Player Matchup

Tiamat
Tiamat
Platinum III
 
Tiamat
Platinum III
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Bronze III
PettySupportMain
Ares
Bronze III
Level 112
God Stats
1W - 1L
1,688 SR
Queue Stats
20W - 21L
1,490 MMR
Party 2
Apollo
Apollo
Silver I
StrikeViolence
Apollo
Silver I
Level 160
God Stats
0W - 1L
1,507 SR
Queue Stats
16W - 15L
1,506 MMR
Party 2
Loki
Loki
Gold V
khur
Loki
Gold V
Level 101
God Stats
12W - 12L
1,679 SR
Queue Stats
19W - 18L
1,532 MMR
Solo
Thor
Thor
Platinum III
xxxMegaxManxxx
Thor
Platinum III
Level 160
God Stats
4W - 7L
1,634 SR
Queue Stats
464W - 462L
1,599 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,602 SR
1,526 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,576 SR
1,531 MMR
Neith
Neith
Platinum I
 
Neith
Platinum I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver II
 
Ra
Silver II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chronos
Chronos
Bronze V
Allanlauw
Chronos
Bronze V
Level 53
God Stats
2W - 0L
1,775 SR
Queue Stats
6W - 13L
1,482 MMR
Solo
Thanatos
Thanatos
Gold IV
SwagMasterJr
Thanatos
Gold IV
Level 48
God Stats
2W - 3L
1,576 SR
Queue Stats
13W - 15L
1,686 MMR
Party 1
Cabrakan
Cabrakan
Platinum IV
gibblegabble
Cabrakan
Platinum IV
Level 131
God Stats
19W - 21L
1,528 SR
Queue Stats
419W - 416L
1,487 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
1 / 2 / 0
6,128
557
3,338
6,423
2,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
1 / 2 / 2
5,665
515
2,960
9,713
6,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 3 / 1
5,719
520
4,460
7,359
2,447
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
khur
Loki
9
0 / 5 / 0
5,326
484
2,678
9,186
2,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 5 / 1
5,197
472
2,763
9,263
2,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
BellonaNemesisAgniBakasura

VS

Bans
KaliTyrMulanXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
5 / 0 / 2
7,815
710
8,025
6,734
2,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ra
 
Ra
11
4 / 1 / 3
7,133
648
5,606
4,487
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos
Allanlauw
Chronos
10
2 / 1 / 0
5,437
494
4,388
5,106
1,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
SwagMasterJr
Thanatos
12
4 / 1 / 6
7,007
637
8,097
10,757
5,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
gibblegabble
Cabrakan
10
2 / 1 / 2
6,095
554
2,551
7,269
5,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
17
17
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
2
0
0.5
W
Neith
 
Neith
5
0
2
6
W
Ra
 
Ra
4
1
3
5.5
W
Chronos
Allanlauw
Chronos
2
1
0
2
L
1
2
2
1
L
2
3
1
0.83
W
Thanatos
SwagMasterJr
Thanatos
4
1
6
7
W
Cabrakan
gibblegabble
Cabrakan
2
1
2
3
L
Loki
khur
Loki
0
5
0
0
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,199
Damage
28,667
41,944
Taken
34,353
17,527
Mitigated
17,115
9,172
Healing
21,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,338
233
0
1,582
6,423
2,924
0
1,853
4,570
36,580
0
W
Neith
 
Neith
8,025
3,858
0
3,443
6,734
2,589
1,593
0
6,734
0
58,687
W
Ra
 
Ra
5,606
657
698
1,629
4,487
1,725
720
1,424
2,899
50,742
0
W
Chronos
Allanlauw
Chronos
4,388
1,927
0
2,592
5,106
1,808
946
1,451
3,655
29,209
0
L
2,960
27
0
2,663
9,713
6,290
0
5,001
4,712
16,412
0
L
4,460
2,541
0
2,314
7,359
2,447
1,224
3,325
4,034
0
37,769
W
Thanatos
SwagMasterJr
Thanatos
8,097
2,310
0
11,154
10,757
5,049
0
953
9,650
0
52,340
W
Cabrakan
gibblegabble
Cabrakan
2,551
400
0
2,107
7,269
5,944
0
2,054
5,117
19,370
0
L
Loki
khur
Loki
2,678
679
0
2,033
9,186
2,917
0
0
9,186
0
32,122
L
2,763
620
0
580
9,263
2,949
0
2,366
6,897
0
29,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,035
Gold Earned
33,487
271
Minions Killed
394
0
Camps Cleared
0
1,020,505
Distance Traveled
1,048,119
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,128
557
81
7
0
199,984
0
W
Neith
7,815
710
114
10
0
189,561
5
W
Ra
7,133
648
108
10
0
207,414
0
W
Chronos
5,437
494
61
6
0
203,470
0
L
Ares
5,665
515
27
2
0
199,472
5
L
Apollo
5,719
520
64
6
0
191,800
4
W
Thanatos
7,007
637
88
8
0
248,718
3
W
Cabrakan
6,095
554
23
2
0
198,956
0
L
Loki
5,326
484
51
5
0
230,064
1
L
Thor
5,197
472
48
4
0
199,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role