Player Matchup

Hercules
Hercules
BloodrT
Hercules
Level 130
God Stats
2W - 1L
1,769 SR
Queue Stats
147W - 51L
1,732 Elo+
Party 1
Hun Batz
Hun Batz
Chlubster
Hun Batz
Level 40
God Stats
3W - 1L
1,873 SR
Queue Stats
78W - 42L
1,696 Elo+
Party 1
Danzaburou
Danzaburou
Florbi
Danzaburou
Level 87
God Stats
13W - 3L
1,761 SR
Queue Stats
148W - 87L
1,724 Elo+
Party 1
Baron Samedi
Baron Samedi
Pred Winter
Baron Samedi
Level 87
God Stats
3W - 1L
1,641 SR
Queue Stats
126W - 62L
1,664 Elo+
Party 1
Cthulhu
Cthulhu
StelIah
Cthulhu
Level 6
God Stats
3W - 2L
1,492 SR
Queue Stats
20W - 12L
1,594 Elo+
Party 1
Team Averages
Level 70
1,707 SR
1,682 Elo+

VS

Team Averages
Level 57
1,626 SR
1,544 Elo+
Cthulhu
Cthulhu
Dragonborn424
Cthulhu
Level 32
God Stats
27W - 13L
1,734 SR
Queue Stats
87W - 72L
1,541 Elo+
Party 2
Charybdis
Charybdis
Gl0ckat0uile
Charybdis
Level 30
God Stats
2W - 5L
1,736 SR
Queue Stats
28W - 53L
1,720 Elo+
Solo
Izanami
Izanami
SouthSide1020
Izanami
Level 58
God Stats
20W - 13L
1,389 SR
Queue Stats
436W - 399L
1,397 Elo+
Solo
Agni
Agni
jullz1227
Agni
Level 124
God Stats
6W - 3L
1,690 SR
Queue Stats
191W - 157L
1,563 Elo+
Party 2
Ratatoskr
Ratatoskr
mangowolf-_-
Ratatoskr
Level 39
God Stats
0W - 1L
1,582 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BloodrT
Hercules
10
2 / 1 / 13
7,220
516
7,294
11,679
7,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Hun Batz
Chlubster
Hun Batz
12
3 / 2 / 5
7,345
525
7,880
12,007
4,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Florbi
Danzaburou
14
8 / 0 / 6
8,587
613
11,224
7,434
3,446
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Pred Winter
Baron Samedi
11
2 / 2 / 8
6,924
495
6,639
8,019
3,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
StelIah
Cthulhu
14
4 / 0 / 3
8,605
615
8,104
9,014
6,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
8
0 / 2 / 2
5,971
427
5,916
15,223
10,874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Gl0ckat0uile
Charybdis
11
0 / 3 / 1
6,722
480
3,120
11,882
4,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
10
0 / 3 / 1
5,941
424
2,786
8,470
2,662
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
10
4 / 5 / 0
6,879
491
7,617
10,726
3,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ratatoskr
mangowolf-_-
Ratatoskr
8
1 / 6 / 2
5,641
403
3,725
12,080
3,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
19
Kills
5
5
Deaths
19
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
BloodrT
Hercules
2
1
13
8.5
W
Hun Batz
Chlubster
Hun Batz
3
2
5
2.75
L
Cthulhu
0
2
2
0.5
W
Danzaburou
Florbi
Danzaburou
8
0
6
11
L
Charybdis
Gl0ckat0uile
Charybdis
0
3
1
0.17
W
Baron Samedi
Pred Winter
Baron Samedi
2
2
8
3
L
Izanami
0
3
1
0.17
W
Cthulhu
StelIah
Cthulhu
4
0
3
5.5
L
Agni
4
5
0
0.8
L
Ratatoskr
mangowolf-_-
Ratatoskr
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,141
Damage
23,164
48,153
Taken
58,381
26,179
Mitigated
25,077
19,758
Healing
14,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BloodrT
Hercules
7,294
1,772
0
4,876
11,679
7,247
0
4,072
7,071
0
22,447
W
Hun Batz
Chlubster
Hun Batz
7,880
2,020
0
4,402
12,007
4,735
0
3,484
8,523
0
48,668
L
Cthulhu
5,916
736
1,615
4,083
15,223
10,874
0
3,984
10,921
21,388
0
W
Danzaburou
Florbi
Danzaburou
11,224
5,658
0
3,922
7,434
3,446
2,726
1,816
5,618
0
65,480
L
Charybdis
Gl0ckat0uile
Charybdis
3,120
1,546
0
4,650
11,882
4,295
0
5,309
6,089
0
49,359
W
Baron Samedi
Pred Winter
Baron Samedi
6,639
804
1,134
2,303
8,019
3,947
309
3,416
4,603
35,434
0
L
Izanami
2,786
1,898
169
1,027
8,470
2,662
0
989
7,391
0
39,923
W
Cthulhu
StelIah
Cthulhu
8,104
784
321
2,800
9,014
6,804
0
745
8,269
55,873
0
L
Agni
7,617
217
0
932
10,726
3,460
90
1,926
8,482
37,779
0
L
Ratatoskr
mangowolf-_-
Ratatoskr
3,725
846
0
2,363
12,080
3,786
144
1,209
10,755
0
29,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,681
Gold Earned
31,154
392
Minions Killed
320
0
Camps Cleared
0
1,426,880
Distance Traveled
1,292,424
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,220
516
18
1
0
299,046
6
W
Hun Batz
7,345
525
76
5
0
307,442
2
L
Cthulhu
5,971
427
26
2
0
272,827
0
W
Danzaburou
8,587
613
94
7
0
280,710
4
L
Charybdis
6,722
480
100
7
0
233,498
5
W
Baron Samedi
6,924
495
72
5
0
251,518
2
L
Izanami
5,941
424
86
6
0
243,518
0
W
Cthulhu
8,605
615
132
9
0
288,164
6
L
Agni
6,879
491
67
5
0
257,241
0
L
Ratatoskr
5,641
403
41
3
0
285,340
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role