Player Matchup

Hel
Hel
AnimatedJF
Hel
Level 83
God Stats
1W - 3L
1,412 SR
Queue Stats
52W - 46L
1,550 Elo+
Solo
Chiron
Chiron
FatNutz20
Chiron
Level 49
God Stats
0W - 1L
1,702 SR
Queue Stats
15W - 22L
1,437 Elo+
Party 3
Baron Samedi
Baron Samedi
nccgh
Baron Samedi
Level 36
God Stats
4W - 2L
1,456 SR
Queue Stats
14W - 22L
1,423 Elo+
Party 3
Tiamat
Tiamat
parasusis
Tiamat
Level 40
God Stats
0W - 3L
1,690 SR
Queue Stats
14W - 22L
1,437 Elo+
Party 3
Gilgamesh
Gilgamesh
uggs
Gilgamesh
Level 67
God Stats
1W - 1L
1,616 SR
Queue Stats
21W - 27L
1,483 Elo+
Party 3
Team Averages
Level 55
1,575 SR
1,466 Elo+

VS

Team Averages
Level 73
1,646 SR
1,594 Elo+
Cabrakan
Cabrakan
Bookreader33
Cabrakan
Level 160
God Stats
2W - 1L
1,757 SR
Queue Stats
538W - 195L
1,840 Elo+
Party 1
Tyr
Tyr
Elbubarhino
Tyr
Level 7
God Stats
8W - 5L
1,633 SR
Queue Stats
8W - 7L
1,463 Elo+
Party 2
Nemesis
Nemesis
IamArugula
Nemesis
Level 66
God Stats
20W - 17L
1,502 SR
Queue Stats
237W - 227L
1,453 Elo+
Party 2
Anubis
Anubis
LumpaUmpa
Anubis
Level 89
God Stats
10W - 7L
1,609 SR
Queue Stats
389W - 412L
1,423 Elo+
Party 2
Danzaburou
Danzaburou
cheapstake01
Danzaburou
Level 45
God Stats
5W - 1L
1,731 SR
Queue Stats
121W - 43L
1,792 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 10 / 6
10,355
398
11,381
33,145
23,615
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chiron
FatNutz20
Chiron
18
4 / 6 / 5
11,480
442
13,606
22,883
8,046
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
nccgh
Baron Samedi
15
1 / 6 / 1
9,724
374
14,145
16,831
6,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
parasusis
Tiamat
17
0 / 5 / 1
10,625
409
11,133
14,237
7,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
uggs
Gilgamesh
18
4 / 7 / 2
11,820
455
9,616
26,741
11,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Bookreader33
Cabrakan
20
11 / 0 / 4
17,391
669
30,202
31,064
43,534
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
3 / 4 / 14
13,840
532
8,634
28,811
34,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nemesis
IamArugula
Nemesis
20
9 / 0 / 9
15,667
603
10,298
18,001
8,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
LumpaUmpa
Anubis
20
6 / 3 / 9
15,222
585
17,059
17,785
10,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
cheapstake01
Danzaburou
20
5 / 4 / 10
15,954
614
23,883
21,399
10,915
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
80
11
Kills
34
34
Deaths
11
15
Assists
46
Player
Kills
Deaths
Assists
KDA
L
2
10
6
0.5
W
Cabrakan
Bookreader33
Cabrakan
11
0
4
13
W
3
4
14
2.5
L
Chiron
FatNutz20
Chiron
4
6
5
1.08
W
Nemesis
IamArugula
Nemesis
9
0
9
13.5
W
Anubis
LumpaUmpa
Anubis
6
3
9
3.5
W
Danzaburou
cheapstake01
Danzaburou
5
4
10
2.5
L
Baron Samedi
nccgh
Baron Samedi
1
6
1
0.25
L
Tiamat
parasusis
Tiamat
0
5
1
0.1
L
Gilgamesh
uggs
Gilgamesh
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,881
Damage
90,076
113,837
Taken
117,060
56,947
Mitigated
107,902
35,208
Healing
46,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,381
1,015
3,137
9,467
33,145
23,615
81
9,401
23,744
61,259
0
W
Cabrakan
Bookreader33
Cabrakan
30,202
4,927
0
19,716
31,064
43,534
314
10,080
20,984
164,534
0
W
8,634
1,414
0
7,520
28,811
34,373
1,179
8,645
20,166
0
34,823
L
Chiron
FatNutz20
Chiron
13,606
5,378
1,746
7,223
22,883
8,046
976
4,914
17,969
0
93,154
W
Nemesis
IamArugula
Nemesis
10,298
6,456
0
1,900
18,001
8,543
1,397
6,392
11,609
0
154,499
W
Anubis
LumpaUmpa
Anubis
17,059
927
0
8,473
17,785
10,537
3,072
8,447
9,338
127,349
0
W
Danzaburou
cheapstake01
Danzaburou
23,883
11,568
0
9,181
21,399
10,915
12,757
6,385
14,733
0
173,068
L
Baron Samedi
nccgh
Baron Samedi
14,145
235
1,336
3,123
16,831
6,639
0
12,417
4,414
69,308
0
L
Tiamat
parasusis
Tiamat
11,133
1,913
0
3,316
14,237
7,352
36
10,707
3,530
75,192
0
L
Gilgamesh
uggs
Gilgamesh
9,616
2,604
0
5,860
26,741
11,295
0
9,822
16,919
0
94,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,004
Gold Earned
78,074
588
Minions Killed
901
0
Camps Cleared
0
2,255,113
Distance Traveled
2,538,575
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,355
398
74
3
0
445,170
6
W
Cabrakan
17,391
669
289
11
0
465,684
0
W
Tyr
13,840
532
52
2
0
535,105
1
L
Chiron
11,480
442
140
5
0
476,085
3
W
Nemesis
15,667
603
165
6
0
632,731
2
W
Anubis
15,222
585
209
8
0
444,482
2
W
Danzaburou
15,954
614
186
7
0
460,573
3
L
Baron Samedi
9,724
374
87
3
0
437,663
1
L
Tiamat
10,625
409
149
6
0
429,152
3
L
Gilgamesh
11,820
455
138
5
0
467,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role