Player Matchup

Cerberus
Cerberus
B00gs2522
Cerberus
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 48L
1,406 Elo+
Party 2
Neith
Neith
Quoloi
Neith
Level 45
God Stats
2W - 6L
1,372 SR
Queue Stats
67W - 81L
1,410 Elo+
Party 2
Sun Wukong
Sun Wukong
detectivejake005
Sun Wukong
Level 118
God Stats
6W - 6L
1,546 SR
Queue Stats
67W - 88L
1,396 Elo+
Party 1
Poseidon
Poseidon
hungryfarts
Poseidon
Level 28
God Stats
21W - 33L
1,375 SR
Queue Stats
56W - 85L
1,390 Elo+
Party 1
Susano
Susano
zacthatsgay
Susano
Level 128
God Stats
5W - 3L
1,817 SR
Queue Stats
74W - 101L
1,400 Elo+
Party 1
Team Averages
Level 69
1,522 SR
1,400 Elo+

VS

Team Averages
Level 80
1,517 SR
1,417 Elo+
Bacchus
Bacchus
Donkey26
Bacchus
Level 134
God Stats
2W - 3L
1,705 SR
Queue Stats
134W - 154L
1,421 Elo+
Solo
Tyr
Tyr
Elbubarhino
Tyr
Level 6
God Stats
8W - 5L
1,519 SR
Queue Stats
8W - 7L
1,365 Elo+
Party 3
Nemesis
Nemesis
IamArugula
Nemesis
Level 66
God Stats
20W - 17L
1,461 SR
Queue Stats
237W - 227L
1,432 Elo+
Party 3
Skadi
Skadi
KannybalZK
Skadi
Level 107
God Stats
23W - 23L
1,492 SR
Queue Stats
425W - 455L
1,465 Elo+
Solo
Anubis
Anubis
LumpaUmpa
Anubis
Level 89
God Stats
10W - 7L
1,406 SR
Queue Stats
389W - 412L
1,402 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
B00gs2522
Cerberus
10
2 / 2 / 2
6,273
523
4,973
11,251
6,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Quoloi
Neith
10
2 / 2 / 3
6,176
515
5,047
5,859
2,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sun Wukong
detectivejake005
Sun Wukong
10
0 / 3 / 0
5,810
484
4,507
10,472
6,007
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poseidon
hungryfarts
Poseidon
11
1 / 3 / 0
6,396
533
2,844
5,966
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Susano
9
1 / 4 / 2
5,815
485
3,167
9,947
2,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Donkey26
Bacchus
9
2 / 2 / 2
5,648
471
4,774
8,637
8,199
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 0 / 1
7,019
585
6,717
10,263
7,065
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
IamArugula
Nemesis
11
3 / 1 / 3
6,504
542
4,915
7,659
2,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Skadi
10
2 / 2 / 2
6,488
541
5,927
7,049
2,344
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
LumpaUmpa
Anubis
13
4 / 1 / 2
7,469
622
6,882
4,574
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
6
Kills
14
14
Deaths
6
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
B00gs2522
Cerberus
2
2
2
1.5
W
Bacchus
Donkey26
Bacchus
2
2
2
1.5
W
3
0
1
3.5
W
Nemesis
IamArugula
Nemesis
3
1
3
4.5
W
Skadi
2
2
2
1.5
W
Anubis
LumpaUmpa
Anubis
4
1
2
5
L
Neith
Quoloi
Neith
2
2
3
1.75
L
Sun Wukong
detectivejake005
Sun Wukong
0
3
0
0
L
Poseidon
hungryfarts
Poseidon
1
3
0
0.33
L
Susano
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,538
Damage
29,215
43,495
Taken
38,182
18,914
Mitigated
22,491
13,081
Healing
9,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
B00gs2522
Cerberus
4,973
1,030
214
3,225
11,251
6,178
0
3,564
7,687
27,109
0
W
Bacchus
Donkey26
Bacchus
4,774
1,146
0
913
8,637
8,199
0
3,074
5,563
17,415
0
W
6,717
1,107
0
4,471
10,263
7,065
38
0
10,263
0
38,608
W
Nemesis
IamArugula
Nemesis
4,915
2,280
0
777
7,659
2,772
0
2,042
5,617
0
39,400
W
Skadi
5,927
2,572
0
1,952
7,049
2,344
13
1,990
5,059
0
43,677
W
Anubis
LumpaUmpa
Anubis
6,882
736
0
1,641
4,574
2,111
114
711
3,863
60,721
0
L
Neith
Quoloi
Neith
5,047
1,646
0
2,380
5,859
2,462
0
2,110
3,749
0
34,832
L
Sun Wukong
detectivejake005
Sun Wukong
4,507
1,045
0
3,348
10,472
6,007
0
0
10,472
0
39,526
L
Poseidon
hungryfarts
Poseidon
2,844
152
0
460
5,966
1,458
594
2,595
3,371
47,406
0
L
Susano
3,167
286
0
3,454
9,947
2,809
0
3,387
6,560
0
29,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,470
Gold Earned
33,128
322
Minions Killed
354
0
Camps Cleared
0
1,180,904
Distance Traveled
1,209,772
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,273
523
55
5
0
223,218
1
W
Bacchus
5,648
471
29
2
0
220,153
3
W
Tyr
7,019
585
65
5
0
268,558
0
W
Nemesis
6,504
542
68
6
0
284,749
1
W
Skadi
6,488
541
74
6
0
223,888
4
W
Anubis
7,469
622
118
10
0
212,424
3
L
Neith
6,176
515
51
4
0
233,513
0
L
Sun Wukong
5,810
484
69
6
0
227,323
2
L
Poseidon
6,396
533
89
7
0
235,596
3
L
Susano
5,815
485
58
5
0
261,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role