Player Matchup

Merlin
Merlin
 
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
 
Loki
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
BryceLikesMeat
Horus
Level 159
God Stats
3W - 3L
1,673 SR
Queue Stats
54W - 45L
1,654 Elo+
Solo
Anubis
Anubis
Elixiraxia
Anubis
Level 155
God Stats
2W - 3L
1,604 SR
Queue Stats
132W - 120L
1,615 Elo+
Solo
Osiris
Osiris
JinnyJin
Osiris
Level 150
God Stats
4W - 5L
1,436 SR
Queue Stats
213W - 177L
1,646 Elo+
Solo
Team Averages
Level 156
1,543 SR
1,583 Elo+

VS

Team Averages
Level 125
1,599 SR
1,590 Elo+
Shiva
Shiva
 
Shiva
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Raiden MKL
Hou Yi
Level 160
God Stats
1W - 2L
1,597 SR
Queue Stats
328W - 266L
1,646 Elo+
Party 1
Kukulkan
Kukulkan
ScorpionIMKL
Kukulkan
Level 88
God Stats
4W - 3L
1,668 SR
Queue Stats
178W - 151L
1,656 Elo+
Party 1
Jormungandr
Jormungandr
ThiccDrogoz
Jormungandr
Level 134
God Stats
11W - 6L
1,728 SR
Queue Stats
371W - 363L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
2 / 0 / 1
6,741
613
4,686
4,277
1,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
 
Loki
12
3 / 1 / 1
6,560
596
6,585
9,412
3,359
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 0 / 2
5,524
502
3,574
8,208
4,939
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
Elixiraxia
Anubis
12
2 / 1 / 1
7,126
648
6,363
8,526
3,662
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
JinnyJin
Osiris
10
1 / 1 / 3
5,931
539
3,323
8,510
6,560
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
1 / 3 / 0
6,507
592
6,566
11,394
4,450
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Merlin
 
Merlin
11
0 / 1 / 0
6,315
574
2,301
5,176
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Raiden MKL
Hou Yi
9
0 / 3 / 0
5,189
472
3,781
8,231
2,308
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kukulkan
ScorpionIMKL
Kukulkan
10
2 / 0 / 0
6,186
562
3,708
6,078
2,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
ThiccDrogoz
Jormungandr
8
0 / 3 / 1
5,159
469
3,946
9,481
5,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
10
Kills
3
3
Deaths
10
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
0
1
2.5
W
Loki
 
Loki
3
1
1
3.5
L
Shiva
 
Shiva
1
3
0
0.33
L
Merlin
 
Merlin
0
1
0
0
W
2
0
2
3
W
Anubis
Elixiraxia
Anubis
2
1
1
2.5
W
Osiris
JinnyJin
Osiris
1
1
3
2.5
L
Hou Yi
Raiden MKL
Hou Yi
0
3
0
0
L
Kukulkan
ScorpionIMKL
Kukulkan
2
0
0
2
L
Jormungandr
ThiccDrogoz
Jormungandr
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,531
Damage
20,302
38,933
Taken
40,360
20,307
Mitigated
16,299
16,621
Healing
12,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,686
139
0
742
4,277
1,787
0
2,804
1,473
60,212
0
W
Loki
 
Loki
6,585
857
0
2,487
9,412
3,359
0
2,646
6,766
0
53,543
L
Shiva
 
Shiva
6,566
485
0
4,006
11,394
4,450
0
6,363
5,031
0
48,115
L
Merlin
 
Merlin
2,301
248
0
1,213
5,176
1,888
0
2,629
2,547
54,876
0
W
3,574
1,433
1,417
3,194
8,208
4,939
0
2,434
5,212
0
16,864
W
Anubis
Elixiraxia
Anubis
6,363
809
0
6,226
8,526
3,662
0
0
8,526
57,274
0
W
Osiris
JinnyJin
Osiris
3,323
1,299
0
2,555
8,510
6,560
30
2,071
6,439
0
33,247
L
Hou Yi
Raiden MKL
Hou Yi
3,781
1,891
0
2,335
8,231
2,308
0
0
8,231
0
32,728
L
Kukulkan
ScorpionIMKL
Kukulkan
3,708
437
0
3,636
6,078
2,040
32
266
5,812
38,521
0
L
Jormungandr
ThiccDrogoz
Jormungandr
3,946
1,160
0
1,438
9,481
5,613
0
1,791
7,690
22,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,882
Gold Earned
29,356
398
Minions Killed
358
0
Camps Cleared
0
1,102,643
Distance Traveled
1,059,609
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,741
613
110
10
0
216,438
0
W
Loki
6,560
596
83
8
0
218,933
3
L
Shiva
6,507
592
93
8
0
204,626
3
L
Merlin
6,315
574
111
10
0
200,577
5
W
Horus
5,524
502
20
2
0
244,581
3
W
Anubis
7,126
648
114
10
0
191,999
3
W
Osiris
5,931
539
71
6
0
230,692
2
L
Hou Yi
5,189
472
49
4
0
192,109
2
L
Kukulkan
6,186
562
74
7
0
235,615
2
L
Jormungandr
5,159
469
31
3
0
226,682
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role