Player Matchup

Thoth
Thoth
 
Thoth
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
ButtWhisk
Ao Kuang
Level 132
God Stats
6W - 7L
1,416 SR
Queue Stats
502W - 552L
1,393 Elo+
Solo
Baba Yaga
Baba Yaga
FatTurtle98
Baba Yaga
Level 127
God Stats
1W - 4L
1,515 SR
Queue Stats
142W - 122L
1,456 Elo+
Solo
Terra
Terra
SOLLARIEZ
Terra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Xbalanque
Xbalanque
TMJ KaoZs
Xbalanque
Level 119
God Stats
11W - 5L
1,515 SR
Queue Stats
238W - 267L
1,444 Elo+
Solo
Team Averages
Level 108
1,489 SR
1,458 Elo+

VS

Team Averages
Level 109
1,497 SR
1,467 Elo+
Ah Puch
Ah Puch
Boldschlager
Ah Puch
Level 158
God Stats
3W - 2L
1,673 SR
Queue Stats
140W - 139L
1,430 Elo+
Party 1
Sol
Sol
DudeItzKevin
Sol
Level 87
God Stats
2W - 3L
1,305 SR
Queue Stats
160W - 164L
1,442 Elo+
Solo
Cu Chulainn
Cu Chulainn
PrivateTouch
Cu Chulainn
Level 126
God Stats
1W - 0L
1,565 SR
Queue Stats
44W - 49L
1,454 Elo+
Party 1
Ravana
Ravana
QuickCalf978493
Ravana
Level 143
God Stats
1W - 3L
1,442 SR
Queue Stats
77W - 86L
1,562 Elo+
Party 1
Sylvanus
Sylvanus
pwilly360
Sylvanus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
2 / 4 / 6
9,540
795
14,518
12,722
6,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
ButtWhisk
Ao Kuang
15
4 / 6 / 7
9,460
788
6,332
14,693
8,975
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baba Yaga
FatTurtle98
Baba Yaga
17
6 / 6 / 8
10,109
842
18,898
15,377
8,553
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Terra
SOLLARIEZ
Terra
14
3 / 2 / 9
8,556
713
4,211
14,448
16,375
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Xbalanque
TMJ KaoZs
Xbalanque
14
1 / 8 / 8
8,687
724
14,625
15,163
6,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Boldschlager
Ah Puch
18
3 / 3 / 15
10,645
887
19,365
13,505
6,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
2 / 1 / 12
10,005
834
8,823
10,662
4,796
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cu Chulainn
PrivateTouch
Cu Chulainn
17
9 / 4 / 9
11,027
919
14,713
17,357
14,415
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
10 / 4 / 9
10,929
911
17,652
14,143
10,304
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
pwilly360
Sylvanus
16
2 / 4 / 12
9,929
827
4,167
13,118
9,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
83
16
Kills
26
26
Deaths
16
38
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
4
6
1.25
W
Ah Puch
Boldschlager
Ah Puch
3
3
15
3.5
L
Ao Kuang
ButtWhisk
Ao Kuang
4
6
7
1.25
W
2
1
12
8
L
Baba Yaga
FatTurtle98
Baba Yaga
6
6
8
1.67
W
Cu Chulainn
PrivateTouch
Cu Chulainn
9
4
9
3.38
W
10
4
9
3.63
L
Terra
SOLLARIEZ
Terra
3
2
9
3.75
L
Xbalanque
TMJ KaoZs
Xbalanque
1
8
8
0.63
W
Sylvanus
pwilly360
Sylvanus
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,584
Damage
64,720
72,403
Taken
68,785
47,201
Mitigated
45,326
25,023
Healing
28,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
14,518
786
1,512
2,497
12,722
6,343
0
6,115
6,607
32,240
0
W
Ah Puch
Boldschlager
Ah Puch
19,365
961
342
5,174
13,505
6,023
1,290
11,055
2,450
37,618
0
L
Ao Kuang
ButtWhisk
Ao Kuang
6,332
1,331
898
3,301
14,693
8,975
22
4,921
9,772
8,607
0
W
8,823
2,610
1,159
4,700
10,662
4,796
4,191
6,749
3,913
26,933
0
L
Baba Yaga
FatTurtle98
Baba Yaga
18,898
980
728
2,399
15,377
8,553
0
7,879
7,498
30,367
0
W
Cu Chulainn
PrivateTouch
Cu Chulainn
14,713
2,415
705
2,735
17,357
14,415
404
11,351
6,006
3,070
20,641
W
17,652
4,068
1,569
3,209
14,143
10,304
1,200
7,790
6,353
0
23,525
L
Terra
SOLLARIEZ
Terra
4,211
1,245
6,477
5,347
14,448
16,375
0
8,009
6,439
6,976
0
L
Xbalanque
TMJ KaoZs
Xbalanque
14,625
7,295
402
1,462
15,163
6,955
0
6,761
8,402
0
26,807
W
Sylvanus
pwilly360
Sylvanus
4,167
2,128
5,203
3,940
13,118
9,788
54
7,014
6,104
8,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,352
Gold Earned
52,535
145
Minions Killed
128
0
Camps Cleared
0
1,058,731
Distance Traveled
1,183,359
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,540
795
48
4
0
232,295
1
W
Ah Puch
10,645
887
41
3
0
220,522
0
L
Ao Kuang
9,460
788
6
1
0
162,141
1
W
Sol
10,005
834
49
4
0
250,451
2
L
Baba Yaga
10,109
842
40
3
0
210,633
2
W
Cu Chulainn
11,027
919
16
1
0
237,457
0
W
Ravana
10,929
911
13
1
0
264,637
0
L
Terra
8,556
713
6
1
0
254,915
2
L
Xbalanque
8,687
724
45
4
0
198,747
1
W
Sylvanus
9,929
827
9
1
0
210,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role