426
5,906
0
31,705
L
5,760
1,158
630
677
12,573
5,597
0
1,911
10,662
0
22,521
L
Gilgamesh
maintainjr12
Gilgamesh
6,312
1,434
433
1,317
13,499
9,423
0
4,934
8,565
0
22,562
W
Vamana
pantoja100
Vamana
13,799
6,007
0
5,216
15,342
16,351
1,292
4,451
10,891
52
47,152
W
9,022
1,779
0
1,931
7,869
4,581
478
2,338
5,531
55,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,471
Gold Earned
32,675
158
Minions Killed
188
4
Camps Cleared
9
785,061
Distance Traveled
949,613
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,571
598
83
5
0
251,200
2
W
Thor
10,956
685
37
2
3
308,452
4
L
Medusa
9,110
569
41
3
1
253,643
1
L
Gilgamesh
8,790
549
34
2
3
280,218
4
W
Vamana
11,147
697
56
4
5
343,423
4
W
Hera
10,572
661
95
6
1
297,738
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role