Player Matchup

Guan Yu
Guan Yu
PescadoPower03
Guan Yu
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 51L
1,439 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PlayFastHD
Morgan Le Fay
Level 40
God Stats
3W - 1L
1,479 SR
Queue Stats
32W - 29L
1,420 Elo+
Party 1
Kumbhakarna
Kumbhakarna
j4h2i0
Kumbhakarna
Level 100
God Stats
3W - 1L
1,579 SR
Queue Stats
3W - 1L
1,465 Elo+
Party 2
Danzaburou
Danzaburou
xcmarco
Danzaburou
Level 125
God Stats
4W - 0L
1,859 SR
Queue Stats
8W - 8L
1,564 Elo+
Party 2
Tsukuyomi
Tsukuyomi
さamauさ
Tsukuyomi
Level 70
God Stats
2W - 2L
1,241 SR
Queue Stats
56W - 56L
1,420 Elo+
Party 1
Team Averages
Level 75
1,532 SR
1,461 Elo+

VS

Team Averages
Level 66
1,527 SR
1,382 Elo+
Kukulkan
Kukulkan
AmiinoFayde
Kukulkan
Level 29
God Stats
7W - 8L
1,474 SR
Queue Stats
9W - 13L
1,369 Elo+
Party 3
Artio
Artio
Chaacisg4y
Artio
Level 116
God Stats
1W - 1L
1,700 SR
Queue Stats
18W - 19L
1,473 Elo+
Party 3
Bakasura
Bakasura
MustyGoosh
Bakasura
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 9L
1,511 Elo+
Party 3
Bellona
Bellona
SupervillaFTW
Bellona
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,253 Elo+
Solo
Neith
Neith
TheSneakyDon
Neith
Level 27
God Stats
1W - 3L
1,463 SR
Queue Stats
1W - 4L
1,307 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 11
12,448
593
13,190
18,156
26,572
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Morgan Le Fay
PlayFastHD
Morgan Le Fay
16
3 / 5 / 4
10,795
514
10,094
12,669
6,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
j4h2i0
Kumbhakarna
16
1 / 1 / 10
10,632
506
3,967
16,892
21,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
xcmarco
Danzaburou
19
9 / 1 / 7
12,323
587
21,017
15,243
8,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
さamauさ
Tsukuyomi
20
11 / 0 / 8
13,130
625
19,417
20,927
10,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AmiinoFayde
Kukulkan
16
2 / 6 / 2
10,155
484
13,337
14,859
6,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artio
13
0 / 5 / 4
7,522
358
4,288
20,517
22,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
MustyGoosh
Bakasura
14
1 / 7 / 2
8,996
428
9,836
23,464
9,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
14
4 / 6 / 2
9,000
429
8,835
19,489
19,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
2 / 4 / 0
8,634
411
6,871
9,568
4,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
19
28
Kills
9
9
Deaths
28
40
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AmiinoFayde
Kukulkan
2
6
2
0.5
L
Artio
0
5
4
0.4
L
Bakasura
MustyGoosh
Bakasura
1
7
2
0.29
W
4
2
11
4.75
W
Morgan Le Fay
PlayFastHD
Morgan Le Fay
3
5
4
1
L
Bellona
4
6
2
0.83
L
2
4
0
0.5
W
Kumbhakarna
j4h2i0
Kumbhakarna
1
1
10
6
W
Danzaburou
xcmarco
Danzaburou
9
1
7
12.5
W
Tsukuyomi
さamauさ
Tsukuyomi
11
0
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,685
Damage
43,167
83,887
Taken
87,897
73,502
Mitigated
61,640
32,771
Healing
11,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AmiinoFayde
Kukulkan
13,337
1,457
0
500
14,859
6,332
637
4,121
10,738
82,710
0
L
Artio
4,288
610
391
2,274
20,517
22,695
0
4,968
15,549
19,163
0
L
Bakasura
MustyGoosh
Bakasura
9,836
5,576
0
3,421
23,464
9,493
156
884
22,580
0
70,475
W
13,190
2,379
1,534
6,474
18,156
26,572
1,982
1,076
15,874
0
77,833
W
Morgan Le Fay
PlayFastHD
Morgan Le Fay
10,094
1,794
58
1,937
12,669
6,529
736
5,161
7,097
72,863
0
L
Bellona
8,835
2,684
0
4,199
19,489
19,097
0
1,600
17,889
0
47,462
L
6,871
3,044
0
587
9,568
4,023
0
2,488
7,080
0
42,278
W
Kumbhakarna
j4h2i0
Kumbhakarna
3,967
218
0
2,382
16,892
21,221
286
3,488
12,747
31,326
0
W
Danzaburou
xcmarco
Danzaburou
21,017
10,239
0
9,168
15,243
8,895
6,329
2,367
12,440
0
117,265
W
Tsukuyomi
さamauさ
Tsukuyomi
19,417
3,887
0
11,218
20,927
10,285
2,909
5,269
14,813
0
132,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,328
Gold Earned
44,307
630
Minions Killed
450
0
Camps Cleared
0
1,988,461
Distance Traveled
1,774,400
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,155
484
152
7
0
325,966
3
L
Artio
7,522
358
15
1
0
356,554
1
L
Bakasura
8,996
428
126
6
0
387,239
1
W
Guan Yu
12,448
593
150
7
0
414,822
2
W
Morgan Le Fay
10,795
514
117
6
0
356,727
0
L
Bellona
9,000
429
84
4
0
336,173
3
L
Neith
8,634
411
73
3
0
368,468
0
W
Kumbhakarna
10,632
506
46
2
0
395,414
2
W
Danzaburou
12,323
587
148
7
0
344,619
4
W
Tsukuyomi
13,130
625
169
8
0
476,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role