Player Matchup

Chaac
Chaac
Drako646
Chaac
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,257 Elo+
Party 2
Serqet
Serqet
Warlik50
Serqet
Level 85
God Stats
4W - 4L
1,510 SR
Queue Stats
5W - 4L
1,299 Elo+
Party 2
Olorun
Olorun
putridamoeba
Olorun
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,299 Elo+
Party 2
Team Averages
Level 90
1,503 SR
1,285 Elo+

VS

Team Averages
Level 97
1,415 SR
1,396 Elo+
Nike
Nike
GreyNilX
Nike
Level 89
God Stats
0W - 2L
1,300 SR
Queue Stats
24W - 27L
1,443 Elo+
Party 1
Rama
Rama
Kahoris
Rama
Level 131
God Stats
7W - 8L
1,614 SR
Queue Stats
234W - 280L
1,437 Elo+
Solo
Sylvanus
Sylvanus
TheFalloutJesus
Sylvanus
Level 72
God Stats
2W - 5L
1,333 SR
Queue Stats
62W - 80L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Drako646
Chaac
14
3 / 2 / 8
9,211
709
13,583
13,813
12,827
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
Warlik50
Serqet
16
9 / 2 / 7
10,482
806
14,842
13,254
10,647
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
16
6 / 1 / 10
10,355
797
16,596
12,764
7,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
11
0 / 8 / 4
8,381
645
11,789
18,304
16,306
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
Kahoris
Rama
12
1 / 5 / 2
8,273
636
7,214
12,744
5,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
14
4 / 5 / 0
9,724
748
12,779
21,444
13,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
18
Kills
5
5
Deaths
18
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
Drako646
Chaac
3
2
8
3.5
L
Nike
0
8
4
0.25
L
Rama
Kahoris
Rama
1
5
2
0.4
L
Sylvanus
4
5
0
0.8
W
Serqet
Warlik50
Serqet
9
2
7
6.25
W
Olorun
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,021
Damage
31,782
39,831
Taken
52,492
30,541
Mitigated
35,156
9,887
Healing
17,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Drako646
Chaac
13,583
2,755
0
3,862
13,813
12,827
0
5,173
8,640
0
32,118
L
Nike
11,789
460
0
1,712
18,304
16,306
44
7,509
10,403
0
25,536
L
Rama
Kahoris
Rama
7,214
5,744
0
3,400
12,744
5,199
630
1,977
10,527
0
19,420
L
Sylvanus
12,779
4,346
2,318
9,680
21,444
13,651
880
5,250
15,894
35,257
0
W
Serqet
Warlik50
Serqet
14,842
5,998
0
0
13,254
10,647
541
4,055
9,199
0
39,069
W
Olorun
16,596
9,829
1,686
4,339
12,764
7,067
742
4,050
8,714
39,953
4,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,048
Gold Earned
26,378
156
Minions Killed
123
8
Camps Cleared
3
779,750
Distance Traveled
628,198
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,211
709
33
3
0
270,985
1
L
Nike
8,381
645
44
3
1
241,198
2
L
Rama
8,273
636
39
3
0
203,751
1
L
Sylvanus
9,724
748
40
3
2
183,249
2
W
Serqet
10,482
806
45
3
4
271,676
3
W
Olorun
10,355
797
78
6
4
237,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role