Player Matchup

Morgan Le Fay
Morgan Le Fay
Disturbing
Morgan Le Fay
Level 25
God Stats
0W - 2L
1,260 SR
Queue Stats
121W - 145L
1,373 Elo+
Party 2
Charybdis
Charybdis
Sannomai
Charybdis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,102 Elo+
Party 2
Chaac
Chaac
VTK Swift
Chaac
Level 115
God Stats
0W - 1L
1,370 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Thanatos
Thanatos
Vi boss Vi
Thanatos
Level 41
God Stats
0W - 1L
1,334 SR
Queue Stats
19W - 21L
1,368 Elo+
Party 2
Ymir
Ymir
wetchingy
Ymir
Level 17
God Stats
0W - 2L
1,443 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 43
1,382 SR
1,369 Elo+

VS

Team Averages
Level 41
1,476 SR
1,226 Elo+
Morgan Le Fay
Morgan Le Fay
DesotoTheSimp
Morgan Le Fay
Level 100
God Stats
3W - 0L
1,727 SR
Queue Stats
14W - 20L
1,332 Elo+
Party 1
Pele
Pele
El BStormB
Pele
Level 46
God Stats
3W - 5L
1,239 SR
Queue Stats
12W - 39L
1,165 Elo+
Party 4
Heimdallr
Heimdallr
TRC_ADGC_2530
Heimdallr
Level 16
God Stats
4W - 3L
1,448 SR
Queue Stats
7W - 21L
1,129 Elo+
Party 4
Bellona
Bellona
VonTheJoker
Bellona
Level 27
God Stats
3W - 2L
1,466 SR
Queue Stats
11W - 18L
1,311 Elo+
Party 1
Bacchus
Bacchus
snachinfn
Bacchus
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
8W - 22L
1,195 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Disturbing
Morgan Le Fay
14
0 / 3 / 1
8,107
427
6,099
12,416
5,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Sannomai
Charybdis
13
5 / 8 / 1
8,705
458
14,415
17,859
6,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
VTK Swift
Chaac
13
0 / 3 / 0
8,865
467
8,797
15,999
15,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thanatos
Vi boss Vi
Thanatos
11
2 / 8 / 0
7,444
392
5,690
14,283
6,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
13
1 / 2 / 3
7,991
421
7,792
13,160
10,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DesotoTheSimp
Morgan Le Fay
17
5 / 2 / 3
10,451
550
8,767
9,558
4,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
13 / 0 / 2
11,310
595
18,160
17,121
7,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
TRC_ADGC_2530
Heimdallr
13
4 / 3 / 5
8,468
446
10,510
9,944
5,220
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
VonTheJoker
Bellona
15
1 / 0 / 1
8,961
472
6,109
15,494
17,483
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
snachinfn
Bacchus
13
0 / 3 / 11
8,854
466
5,532
18,767
25,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
8
Kills
23
24
Deaths
8
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DesotoTheSimp
Morgan Le Fay
5
2
3
3.25
L
Morgan Le Fay
Disturbing
Morgan Le Fay
0
3
1
0.17
W
13
0
2
14
L
Charybdis
Sannomai
Charybdis
5
8
1
0.69
W
Heimdallr
TRC_ADGC_2530
Heimdallr
4
3
5
2.17
L
Chaac
VTK Swift
Chaac
0
3
0
0
L
Thanatos
Vi boss Vi
Thanatos
2
8
0
0.25
W
Bellona
VonTheJoker
Bellona
1
0
1
1.5
W
Bacchus
snachinfn
Bacchus
0
3
11
1.83
L
Ymir
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,793
Damage
49,078
73,717
Taken
70,884
44,168
Mitigated
60,491
13,473
Healing
19,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DesotoTheSimp
Morgan Le Fay
8,767
772
0
2,605
9,558
4,589
267
3,060
6,454
94,144
0
L
Morgan Le Fay
Disturbing
Morgan Le Fay
6,099
938
0
711
12,416
5,434
333
2,484
9,932
68,184
0
W
18,160
5,718
92
8,775
17,121
7,666
371
2,837
14,284
0
111,422
L
Charybdis
Sannomai
Charybdis
14,415
9,260
0
3,956
17,859
6,324
612
4,677
13,182
0
51,388
W
Heimdallr
TRC_ADGC_2530
Heimdallr
10,510
5,339
0
549
9,944
5,220
480
4,258
5,436
0
60,291
L
Chaac
VTK Swift
Chaac
8,797
2,683
0
2,079
15,999
15,098
1,428
2,234
13,765
0
58,423
L
Thanatos
Vi boss Vi
Thanatos
5,690
1,462
0
4,563
14,283
6,693
480
979
13,304
0
28,863
W
Bellona
VonTheJoker
Bellona
6,109
1,961
0
5,583
15,494
17,483
1,362
645
14,849
163
58,765
W
Bacchus
snachinfn
Bacchus
5,532
1,196
0
2,208
18,767
25,533
87
2,527
15,970
22,049
0
L
Ymir
7,792
1,143
0
2,164
13,160
10,619
84
4,088
9,072
36,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,112
Gold Earned
48,044
362
Minions Killed
526
0
Camps Cleared
0
1,846,780
Distance Traveled
1,849,440
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,451
550
163
9
0
366,771
2
L
Morgan Le Fay
8,107
427
89
5
0
341,709
0
W
Pele
11,310
595
144
8
0
433,151
1
L
Charybdis
8,705
458
58
3
0
342,138
2
W
Heimdallr
8,468
446
92
5
0
306,671
0
L
Chaac
8,865
467
115
6
0
354,868
0
L
Thanatos
7,444
392
44
2
0
366,482
3
W
Bellona
8,961
472
100
5
0
393,836
7
W
Bacchus
8,854
466
27
1
0
349,011
2
L
Ymir
7,991
421
56
3
0
441,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role