Player Matchup

Bellona
Bellona
AdvEnturEr LUNK
Bellona
Level 26
God Stats
3W - 2L
1,415 SR
Queue Stats
7W - 8L
1,330 Elo+
Party 1
Vamana
Vamana
PaIadin
Vamana
Level 153
God Stats
4W - 2L
1,614 SR
Queue Stats
22W - 16L
1,489 Elo+
Party 1
Nu Wa
Nu Wa
Skilled Potato
Nu Wa
Level 149
God Stats
2W - 2L
1,178 SR
Queue Stats
139W - 123L
1,489 Elo+
Party 1
Team Averages
Level 109
1,403 SR
1,436 Elo+

VS

Team Averages
Level 79
1,743 SR
1,409 Elo+
Sobek
Sobek
Alpharionus
Sobek
Level 101
God Stats
3W - 1L
1,815 SR
Queue Stats
53W - 91L
1,347 Elo+
Party 2
Kali
Kali
Eerilly
Kali
Level 107
God Stats
6W - 4L
1,791 SR
Queue Stats
57W - 60L
1,513 Elo+
Solo
Medusa
Medusa
wantDie
Medusa
Level 29
God Stats
6W - 4L
1,622 SR
Queue Stats
36W - 52L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 3
6,607
734
2,668
6,708
7,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
PaIadin
Vamana
11
3 / 1 / 4
7,158
795
8,113
9,391
8,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
2 / 0 / 4
7,224
803
9,096
2,818
1,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
6,395
711
3,563
11,710
9,064
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kali
Eerilly
Kali
8
0 / 1 / 3
5,783
643
1,543
4,984
2,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
wantDie
Medusa
10
1 / 4 / 1
6,079
675
5,924
8,980
3,325
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
7
Kills
3
3
Deaths
7
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
L
2
2
1
1.25
L
Kali
Eerilly
Kali
0
1
3
1.5
W
Vamana
PaIadin
Vamana
3
1
4
5
W
2
0
4
4
L
Medusa
wantDie
Medusa
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,877
Damage
11,030
18,917
Taken
25,674
16,882
Mitigated
14,574
3,896
Healing
2,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,668
873
0
394
6,708
7,819
215
926
5,782
0
10,030
L
3,563
252
386
1,266
11,710
9,064
0
4,528
7,182
12,644
0
L
Kali
Eerilly
Kali
1,543
523
0
359
4,984
2,185
0
2,271
2,713
0
8,353
W
Vamana
PaIadin
Vamana
8,113
3,712
0
2,381
9,391
8,034
1,298
1,996
7,395
0
25,576
W
9,096
3,853
0
1,121
2,818
1,029
1,061
1,063
1,755
33,018
0
L
Medusa
wantDie
Medusa
5,924
2,025
0
0
8,980
3,325
0
2,494
6,486
0
30,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,989
Gold Earned
18,257
101
Minions Killed
84
6
Camps Cleared
1
471,453
Distance Traveled
382,174
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,607
734
15
2
1
153,046
2
L
Sobek
6,395
711
24
3
0
139,064
0
L
Kali
5,783
643
17
2
1
111,523
1
W
Vamana
7,158
795
25
3
2
160,041
1
W
Nu Wa
7,224
803
61
7
3
158,366
4
L
Medusa
6,079
675
43
5
0
131,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role