Player Matchup

Ah Puch
Ah Puch
BANNG-BUSS
Ah Puch
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
186W - 180L
1,128 Elo+
Party 1
Osiris
Osiris
II OLD GREGG ll
Osiris
Level 120
God Stats
1W - 3L
1,232 SR
Queue Stats
70W - 43L
1,514 Elo+
Solo
Atlas
Atlas
OrrestaP
Atlas
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 42L
1,359 Elo+
Solo
Apollo
Apollo
PGS16EPM
Apollo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,119 Elo+
Solo
Cupid
Cupid
SlowishPiping
Cupid
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,020 Elo+
Party 1
Team Averages
Level 60
1,446 SR
1,228 Elo+

VS

Team Averages
Level 79
1,459 SR
1,405 Elo+
Ishtar
Ishtar
AmazonWaifu
Ishtar
Level 66
God Stats
4W - 0L
1,400 SR
Queue Stats
162W - 185L
1,351 Elo+
Solo
Nox
Nox
SUPA STEW 13
Nox
Level 109
God Stats
5W - 2L
1,634 SR
Queue Stats
101W - 107L
1,361 Elo+
Solo
Nike
Nike
SaltySpoofSoup
Nike
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,363 Elo+
Solo
Shiva
Shiva
cegalvan
Shiva
Level 109
God Stats
2W - 3L
1,529 SR
Queue Stats
302W - 285L
1,461 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
kiwiedx
Morgan Le Fay
Level 29
God Stats
2W - 1L
1,230 SR
Queue Stats
98W - 91L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BANNG-BUSS
Ah Puch
19
1 / 6 / 11
11,734
559
12,089
25,016
12,310
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
8 / 8 / 12
14,640
697
13,603
29,875
31,517
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Atlas
OrrestaP
Atlas
20
7 / 3 / 12
14,535
692
17,622
23,549
39,952
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
PGS16EPM
Apollo
16
3 / 16 / 6
11,548
550
10,363
28,010
12,848
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
4 / 5 / 9
13,193
628
17,315
20,983
12,609
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
18
3 / 10 / 13
12,328
587
15,610
23,254
11,792
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
7 / 3 / 17
15,209
724
13,270
14,279
8,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 4 / 21
13,545
645
17,002
26,222
45,722
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shiva
cegalvan
Shiva
20
17 / 5 / 18
16,546
788
47,856
28,094
56,132
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morgan Le Fay
kiwiedx
Morgan Le Fay
20
7 / 3 / 20
14,579
694
26,258
18,355
10,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
127
23
Kills
38
38
Deaths
25
50
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Ishtar
3
10
13
0.95
L
Ah Puch
BANNG-BUSS
Ah Puch
1
6
11
1.08
L
8
8
12
1.75
L
Atlas
OrrestaP
Atlas
7
3
12
4.33
L
Apollo
PGS16EPM
Apollo
3
16
6
0.38
W
7
3
17
5.17
W
4
4
21
3.63
L
4
5
9
1.7
W
Shiva
cegalvan
Shiva
17
5
18
5.2
W
Morgan Le Fay
kiwiedx
Morgan Le Fay
7
3
20
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,992
Damage
119,996
127,433
Taken
110,204
109,236
Mitigated
132,331
38,463
Healing
40,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
15,610
5,328
3,674
2,835
23,254
11,792
1,596
8,844
14,410
0
37,894
L
Ah Puch
BANNG-BUSS
Ah Puch
12,089
1,740
1,736
9,820
25,016
12,310
484
7,850
17,166
22,764
0
L
13,603
3,330
4,124
5,758
29,875
31,517
123
8,808
21,067
1,105
26,476
L
Atlas
OrrestaP
Atlas
17,622
4,595
1,705
2,713
23,549
39,952
72
8,354
15,195
53,253
0
L
Apollo
PGS16EPM
Apollo
10,363
5,361
0
681
28,010
12,848
442
10,535
17,475
0
15,960
W
13,270
1,470
3,497
2,550
14,279
8,096
5,821
3,136
11,143
34,521
0
W
17,002
1,635
2,535
6,053
26,222
45,722
743
5,044
21,178
0
27,947
L
17,315
8,111
5,018
6,908
20,983
12,609
851
3,981
17,002
0
39,908
W
Shiva
cegalvan
Shiva
47,856
4,802
5,573
6,734
28,094
56,132
789
6,808
21,286
0
83,388
W
Morgan Le Fay
kiwiedx
Morgan Le Fay
26,258
717
2,294
4,277
18,355
10,589
1,079
6,426
11,929
52,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,650
Gold Earned
72,207
192
Minions Killed
241
0
Camps Cleared
0
1,771,291
Distance Traveled
1,987,162
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
12,328
587
34
2
0
366,846
0
L
Ah Puch
11,734
559
29
1
0
364,427
0
L
Osiris
14,640
697
33
2
0
362,309
1
L
Atlas
14,535
692
55
3
0
384,229
0
L
Apollo
11,548
550
10
0
0
306,554
1
W
Nox
15,209
724
54
3
0
392,762
0
W
Nike
13,545
645
30
1
0
420,790
0
L
Cupid
13,193
628
65
3
0
353,772
0
W
Shiva
16,546
788
71
3
0
398,843
3
W
Morgan Le Fay
14,579
694
52
2
0
407,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role