Player Matchup

Awilix
Awilix
Icy Trident
Awilix
Level 108
God Stats
0W - 9L
1,455 SR
Queue Stats
233W - 233L
1,628 Elo+
Solo
Nox
Nox
Laerick
Nox
Level 159
God Stats
5W - 6L
1,465 SR
Queue Stats
409W - 393L
1,434 Elo+
Party 2
Erlang Shen
Erlang Shen
TCee
Erlang Shen
Level 158
God Stats
5W - 4L
1,714 SR
Queue Stats
55W - 46L
1,611 Elo+
Solo
Neith
Neith
ThEdArKmAsTeR91
Neith
Level 153
God Stats
5W - 4L
1,281 SR
Queue Stats
263W - 264L
1,433 Elo+
Party 2
Sobek
Sobek
modcase
Sobek
Level 143
God Stats
13W - 16L
1,468 SR
Queue Stats
1,112W - 1,134L
1,513 Elo+
Solo
Team Averages
Level 144
1,477 SR
1,524 Elo+

VS

Team Averages
Level 123
1,559 SR
1,592 Elo+
Ishtar
Ishtar
ChildOfLight214
Ishtar
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 27L
1,614 Elo+
Solo
Jing Wei
Jing Wei
FishSauss
Jing Wei
Level 135
God Stats
8W - 10L
1,667 SR
Queue Stats
957W - 939L
1,582 Elo+
Solo
Vulcan
Vulcan
MattsDemonicSelf
Vulcan
Level 133
God Stats
13W - 7L
1,521 SR
Queue Stats
251W - 217L
1,579 Elo+
Party 1
Raijin
Raijin
PellecanP
Raijin
Level 143
God Stats
5W - 4L
1,679 SR
Queue Stats
288W - 234L
1,645 Elo+
Party 1
Lancelot
Lancelot
RedPsychoOni
Lancelot
Level 156
God Stats
2W - 0L
1,427 SR
Queue Stats
94W - 88L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
20
7 / 5 / 12
15,275
636
21,569
26,272
15,715
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nox
20
7 / 5 / 13
14,866
619
23,293
26,888
18,658
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
TCee
Erlang Shen
20
10 / 4 / 15
16,269
678
29,070
41,648
56,079
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
2 / 5 / 11
13,927
580
11,171
21,705
12,703
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sobek
modcase
Sobek
20
1 / 8 / 11
14,198
592
6,468
38,906
60,957
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 6 / 21
13,827
576
31,395
23,761
14,450
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mystical Earring

Mystical Earring

+15
Mp 5

Jing Wei
FishSauss
Jing Wei
20
4 / 6 / 18
14,983
624
31,126
24,429
14,827
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

20
10 / 5 / 16
16,207
675
36,054
15,099
9,086
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
PellecanP
Raijin
20
8 / 5 / 16
15,372
641
21,558
17,871
10,369
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
RedPsychoOni
Lancelot
20
4 / 8 / 19
14,087
587
14,183
29,027
23,678
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
117
27
Kills
27
27
Deaths
30
62
Assists
90
Player
Kills
Deaths
Assists
KDA
W
1
6
21
1.92
W
Jing Wei
FishSauss
Jing Wei
4
6
18
2.17
L
Awilix
7
5
12
2.6
L
Nox
7
5
13
2.7
W
10
5
16
3.6
W
Raijin
PellecanP
Raijin
8
5
16
3.2
W
Lancelot
RedPsychoOni
Lancelot
4
8
19
1.69
L
Erlang Shen
TCee
Erlang Shen
10
4
15
4.38
L
2
5
11
1.5
L
Sobek
modcase
Sobek
1
8
11
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,571
Damage
134,316
155,419
Taken
110,187
164,112
Mitigated
72,410
55,290
Healing
36,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,395
12,594
1,270
5,955
23,761
14,450
2,604
8,049
15,712
0
66,516
W
Jing Wei
FishSauss
Jing Wei
31,126
14,302
2,741
5,892
24,429
14,827
2,499
5,989
18,440
0
66,896
L
Awilix
21,569
6,411
4,029
6,754
26,272
15,715
716
7,812
18,460
0
58,396
L
Nox
23,293
990
3,812
4,941
26,888
18,658
2,107
8,861
18,027
72,604
0
W
36,054
18,248
4,454
2,614
15,099
9,086
1,756
6,889
8,210
68,112
0
W
Raijin
PellecanP
Raijin
21,558
1,377
1,895
4,809
17,871
10,369
1,474
6,000
11,871
41,869
0
W
Lancelot
RedPsychoOni
Lancelot
14,183
4,607
1,504
5,660
29,027
23,678
1,333
6,257
22,770
0
27,264
L
Erlang Shen
TCee
Erlang Shen
29,070
6,695
5,200
13,604
41,648
56,079
790
17,574
24,074
5,046
38,607
L
11,171
3,289
2,060
4,321
21,705
12,703
4,539
10,579
11,126
0
48,471
L
Sobek
modcase
Sobek
6,468
148
2,348
8,221
38,906
60,957
321
12,786
26,120
18,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,535
Gold Earned
74,476
295
Minions Killed
252
0
Camps Cleared
0
1,979,197
Distance Traveled
1,972,751
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
13,827
576
57
2
0
332,801
3
W
Jing Wei
14,983
624
65
3
0
353,204
0
L
Awilix
15,275
636
63
3
0
414,737
1
L
Nox
14,866
619
107
4
0
398,877
1
W
Vulcan
16,207
675
57
2
0
440,450
0
W
Raijin
15,372
641
52
2
0
426,697
3
W
Lancelot
14,087
587
21
1
0
419,599
1
L
Erlang Shen
16,269
678
18
1
0
437,632
0
L
Neith
13,927
580
82
3
0
335,995
2
L
Sobek
14,198
592
25
1
0
391,956
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role