Player Matchup

Ares
Ares
CC1091Wolffe
Ares
Level 94
God Stats
1W - 3L
1,376 SR
Queue Stats
122W - 131L
1,394 Elo+
Solo
Sobek
Sobek
dgreen2326
Sobek
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 30L
1,257 Elo+
Party 2
Osiris
Osiris
dormammu12
Osiris
Level 41
God Stats
4W - 3L
1,588 SR
Queue Stats
120W - 162L
1,369 Elo+
Solo
Izanami
Izanami
parabola404
Izanami
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 130L
1,346 Elo+
Party 2
Cthulhu
Cthulhu
xLeclipzLx
Cthulhu
Level 108
God Stats
0W - 1L
1,448 SR
Queue Stats
42W - 66L
1,303 Elo+
Party 2
Team Averages
Level 76
1,482 SR
1,334 Elo+

VS

Team Averages
Level 75
1,515 SR
1,397 Elo+
Anubis
Anubis
Metro Icedd
Anubis
Level 84
God Stats
1W - 1L
1,199 SR
Queue Stats
46W - 35L
1,415 Elo+
Party 1
Scylla
Scylla
Mystic Rojo
Scylla
Level 88
God Stats
3W - 1L
1,734 SR
Queue Stats
31W - 18L
1,442 Elo+
Party 1
Jormungandr
Jormungandr
a_situation_here
Jormungandr
Level 29
God Stats
3W - 2L
1,896 SR
Queue Stats
249W - 311L
1,300 Elo+
Solo
Ratatoskr
Ratatoskr
oTStyrkerTo
Ratatoskr
Level 108
God Stats
2W - 4L
1,454 SR
Queue Stats
356W - 342L
1,474 Elo+
Party 1
Vulcan
Vulcan
zeus_da_007
Vulcan
Level 67
God Stats
2W - 3L
1,291 SR
Queue Stats
67W - 88L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 6
7,714
643
5,272
16,309
13,160
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
12
0 / 6 / 5
7,524
627
2,310
18,656
18,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Osiris
dormammu12
Osiris
15
2 / 7 / 7
8,311
693
6,345
15,779
10,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
parabola404
Izanami
18
6 / 4 / 5
10,239
853
12,135
12,443
7,350
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
xLeclipzLx
Cthulhu
14
3 / 7 / 6
8,660
722
9,707
17,632
18,668
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
8 / 2 / 13
10,154
846
9,689
7,136
4,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Scylla
15
1 / 2 / 15
8,807
734
10,282
6,651
3,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
a_situation_here
Jormungandr
16
3 / 4 / 17
9,443
787
11,261
12,569
13,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
oTStyrkerTo
Ratatoskr
18
10 / 3 / 14
10,504
875
17,962
13,614
7,163
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
18
7 / 2 / 18
10,626
886
22,238
7,693
3,914
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
106
13
Kills
29
29
Deaths
13
29
Assists
77
Player
Kills
Deaths
Assists
KDA
L
2
5
6
1
W
Anubis
8
2
13
7.25
W
Scylla
1
2
15
4.25
W
Jormungandr
a_situation_here
Jormungandr
3
4
17
2.88
L
Sobek
0
6
5
0.42
L
Osiris
dormammu12
Osiris
2
7
7
0.79
W
Ratatoskr
oTStyrkerTo
Ratatoskr
10
3
14
5.67
L
Izanami
parabola404
Izanami
6
4
5
2.13
L
Cthulhu
xLeclipzLx
Cthulhu
3
7
6
0.86
W
Vulcan
7
2
18
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,769
Damage
71,432
80,819
Taken
47,663
68,279
Mitigated
31,517
16,572
Healing
15,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,272
515
870
2,667
16,309
13,160
80
11,801
3,953
9,202
0
W
Anubis
9,689
1,054
820
1,668
7,136
4,041
106
2,843
4,293
15,062
0
W
Scylla
10,282
838
1,588
1,584
6,651
3,005
852
3,498
3,153
17,904
0
W
Jormungandr
a_situation_here
Jormungandr
11,261
3,034
298
770
12,569
13,394
283
4,508
8,061
20,690
0
L
Sobek
2,310
241
17
4,200
18,656
18,583
0
11,866
6,044
8,084
0
L
Osiris
dormammu12
Osiris
6,345
1,764
794
1,990
15,779
10,518
0
10,155
5,211
0
13,365
W
Ratatoskr
oTStyrkerTo
Ratatoskr
17,962
5,996
1,189
4,797
13,614
7,163
735
4,440
9,174
0
24,857
L
Izanami
parabola404
Izanami
12,135
6,174
711
3,392
12,443
7,350
791
7,841
4,376
0
33,113
L
Cthulhu
xLeclipzLx
Cthulhu
9,707
348
514
1,417
17,632
18,668
0
9,479
7,765
19,466
0
W
Vulcan
22,238
8,901
1,759
1,284
7,693
3,914
1,097
2,000
5,693
38,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,448
Gold Earned
49,534
111
Minions Killed
120
0
Camps Cleared
0
1,009,895
Distance Traveled
1,130,648
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,714
643
5
0
0
205,863
0
W
Anubis
10,154
846
20
2
0
196,796
2
W
Scylla
8,807
734
14
1
0
223,556
1
W
Jormungandr
9,443
787
32
3
0
188,782
0
L
Sobek
7,524
627
7
1
0
197,211
1
L
Osiris
8,311
693
14
1
0
216,983
0
W
Ratatoskr
10,504
875
12
1
0
245,052
0
L
Izanami
10,239
853
62
5
0
202,848
0
L
Cthulhu
8,660
722
23
2
0
186,990
2
W
Vulcan
10,626
886
42
4
0
276,462
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role