Player Matchup

Apollo
Apollo
 
Apollo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
BeeRadGeeZus
Nox
Level 39
God Stats
1W - 3L
1,500 SR
Queue Stats
276W - 310L
1,371 Elo+
Party 1
Zeus
Zeus
Sauer900chy
Zeus
Level 102
God Stats
21W - 10L
1,557 SR
Queue Stats
469W - 480L
1,404 Elo+
Party 1
Heimdallr
Heimdallr
Sch0cK22
Heimdallr
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 135L
1,422 Elo+
Party 1
Odin
Odin
The Boogeymon
Odin
Level 115
God Stats
8W - 5L
1,429 SR
Queue Stats
152W - 163L
1,408 Elo+
Party 1
Team Averages
Level 97
1,497 SR
1,421 Elo+

VS

Team Averages
Level 93
1,462 SR
1,407 Elo+
Fenrir
Fenrir
Kinser585
Fenrir
Level 129
God Stats
0W - 3L
1,204 SR
Queue Stats
85W - 107L
1,338 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Pyrocarrot
Morgan Le Fay
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,368 Elo+
Party 2
Sol
Sol
Ultiblazer
Sol
Level 119
God Stats
2W - 2L
1,720 SR
Queue Stats
37W - 48L
1,498 Elo+
Solo
Apollo
Apollo
hiworld420
Apollo
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 177L
1,410 Elo+
Solo
Hera
Hera
sydnellia
Hera
Level 65
God Stats
1W - 1L
1,386 SR
Queue Stats
88W - 86L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
19
3 / 5 / 25
11,742
783
14,191
13,685
6,737
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

18
8 / 5 / 18
11,599
773
13,090
11,348
6,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
7 / 3 / 19
10,987
732
20,826
12,296
5,491
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Sch0cK22
Heimdallr
20
12 / 4 / 21
12,519
835
21,454
15,714
8,833
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
6 / 3 / 27
12,012
801
11,125
14,623
10,538
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kinser585
Fenrir
16
5 / 9 / 5
10,049
670
11,577
20,450
16,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
Pyrocarrot
Morgan Le Fay
18
4 / 7 / 7
10,417
694
11,309
16,927
8,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 6 / 7
11,338
756
15,578
17,619
8,231
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
hiworld420
Apollo
18
4 / 7 / 4
10,493
700
13,417
14,892
7,861
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hera
14
1 / 7 / 7
9,190
613
4,965
15,634
21,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
50
36
Kills
20
20
Deaths
36
110
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
5
25
3.1
W
8
5
18
3.4
L
Fenrir
Kinser585
Fenrir
5
9
5
0.83
L
Morgan Le Fay
Pyrocarrot
Morgan Le Fay
4
7
7
1.07
W
7
3
19
5.5
W
Heimdallr
Sch0cK22
Heimdallr
12
4
21
5.63
W
6
3
27
6.5
L
6
6
7
1.58
L
Apollo
hiworld420
Apollo
4
7
4
0.86
L
Hera
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,686
Damage
56,846
67,666
Taken
85,522
37,685
Mitigated
63,204
25,175
Healing
19,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
14,191
6,906
2,152
2,499
13,685
6,737
4,280
5,197
8,349
0
36,305
W
13,090
1,888
1,493
952
11,348
6,086
936
7,858
3,343
23,554
0
L
Fenrir
Kinser585
Fenrir
11,577
2,194
879
2,819
20,450
16,723
0
10,085
10,365
0
14,658
L
Morgan Le Fay
Pyrocarrot
Morgan Le Fay
11,309
1,055
2,311
3,657
16,927
8,450
144
9,291
7,636
22,482
0
W
20,826
1,996
2,126
3,629
12,296
5,491
669
5,467
6,693
39,078
0
W
Heimdallr
Sch0cK22
Heimdallr
21,454
9,333
1,558
4,629
15,714
8,833
2,116
5,679
9,963
0
41,976
W
11,125
2,260
2,747
3,390
14,623
10,538
1,969
7,651
6,882
0
23,230
L
15,578
1,669
785
4,322
17,619
8,231
123
5,187
12,432
36,366
0
L
Apollo
hiworld420
Apollo
13,417
9,144
643
1,853
14,892
7,861
0
3,415
11,477
0
28,225
L
Hera
4,965
1,126
1,028
1,421
15,634
21,939
0
5,938
9,696
10,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,859
Gold Earned
51,487
155
Minions Killed
125
0
Camps Cleared
0
1,337,588
Distance Traveled
1,287,046
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,742
783
43
3
0
283,596
0
W
Nox
11,599
773
24
2
0
233,705
1
L
Fenrir
10,049
670
10
1
0
235,490
2
L
Morgan Le Fay
10,417
694
20
1
0
233,565
2
W
Zeus
10,987
732
33
2
0
256,638
1
W
Heimdallr
12,519
835
24
2
0
261,860
1
W
Odin
12,012
801
31
2
0
301,789
0
L
Sol
11,338
756
52
3
0
266,646
2
L
Apollo
10,493
700
34
2
0
282,612
0
L
Hera
9,190
613
9
1
0
268,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role