Player Matchup

Danzaburou
Danzaburou
Csirrr1
Danzaburou
Level 28
God Stats
11W - 9L
1,291 SR
Queue Stats
14W - 12L
1,359 Elo+
Party 3
Vamana
Vamana
Jolksf
Vamana
Level 107
God Stats
4W - 3L
1,580 SR
Queue Stats
303W - 221L
1,479 Elo+
Party 3
Artio
Artio
WheresBraxk
Artio
Level 26
God Stats
6W - 7L
1,458 SR
Queue Stats
120W - 123L
1,382 Elo+
Party 3
Horus
Horus
stuffandwatever2
Horus
Level 123
God Stats
1W - 4L
1,500 SR
Queue Stats
119W - 102L
1,411 Elo+
Party 3
Nox
Nox
xExoticPainx
Nox
Level 120
God Stats
7W - 3L
1,151 SR
Queue Stats
390W - 309L
1,471 Elo+
Party 3
Team Averages
Level 81
1,396 SR
1,420 Elo+

VS

Team Averages
Level 53
1,553 SR
1,540 Elo+
King Arthur
King Arthur
AtomicEarlobe
King Arthur
Level 69
God Stats
1W - 0L
1,728 SR
Queue Stats
36W - 24L
1,603 Elo+
Party 2
Neith
Neith
ImAGankstar2
Neith
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 85L
1,551 Elo+
Party 1
Discordia
Discordia
Jakcoll
Discordia
Level 77
God Stats
2W - 3L
1,538 SR
Queue Stats
182W - 154L
1,587 Elo+
Party 1
Yemoja
Yemoja
Omegaweapon75
Yemoja
Level 16
God Stats
4W - 0L
1,500 SR
Queue Stats
19W - 10L
1,433 Elo+
Party 2
Serqet
Serqet
zaddiy
Serqet
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 81L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Csirrr1
Danzaburou
7
0 / 1 / 0
4,417
442
3,357
4,930
1,631
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Vamana
Jolksf
Vamana
6
0 / 0 / 1
4,265
427
2,327
4,628
1,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
0 / 1 / 0
4,254
425
1,042
6,062
2,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 1 / 0
5,913
591
5,254
10,662
9,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
0 / 0 / 0
4,852
485
2,041
4,501
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AtomicEarlobe
King Arthur
10
0 / 3 / 1
5,661
566
7,902
8,926
7,277
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 0 / 0
4,864
486
4,179
5,213
1,792
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Discordia
Jakcoll
Discordia
10
1 / 0 / 0
5,394
539
4,299
3,502
985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 0 / 0
4,858
486
1,404
6,907
2,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Serqet
zaddiy
Serqet
9
2 / 0 / 0
5,496
550
1,345
6,871
2,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
3
Kills
3
3
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AtomicEarlobe
King Arthur
0
3
1
0.17
L
Danzaburou
Csirrr1
Danzaburou
0
1
0
0
W
0
0
0
0
W
Discordia
Jakcoll
Discordia
1
0
0
1
L
Vamana
Jolksf
Vamana
0
0
1
0.5
W
0
0
0
0
L
0
1
0
0
L
3
1
0
3
L
0
0
0
0
W
Serqet
zaddiy
Serqet
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,021
Damage
19,129
30,783
Taken
31,419
17,633
Mitigated
15,243
8,483
Healing
11,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AtomicEarlobe
King Arthur
7,902
1,880
0
750
8,926
7,277
0
0
8,498
0
42,700
L
Danzaburou
Csirrr1
Danzaburou
3,357
1,663
0
1,369
4,930
1,631
0
914
4,016
0
29,749
W
4,179
941
0
1,278
5,213
1,792
0
621
4,592
0
36,728
W
Discordia
Jakcoll
Discordia
4,299
360
0
500
3,502
985
102
548
2,954
42,719
0
L
Vamana
Jolksf
Vamana
2,327
1,112
0
1,110
4,628
1,725
0
1,492
3,136
0
18,516
W
1,404
540
1,781
3,295
6,907
2,525
264
1,199
5,708
10,515
0
L
1,042
94
120
1,227
6,062
2,936
0
1,230
4,832
5,649
0
L
5,254
2,645
0
3,986
10,662
9,593
0
0
10,482
0
33,221
L
2,041
599
0
671
4,501
1,748
0
2,433
1,924
31,529
0
W
Serqet
zaddiy
Serqet
1,345
154
0
3,536
6,871
2,664
0
1,024
5,814
0
35,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,701
Gold Earned
26,273
214
Minions Killed
284
0
Camps Cleared
0
880,014
Distance Traveled
983,524
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,661
566
62
6
0
189,691
2
L
Danzaburou
4,417
442
44
4
0
165,374
3
W
Neith
4,864
486
66
7
0
170,922
3
W
Discordia
5,394
539
65
7
0
198,298
1
L
Vamana
4,265
427
26
3
0
168,199
2
W
Yemoja
4,858
486
23
2
0
176,163
2
L
Artio
4,254
425
10
1
0
198,038
0
L
Horus
5,913
591
63
6
0
162,841
0
L
Nox
4,852
485
71
7
0
185,562
2
W
Serqet
5,496
550
68
7
0
248,450
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role