Player Matchup

Heimdallr
Heimdallr
BeastModeLvl9000
Heimdallr
Level 118
God Stats
4W - 5L
1,456 SR
Queue Stats
187W - 211L
1,398 Elo+
Solo
Guan Yu
Guan Yu
DingyCrawdad69
Guan Yu
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 52L
1,353 Elo+
Party 1
Discordia
Discordia
GrayDay839551
Discordia
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 30L
1,314 Elo+
Party 1
Kali
Kali
TGoW Loki
Kali
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,304 Elo+
Party 1
Vulcan
Vulcan
TiddleTooMagoo
Vulcan
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,201 Elo+
Party 1
Team Averages
Level 85
1,491 SR
1,314 Elo+

VS

Team Averages
Level 71
1,492 SR
1,383 Elo+
Chang'e
Chang'e
Chimerathe5th
Chang'e
Level 158
God Stats
3W - 4L
1,461 SR
Queue Stats
116W - 139L
1,396 Elo+
Party 2
Anhur
Anhur
MythicalMage46
Anhur
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
67W - 89L
1,329 Elo+
Party 2
Mulan
Mulan
S1DCASH
Mulan
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 122L
1,459 Elo+
Solo
Thoth
Thoth
Zantavius
Thoth
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 97L
1,400 Elo+
Party 2
Loki
Loki
lapiz_lejano7
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
18
8 / 5 / 18
12,162
811
18,435
16,350
8,419
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
12 / 4 / 18
12,506
834
18,178
26,789
28,049
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Discordia
GrayDay839551
Discordia
19
10 / 3 / 14
12,614
841
16,973
11,796
5,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
18
6 / 4 / 21
12,595
840
12,964
20,732
11,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

20
9 / 2 / 20
12,615
841
27,725
10,589
5,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
20
8 / 7 / 5
12,213
814
15,952
25,466
10,712
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

18
4 / 9 / 6
9,992
666
12,946
21,040
9,359
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mulan
S1DCASH
Mulan
16
2 / 8 / 8
9,234
616
12,697
21,475
25,817
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thoth
Zantavius
Thoth
16
2 / 10 / 9
9,844
656
12,157
17,648
5,864
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 11 / 9
9,031
602
3,423
19,670
7,921
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
53
45
Kills
16
18
Deaths
45
91
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
8
5
18
3.4
L
Chang'e
8
7
5
1.5
W
12
4
18
5.25
W
Discordia
GrayDay839551
Discordia
10
3
14
5.67
L
4
9
6
0.78
L
Mulan
S1DCASH
Mulan
2
8
8
0.75
W
Kali
6
4
21
4.13
W
9
2
20
9.5
L
Thoth
Zantavius
Thoth
2
10
9
0.65
L
0
11
9
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,275
Damage
57,175
86,256
Taken
105,299
58,998
Mitigated
59,673
32,725
Healing
23,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
18,435
5,986
1,806
3,489
16,350
8,419
3,238
5,876
10,370
0
32,978
L
Chang'e
15,952
1,497
4,720
10,105
25,466
10,712
0
10,794
14,672
47,210
0
W
18,178
3,073
5,718
7,853
26,789
28,049
668
7,547
17,683
0
29,819
W
Discordia
GrayDay839551
Discordia
16,973
789
201
1,596
11,796
5,398
139
5,510
6,173
31,312
0
L
12,946
5,319
803
1,411
21,040
9,359
222
8,234
12,805
0
27,102
L
Mulan
S1DCASH
Mulan
12,697
1,750
766
2,412
21,475
25,817
0
9,147
12,328
0
18,004
W
Kali
12,964
4,501
2,216
8,710
20,732
11,453
1,146
5,370
14,788
0
22,425
W
27,725
16,258
249
887
10,589
5,679
2,040
3,782
6,670
51,120
0
L
Thoth
Zantavius
Thoth
12,157
465
979
1,048
17,648
5,864
152
8,899
8,747
24,666
0
L
3,423
218
0
1,447
19,670
7,921
0
7,624
12,046
0
12,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,492
Gold Earned
50,314
132
Minions Killed
139
0
Camps Cleared
0
1,489,670
Distance Traveled
1,249,631
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,162
811
26
2
0
284,063
0
L
Chang'e
12,213
814
62
4
0
255,276
1
W
Guan Yu
12,506
834
15
1
0
300,363
0
W
Discordia
12,614
841
31
2
0
309,079
0
L
Anhur
9,992
666
26
2
0
268,612
0
L
Mulan
9,234
616
8
1
0
208,832
0
W
Kali
12,595
840
17
1
0
289,261
0
W
Vulcan
12,615
841
43
3
0
306,904
0
L
Thoth
9,844
656
27
2
0
248,755
0
L
Loki
9,031
602
16
1
0
268,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role