Player Matchup

Baron Samedi
Baron Samedi
CapnAmerica7
Baron Samedi
Level 128
God Stats
22W - 19L
1,716 SR
Queue Stats
328W - 360L
1,411 Elo+
Solo
Izanami
Izanami
LordMonk7679
Izanami
Level 35
God Stats
2W - 3L
1,402 SR
Queue Stats
23W - 36L
1,169 Elo+
Party 2
Bacchus
Bacchus
ProSloth84
Bacchus
Level 133
God Stats
10W - 6L
1,500 SR
Queue Stats
30W - 35L
1,302 Elo+
Party 2
Team Averages
Level 99
1,539 SR
1,294 Elo+

VS

Team Averages
Level 72
1,478 SR
1,341 Elo+
Persephone
Persephone
CordeliaQuinn
Persephone
Level 123
God Stats
2W - 2L
1,468 SR
Queue Stats
20W - 32L
1,330 Elo+
Party 1
Cthulhu
Cthulhu
GOLDTITAN17
Cthulhu
Level 66
God Stats
18W - 17L
1,426 SR
Queue Stats
98W - 131L
1,282 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
hollamariii
Ah Muzen Cab
Level 27
God Stats
1W - 1L
1,541 SR
Queue Stats
1W - 5L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CapnAmerica7
Baron Samedi
16
5 / 1 / 11
10,967
783
16,299
10,500
6,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
LordMonk7679
Izanami
15
10 / 3 / 5
11,543
825
16,199
12,407
6,728
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
ProSloth84
Bacchus
14
2 / 1 / 13
11,107
793
9,951
16,578
21,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CordeliaQuinn
Persephone
15
4 / 6 / 1
10,946
782
13,018
14,551
5,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
GOLDTITAN17
Cthulhu
13
0 / 4 / 5
8,986
642
9,475
19,849
17,058
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
hollamariii
Ah Muzen Cab
13
1 / 7 / 1
8,425
602
6,930
15,703
6,482
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
17
Kills
5
5
Deaths
17
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CapnAmerica7
Baron Samedi
5
1
11
10.5
L
Persephone
CordeliaQuinn
Persephone
4
6
1
0.75
L
Cthulhu
GOLDTITAN17
Cthulhu
0
4
5
0.63
W
Izanami
LordMonk7679
Izanami
10
3
5
4.17
W
Bacchus
ProSloth84
Bacchus
2
1
13
8.5
L
Ah Muzen Cab
hollamariii
Ah Muzen Cab
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,449
Damage
29,423
39,485
Taken
50,103
34,519
Mitigated
29,500
17,048
Healing
5,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CapnAmerica7
Baron Samedi
16,299
1,509
3,827
5,787
10,500
6,427
993
6,367
4,133
47,858
0
L
Persephone
CordeliaQuinn
Persephone
13,018
133
0
1,421
14,551
5,960
66
7,362
7,183
46,126
0
L
Cthulhu
GOLDTITAN17
Cthulhu
9,475
1,234
468
1,984
19,849
17,058
0
8,957
10,892
28,051
0
W
Izanami
LordMonk7679
Izanami
16,199
11,390
0
2,605
12,407
6,728
1,632
10,009
2,398
0
45,933
W
Bacchus
ProSloth84
Bacchus
9,951
2,356
496
4,333
16,578
21,364
153
6,714
9,864
20,702
0
L
Ah Muzen Cab
hollamariii
Ah Muzen Cab
6,930
3,243
0
2,000
15,703
6,482
0
10,309
5,394
0
23,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,617
Gold Earned
28,357
157
Minions Killed
133
5
Camps Cleared
6
764,028
Distance Traveled
734,571
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,967
783
75
5
4
248,516
3
L
Persephone
10,946
782
64
5
5
266,503
2
L
Cthulhu
8,986
642
25
2
1
266,000
3
W
Izanami
11,543
825
59
4
1
228,216
0
W
Bacchus
11,107
793
23
2
0
287,296
2
L
Ah Muzen Cab
8,425
602
44
3
0
202,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role