Player Matchup

Guan Yu
Guan Yu
Nebey
Guan Yu
Level 47
God Stats
1W - 1L
1,641 SR
Queue Stats
36W - 33L
1,541 Elo+
Party 2
Discordia
Discordia
RepMX
Discordia
Level 33
God Stats
25W - 16L
1,537 SR
Queue Stats
334W - 307L
1,465 Elo+
Party 1
Susano
Susano
Tommey0v0
Susano
Level 25
God Stats
3W - 4L
1,622 SR
Queue Stats
37W - 30L
1,564 Elo+
Party 2
Hou Yi
Hou Yi
revelryexmalo
Hou Yi
Level 32
God Stats
3W - 1L
1,751 SR
Queue Stats
25W - 36L
1,429 Elo+
Solo
Khepri
Khepri
sneakymilk12
Khepri
Level 29
God Stats
35W - 22L
1,554 SR
Queue Stats
227W - 211L
1,478 Elo+
Party 1
Team Averages
Level 33
1,621 SR
1,495 Elo+

VS

Team Averages
Level 77
1,498 SR
1,385 Elo+
Poseidon
Poseidon
Hynm
Poseidon
Level 43
God Stats
5W - 8L
1,456 SR
Queue Stats
341W - 363L
1,534 Elo+
Solo
Sobek
Sobek
Searchingzzzz
Sobek
Level 87
God Stats
0W - 1L
1,878 SR
Queue Stats
18W - 27L
1,301 Elo+
Party 3
Charybdis
Charybdis
elqqAJuice
Charybdis
Level 123
God Stats
5W - 6L
1,292 SR
Queue Stats
27W - 31L
1,394 Elo+
Party 3
Amaterasu
Amaterasu
fleshwhip
Amaterasu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,251 Elo+
Party 3
Anubis
Anubis
ismaelSVM
Anubis
Level 129
God Stats
2W - 7L
1,364 SR
Queue Stats
348W - 370L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Nebey
Guan Yu
16
12 / 0 / 12
11,591
1,288
24,727
13,098
20,909
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Discordia
RepMX
Discordia
16
3 / 0 / 14
10,075
1,119
19,854
7,627
4,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
Tommey0v0
Susano
15
6 / 2 / 11
10,219
1,135
12,187
12,319
7,078
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
5 / 1 / 12
9,852
1,095
11,551
7,504
4,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
16
0 / 0 / 20
10,558
1,173
6,582
5,390
6,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

337

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Hynm
Poseidon
14
0 / 7 / 2
8,210
912
9,149
11,801
3,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
0 / 4 / 3
9,153
1,017
7,887
22,628
19,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charybdis
elqqAJuice
Charybdis
14
2 / 7 / 1
9,195
1,022
10,438
16,347
5,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
fleshwhip
Amaterasu
14
0 / 5 / 3
8,788
976
4,576
18,410
16,650
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
ismaelSVM
Anubis
14
1 / 3 / 2
9,173
1,019
8,591
10,801
5,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
14
26
Kills
3
3
Deaths
26
69
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Hynm
Poseidon
0
7
2
0.14
W
Guan Yu
Nebey
Guan Yu
12
0
12
18
W
Discordia
RepMX
Discordia
3
0
14
10
L
0
4
3
0.38
W
Susano
Tommey0v0
Susano
6
2
11
5.75
L
Charybdis
elqqAJuice
Charybdis
2
7
1
0.36
L
Amaterasu
fleshwhip
Amaterasu
0
5
3
0.3
L
Anubis
ismaelSVM
Anubis
1
3
2
0.67
W
5
1
12
11
W
Khepri
0
0
20
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,901
Damage
40,641
45,938
Taken
79,987
43,649
Mitigated
50,718
8,138
Healing
13,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Hynm
Poseidon
9,149
2,237
0
1,377
11,801
3,712
0
3,300
8,501
20,024
0
W
Guan Yu
Nebey
Guan Yu
24,727
4,023
2,037
2,361
13,098
20,909
0
7,536
5,562
421
34,919
W
Discordia
RepMX
Discordia
19,854
2,747
0
0
7,627
4,431
0
3,399
4,228
45,582
0
L
7,887
400
0
6,448
22,628
19,100
0
9,249
13,379
14,422
0
W
Susano
Tommey0v0
Susano
12,187
3,181
0
1,090
12,319
7,078
0
7,733
4,586
0
20,567
L
Charybdis
elqqAJuice
Charybdis
10,438
5,603
0
1,764
16,347
5,830
0
3,105
13,242
0
34,821
L
Amaterasu
fleshwhip
Amaterasu
4,576
1,102
430
1,707
18,410
16,650
0
7,715
10,695
0
11,056
L
Anubis
ismaelSVM
Anubis
8,591
429
0
1,848
10,801
5,426
0
3,488
7,313
30,603
0
W
11,551
7,561
0
1,714
7,504
4,595
0
4,240
3,264
0
24,995
W
Khepri
6,582
429
0
936
5,390
6,636
0
2,719
2,671
13,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,295
Gold Earned
44,519
162
Minions Killed
132
6
Camps Cleared
6
896,824
Distance Traveled
774,975
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,210
912
20
2
0
125,939
1
W
Guan Yu
11,591
1,288
18
2
2
207,053
0
W
Discordia
10,075
1,119
74
8
2
180,140
2
L
Sobek
9,153
1,017
9
1
2
150,217
0
W
Susano
10,219
1,135
25
3
0
168,993
0
L
Charybdis
9,195
1,022
37
4
0
147,858
0
L
Amaterasu
8,788
976
18
2
1
192,415
0
L
Anubis
9,173
1,019
48
5
3
158,546
0
W
Hou Yi
9,852
1,095
28
3
2
158,096
0
W
Khepri
10,558
1,173
17
2
0
182,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role