Player Matchup

Hachiman
Hachiman
Diemolis
Hachiman
Level 49
God Stats
2W - 4L
1,393 SR
Queue Stats
173W - 162L
1,523 Elo+
Party 1
Sol
Sol
QueenNomsters
Sol
Level 103
God Stats
43W - 50L
1,584 SR
Queue Stats
174W - 166L
1,493 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Spodacus
Cu Chulainn
Level 127
God Stats
1W - 0L
1,974 SR
Queue Stats
30W - 31L
1,607 Elo+
Party 1
Gilgamesh
Gilgamesh
StratosXIII
Gilgamesh
Level 17
God Stats
5W - 3L
1,679 SR
Queue Stats
12W - 8L
1,606 Elo+
Party 2
Sylvanus
Sylvanus
thelonestrayer
Sylvanus
Level 46
God Stats
12W - 5L
1,610 SR
Queue Stats
121W - 88L
1,561 Elo+
Party 1
Team Averages
Level 68
1,648 SR
1,558 Elo+

VS

Team Averages
Level 48
1,369 SR
1,485 Elo+
Anubis
Anubis
 
Anubis
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
CamelSmoker69
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Danzaburou
Danzaburou
PhygEagle
Danzaburou
Level 29
God Stats
20W - 18L
1,534 SR
Queue Stats
25W - 30L
1,464 Elo+
Party 3
Lancelot
Lancelot
QTSoap
Lancelot
Level 47
God Stats
3W - 9L
1,048 SR
Queue Stats
139W - 156L
1,459 Elo+
Solo
Geb
Geb
Vealmarsala
Geb
Level 60
God Stats
0W - 1L
1,263 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Diemolis
Hachiman
8
2 / 1 / 0
5,223
653
2,092
4,816
1,452
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
3 / 0 / 5
5,529
691
2,710
2,976
934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cu Chulainn
Spodacus
Cu Chulainn
9
1 / 1 / 2
5,446
681
3,429
6,599
4,652
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
StratosXIII
Gilgamesh
8
2 / 1 / 6
5,338
667
3,231
7,449
3,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
9
3 / 0 / 3
5,874
734
1,240
4,246
2,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
5
0 / 2 / 0
3,780
473
1,009
3,198
1,497
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
8
0 / 2 / 1
4,754
594
2,489
6,457
5,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
PhygEagle
Danzaburou
8
1 / 2 / 0
4,811
601
2,109
4,379
1,417
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
QTSoap
Lancelot
5
1 / 3 / 0
4,175
522
1,669
4,855
1,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 2 / 0
4,438
555
2,029
4,931
2,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
11
Kills
2
3
Deaths
11
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
2
0
0
L
Bellona
0
2
1
0.25
W
Hachiman
Diemolis
Hachiman
2
1
0
2
L
Danzaburou
PhygEagle
Danzaburou
1
2
0
0.5
L
Lancelot
QTSoap
Lancelot
1
3
0
0.33
W
3
0
5
5.5
W
Cu Chulainn
Spodacus
Cu Chulainn
1
1
2
2
W
Gilgamesh
StratosXIII
Gilgamesh
2
1
6
5
L
0
2
0
0
W
Sylvanus
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,702
Damage
9,305
26,086
Taken
23,820
12,476
Mitigated
11,763
8,386
Healing
4,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
1,009
123
0
1,182
3,198
1,497
0
1,016
2,182
12,175
0
L
Bellona
2,489
871
0
1,763
6,457
5,009
0
301
6,156
0
27,432
W
Hachiman
Diemolis
Hachiman
2,092
1,146
0
1,096
4,816
1,452
0
988
3,828
0
27,286
L
Danzaburou
PhygEagle
Danzaburou
2,109
824
0
843
4,379
1,417
0
387
3,992
0
30,991
L
Lancelot
QTSoap
Lancelot
1,669
495
0
250
4,855
1,686
0
1,440
3,415
0
14,488
W
2,710
2,083
0
920
2,976
934
2,190
1,034
1,942
27,810
0
W
Cu Chulainn
Spodacus
Cu Chulainn
3,429
991
0
1,857
6,599
4,652
173
0
6,599
0
28,217
W
Gilgamesh
StratosXIII
Gilgamesh
3,231
1,461
0
1,036
7,449
3,140
0
1,121
6,328
0
26,742
L
2,029
320
0
723
4,931
2,154
0
806
4,125
10,360
0
W
Sylvanus
1,240
485
1,762
1,715
4,246
2,298
25
1,090
3,156
19,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,410
Gold Earned
21,958
213
Minions Killed
192
0
Camps Cleared
0
809,496
Distance Traveled
732,153
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,780
473
26
3
0
80,894
1
L
Bellona
4,754
594
57
7
0
148,831
0
W
Hachiman
5,223
653
53
7
0
151,571
1
L
Danzaburou
4,811
601
64
8
0
171,385
2
L
Lancelot
4,175
522
28
4
0
139,933
0
W
Sol
5,529
691
55
7
0
165,604
5
W
Cu Chulainn
5,446
681
42
5
0
160,560
0
W
Gilgamesh
5,338
667
37
5
0
182,070
2
L
Geb
4,438
555
17
2
0
191,110
0
W
Sylvanus
5,874
734
26
3
0
149,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role