Player Matchup

Izanami
Izanami
CrackersWolf7
Izanami
Level 104
God Stats
22W - 23L
1,484 SR
Queue Stats
256W - 269L
1,453 Elo+
Party 2
Ares
Ares
Dewtropolis
Ares
Level 18
God Stats
3W - 1L
1,607 SR
Queue Stats
21W - 24L
1,345 Elo+
Party 2
Sylvanus
Sylvanus
FILTHLADEN
Sylvanus
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 5L
1,594 Elo+
Party 1
Ymir
Ymir
RosaPercs_
Ymir
Level 135
God Stats
16W - 12L
1,579 SR
Queue Stats
593W - 398L
1,744 Elo+
Party 1
Mulan
Mulan
StillCorners
Mulan
Level 13
God Stats
9W - 1L
1,500 SR
Queue Stats
70W - 27L
1,777 Elo+
Party 1
Team Averages
Level 63
1,534 SR
1,583 Elo+

VS

Team Averages
Level 90
1,454 SR
1,370 Elo+
Achilles
Achilles
BrimmyIce
Achilles
Level 95
God Stats
2W - 2L
1,269 SR
Queue Stats
30W - 27L
1,367 Elo+
Party 3
Ares
Ares
Delta Bussy
Ares
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,216 Elo+
Party 3
Thanatos
Thanatos
McBiggums98
Thanatos
Level 113
God Stats
5W - 5L
1,503 SR
Queue Stats
54W - 42L
1,424 Elo+
Party 3
Izanami
Izanami
Sensei Bussy
Izanami
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 28L
1,400 Elo+
Party 3
Discordia
Discordia
wltrpayton134
Discordia
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 60L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
7 / 4 / 14
13,834
576
23,923
24,274
12,307
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 2 / 13
12,229
510
6,798
18,663
24,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
FILTHLADEN
Sylvanus
20
7 / 0 / 13
14,425
601
19,478
22,130
15,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
6 / 0 / 9
14,806
617
10,494
21,098
14,262
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
10 / 1 / 10
13,740
573
28,450
35,333
47,399
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BrimmyIce
Achilles
16
1 / 6 / 2
10,246
427
13,941
29,632
38,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 5 / 1
8,545
356
7,497
21,922
24,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
McBiggums98
Thanatos
13
4 / 9 / 2
9,238
385
11,635
22,519
10,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Izanami
Sensei Bussy
Izanami
15
0 / 8 / 5
9,465
394
15,455
22,075
9,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
wltrpayton134
Discordia
17
2 / 5 / 2
10,753
448
16,616
13,739
6,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
19
33
Kills
7
7
Deaths
33
59
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Achilles
BrimmyIce
Achilles
1
6
2
0.33
W
Izanami
7
4
14
3.5
L
0
5
1
0.1
W
3
2
13
4.75
W
Sylvanus
FILTHLADEN
Sylvanus
7
0
13
13.5
L
Thanatos
McBiggums98
Thanatos
4
9
2
0.56
W
6
0
9
10.5
L
Izanami
Sensei Bussy
Izanami
0
8
5
0.31
W
10
1
10
15
L
Discordia
wltrpayton134
Discordia
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,143
Damage
65,144
121,498
Taken
109,887
113,711
Mitigated
89,487
69,213
Healing
21,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BrimmyIce
Achilles
13,941
1,423
16
6,679
29,632
38,957
1,008
10,121
19,511
0
62,407
W
Izanami
23,923
20,194
0
10,591
24,274
12,307
7,394
4,649
18,840
0
149,169
L
7,497
570
0
1,906
21,922
24,584
0
8,629
13,293
32,052
0
W
6,798
1,115
0
4,750
18,663
24,034
1,796
3,264
15,174
25,692
0
W
Sylvanus
FILTHLADEN
Sylvanus
19,478
5,383
9,573
14,451
22,130
15,709
1,955
7,292
14,315
119,877
27,152
L
Thanatos
McBiggums98
Thanatos
11,635
3,538
234
8,379
22,519
10,354
0
7,239
15,280
0
35,745
W
10,494
3,292
0
11,099
21,098
14,262
192
6,125
14,512
163,001
0
L
Izanami
Sensei Bussy
Izanami
15,455
10,368
0
4,308
22,075
9,064
354
5,312
16,763
0
90,618
W
28,450
5,142
0
18,749
35,333
47,399
2,229
4,411
30,222
462
113,041
L
Discordia
wltrpayton134
Discordia
16,616
218
0
235
13,739
6,528
0
4,305
9,434
79,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,034
Gold Earned
48,247
809
Minions Killed
453
0
Camps Cleared
0
2,321,772
Distance Traveled
2,023,535
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,246
427
102
4
0
442,388
0
W
Izanami
13,834
576
217
9
0
391,223
3
L
Ares
8,545
356
34
1
0
424,537
0
W
Ares
12,229
510
28
1
0
478,507
1
W
Sylvanus
14,425
601
180
8
0
457,404
0
L
Thanatos
9,238
385
43
2
0
437,456
0
W
Ymir
14,806
617
220
9
0
519,185
6
L
Izanami
9,465
394
146
6
0
367,533
0
W
Mulan
13,740
573
164
7
0
475,453
5
L
Discordia
10,753
448
128
5
0
351,621
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role