Player Matchup

Tyr
Tyr
Gold I
 
Tyr
Gold I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold V
Darvodo
Athena
Gold V
Level 125
God Stats
29W - 22L
1,578 SR
Queue Stats
313W - 321L
1,261 MMR
Solo
Lancelot
Lancelot
Silver II
Goetzman19
Lancelot
Silver II
Level 54
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 43L
1,321 MMR
Solo
Zeus
Zeus
Gold II
HailOfArrows
Zeus
Gold II
Level 143
God Stats
2W - 1L
1,557 SR
Queue Stats
171W - 183L
1,620 MMR
Solo
Charybdis
Charybdis
Gold V
amasatas
Charybdis
Gold V
Level 159
God Stats
12W - 10L
1,435 SR
Queue Stats
125W - 139L
1,352 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,514 SR
1,411 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 93
1,747 SR
1,437 MMR
Atlas
Atlas
Silver II
Liquiden9
Atlas
Silver II
Level 127
God Stats
2W - 2L
1,660 SR
Queue Stats
14W - 18L
1,449 MMR
Solo
Arachne
Arachne
Bronze III
SoShockMe1010
Arachne
Bronze III
Level 49
God Stats
0W - 2L
1,651 SR
Queue Stats
11W - 9L
1,500 MMR
Solo
Medusa
Medusa
Silver III
Zealete
Medusa
Silver III
Level 75
God Stats
1W - 1L
1,720 SR
Queue Stats
7W - 10L
1,544 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver IV
Zer0shi
Tsukuyomi
Silver IV
Level 144
God Stats
1W - 1L
1,765 SR
Queue Stats
11W - 22L
1,186 MMR
Solo
Hera
Hera
Silver II
summonstormx
Hera
Silver II
Level 69
God Stats
4W - 1L
1,939 SR
Queue Stats
16W - 21L
1,505 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
3 / 0 / 7
9,516
560
12,707
13,007
12,386
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Athena
Darvodo
Athena
13
2 / 2 / 11
8,736
514
5,087
18,465
14,857
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
Goetzman19
Lancelot
13
5 / 2 / 6
8,755
515
7,474
13,734
6,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
9 / 1 / 6
10,376
610
13,111
11,628
5,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
amasatas
Charybdis
14
1 / 3 / 2
9,007
530
8,802
13,826
5,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
CupidYu HuangKaliBastet

VS

Bans
BakasuraRatatoskrKing ArthurIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Liquiden9
Atlas
10
1 / 4 / 2
6,998
412
5,647
16,830
14,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
13
3 / 4 / 0
7,699
453
4,447
16,561
6,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Zealete
Medusa
12
2 / 3 / 1
7,336
432
7,076
11,003
3,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Zer0shi
Tsukuyomi
14
0 / 3 / 2
8,482
499
5,467
10,588
7,533
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
1 / 6 / 1
7,941
467
9,779
10,490
4,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
20
Kills
7
8
Deaths
20
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
0
7
6.5
W
Athena
Darvodo
Athena
2
2
11
3.75
W
Lancelot
Goetzman19
Lancelot
5
2
6
4
W
9
1
6
12
L
Atlas
Liquiden9
Atlas
1
4
2
0.5
L
Arachne
3
4
0
0.75
L
Medusa
Zealete
Medusa
2
3
1
0.83
L
Tsukuyomi
Zer0shi
Tsukuyomi
0
3
2
0.33
W
Charybdis
amasatas
Charybdis
1
3
2
0.67
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,181
Damage
32,416
70,660
Taken
65,472
44,053
Mitigated
36,819
24,970
Healing
9,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
12,707
1,494
0
6,538
13,007
12,386
69
351
12,656
99
66,437
W
Athena
Darvodo
Athena
5,087
1,856
3,133
2,969
18,465
14,857
11
5,091
13,064
18,805
0
W
Lancelot
Goetzman19
Lancelot
7,474
1,576
0
4,444
13,734
6,074
252
3,282
10,452
0
60,612
W
13,111
2,743
0
2,549
11,628
5,577
39
5,534
6,094
103,079
0
L
Atlas
Liquiden9
Atlas
5,647
2,430
0
1,623
16,830
14,479
0
8,126
8,704
21,283
0
L
Arachne
4,447
2,791
0
4,182
16,561
6,928
0
2,321
14,240
0
60,954
L
Medusa
Zealete
Medusa
7,076
3,444
0
1,589
11,003
3,646
0
930
10,073
0
48,021
L
Tsukuyomi
Zer0shi
Tsukuyomi
5,467
1,332
0
1,422
10,588
7,533
0
1,197
9,391
0
66,225
W
Charybdis
amasatas
Charybdis
8,802
4,066
0
5,337
13,826
5,159
1,737
1,168
12,658
0
78,291
L
9,779
2,868
0
779
10,490
4,233
0
5,723
4,767
51,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,390
Gold Earned
38,456
563
Minions Killed
411
0
Camps Cleared
0
1,644,833
Distance Traveled
1,574,972
29
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,516
560
140
8
0
366,602
6
W
Athena
8,736
514
19
1
0
350,496
7
W
Lancelot
8,755
515
93
5
0
354,574
6
W
Zeus
10,376
610
167
10
0
302,758
7
L
Atlas
6,998
412
21
1
0
320,475
3
L
Arachne
7,699
453
94
6
0
341,211
3
L
Medusa
7,336
432
80
5
0
284,719
7
L
Tsukuyomi
8,482
499
119
7
0
327,258
3
W
Charybdis
9,007
530
144
8
0
270,403
3
L
Hera
7,941
467
97
6
0
301,309
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role