Player Matchup

Hercules
Hercules
AngeLitoXmeN
Hercules
Level 118
God Stats
3W - 7L
1,391 SR
Queue Stats
366W - 408L
1,343 Elo+
Solo
Ishtar
Ishtar
Jessthetip
Ishtar
Level 65
God Stats
0W - 1L
1,470 SR
Queue Stats
48W - 60L
1,433 Elo+
Party 1
Thoth
Thoth
LaSt5HoKaGe5
Thoth
Level 104
God Stats
4W - 2L
1,663 SR
Queue Stats
285W - 288L
1,366 Elo+
Solo
Kumbhakarna
Kumbhakarna
PR0zach72
Kumbhakarna
Level 61
God Stats
3W - 5L
1,436 SR
Queue Stats
36W - 46L
1,416 Elo+
Party 1
Hun Batz
Hun Batz
PunchaYoBunss
Hun Batz
Level 119
God Stats
1W - 2L
1,220 SR
Queue Stats
126W - 134L
1,437 Elo+
Solo
Team Averages
Level 93
1,436 SR
1,399 Elo+

VS

Team Averages
Level 95
1,390 SR
1,378 Elo+
Geb
Geb
Aguilar_btw
Geb
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,320 Elo+
Solo
Vamana
Vamana
DrJStan
Vamana
Level 120
God Stats
1W - 2L
1,132 SR
Queue Stats
392W - 409L
1,399 Elo+
Solo
Chronos
Chronos
NappyNooch
Chronos
Level 126
God Stats
2W - 2L
1,473 SR
Queue Stats
229W - 224L
1,392 Elo+
Party 2
Skadi
Skadi
NewAgeWeirdd
Skadi
Level 83
God Stats
6W - 3L
1,565 SR
Queue Stats
197W - 202L
1,390 Elo+
Party 2
Charybdis
Charybdis
TechPsych
Charybdis
Level 79
God Stats
2W - 5L
1,282 SR
Queue Stats
202W - 236L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AngeLitoXmeN
Hercules
16
2 / 4 / 7
10,030
627
9,666
27,185
22,453
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
Jessthetip
Ishtar
19
6 / 7 / 8
11,321
708
21,340
24,368
13,570
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
7 / 4 / 6
11,922
745
21,314
12,616
6,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
PR0zach72
Kumbhakarna
16
0 / 8 / 11
9,563
598
5,323
26,115
33,786
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
PunchaYoBunss
Hun Batz
15
0 / 10 / 8
9,204
575
8,466
20,927
17,193
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 18
11,650
728
19,634
21,038
27,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vamana
DrJStan
Vamana
19
8 / 3 / 17
13,259
829
18,752
29,461
39,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chronos
NappyNooch
Chronos
20
14 / 3 / 12
13,698
856
21,148
15,313
7,932
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
7 / 3 / 18
12,295
768
32,181
13,019
5,907
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
TechPsych
Charybdis
19
2 / 2 / 21
11,397
712
9,717
13,466
6,278
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
119
15
Kills
33
33
Deaths
15
40
Assists
86
Player
Kills
Deaths
Assists
KDA
W
2
4
18
2.75
L
Hercules
AngeLitoXmeN
Hercules
2
4
7
1.38
W
Vamana
DrJStan
Vamana
8
3
17
5.5
L
Ishtar
Jessthetip
Ishtar
6
7
8
1.43
L
7
4
6
2.5
W
Chronos
NappyNooch
Chronos
14
3
12
6.67
W
7
3
18
5.33
L
Kumbhakarna
PR0zach72
Kumbhakarna
0
8
11
0.69
L
Hun Batz
PunchaYoBunss
Hun Batz
0
10
8
0.4
W
Charybdis
TechPsych
Charybdis
2
2
21
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,109
Damage
101,432
111,211
Taken
92,297
93,136
Mitigated
86,577
39,291
Healing
42,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,634
1,479
871
3,204
21,038
27,208
49
5,555
15,483
31,004
0
L
Hercules
AngeLitoXmeN
Hercules
9,666
2,634
348
13,586
27,185
22,453
0
11,146
16,039
0
19,476
W
Vamana
DrJStan
Vamana
18,752
7,267
6,625
14,175
29,461
39,252
799
6,387
23,074
275
36,477
L
Ishtar
Jessthetip
Ishtar
21,340
10,190
1,728
9,478
24,368
13,570
0
10,055
14,313
0
42,895
L
21,314
736
818
2,105
12,616
6,134
0
3,166
9,450
37,510
0
W
Chronos
NappyNooch
Chronos
21,148
7,776
1,891
5,373
15,313
7,932
2,291
5,052
10,261
43,177
0
W
32,181
11,847
2,445
1,448
13,019
5,907
3,009
4,729
8,290
0
52,858
L
Kumbhakarna
PR0zach72
Kumbhakarna
5,323
651
1,243
5,991
26,115
33,786
0
10,510
15,605
13,158
0
L
Hun Batz
PunchaYoBunss
Hun Batz
8,466
603
2,532
1,462
20,927
17,193
0
6,180
14,747
0
20,117
W
Charybdis
TechPsych
Charybdis
9,717
3,179
2,149
4,159
13,466
6,278
1,554
4,914
8,552
0
26,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,040
Gold Earned
62,299
148
Minions Killed
169
0
Camps Cleared
0
1,315,527
Distance Traveled
1,431,837
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,650
728
20
1
0
270,465
2
L
Hercules
10,030
627
14
1
0
250,786
0
W
Vamana
13,259
829
25
2
0
321,392
0
L
Ishtar
11,321
708
46
3
0
241,938
0
L
Thoth
11,922
745
42
3
0
290,088
0
W
Chronos
13,698
856
55
3
0
276,891
0
W
Skadi
12,295
768
38
2
0
250,045
0
L
Kumbhakarna
9,563
598
16
1
0
263,509
0
L
Hun Batz
9,204
575
30
2
0
269,206
0
W
Charybdis
11,397
712
31
2
0
313,044
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role