Player Matchup

Anhur
Anhur
Gold III
XerxesHD
Anhur
Gold III
Level 160
God Stats
1W - 0L
1,492 SR
Queue Stats
29W - 7L
2,064 MMR
Party 2
Ganesha
Ganesha
Bronze III
vervvxkekw
Ganesha
Bronze III
Level 64
God Stats
1W - 0L
1,745 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Platinum V
Äxinyx
Morgan Le Fay
Platinum V
Level 65
God Stats
6W - 0L
2,042 SR
Queue Stats
21W - 1L
1,932 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 96
1,759 SR
1,832 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 91
1,500 SR
1,235 MMR
Kumbhakarna
Kumbhakarna
Silver I
EthanTweaks
Kumbhakarna
Silver I
Level 101
God Stats
7W - 13L
1,532 SR
Queue Stats
225W - 384L
1,232 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
blakeetaylor
Baron Samedi
Silver I
Level 66
God Stats
24W - 35L
1,479 SR
Queue Stats
153W - 212L
1,364 MMR
Party 1
Fenrir
Fenrir
Silver II
dbalenci
Fenrir
Silver II
Level 106
God Stats
4W - 6L
1,490 SR
Queue Stats
359W - 596L
1,110 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
XerxesHD
Anhur
15
11 / 1 / 7
10,677
821
18,961
10,910
5,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
vervvxkekw
Ganesha
15
0 / 2 / 15
10,593
815
11,219
15,256
17,757
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
Äxinyx
Morgan Le Fay
16
8 / 2 / 7
10,391
799
19,647
6,328
3,323
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ArachneAh Muzen CabLancelotAchillesSobek

VS

Bans
AtlasCupidCabrakanArtemisHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
EthanTweaks
Kumbhakarna
11
0 / 6 / 3
8,270
636
3,477
23,480
22,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
blakeetaylor
Baron Samedi
13
1 / 6 / 3
8,939
688
8,377
15,774
7,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
dbalenci
Fenrir
11
3 / 7 / 0
9,073
698
6,577
19,291
11,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
19
Kills
4
5
Deaths
19
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
EthanTweaks
Kumbhakarna
0
6
3
0.25
W
Anhur
XerxesHD
Anhur
11
1
7
14.5
L
Baron Samedi
blakeetaylor
Baron Samedi
1
6
3
0.42
L
Fenrir
dbalenci
Fenrir
3
7
0
0.43
W
Ganesha
vervvxkekw
Ganesha
0
2
15
3.75
W
Morgan Le Fay
Äxinyx
Morgan Le Fay
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,827
Damage
18,431
32,494
Taken
58,545
26,400
Mitigated
41,689
9,534
Healing
9,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
EthanTweaks
Kumbhakarna
3,477
475
608
2,552
23,480
22,899
0
11,577
11,903
12,882
0
W
Anhur
XerxesHD
Anhur
18,961
11,205
0
3,453
10,910
5,320
1,635
4,730
5,856
0
41,709
L
Baron Samedi
blakeetaylor
Baron Samedi
8,377
776
1,493
2,436
15,774
7,043
0
9,160
6,614
35,920
0
L
Fenrir
dbalenci
Fenrir
6,577
1,999
0
2,628
19,291
11,747
0
10,248
9,043
0
9,669
W
Ganesha
vervvxkekw
Ganesha
11,219
682
0
5,092
15,256
17,757
73
4,038
9,682
31,057
0
W
Morgan Le Fay
Äxinyx
Morgan Le Fay
19,647
3,248
0
989
6,328
3,323
1,015
3,623
2,641
53,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,661
Gold Earned
26,282
160
Minions Killed
99
11
Camps Cleared
1
731,423
Distance Traveled
685,185
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,270
636
14
1
0
242,835
9
W
Anhur
10,677
821
71
5
7
237,621
2
L
Baron Samedi
8,939
688
74
6
0
204,985
5
L
Fenrir
9,073
698
11
1
1
237,365
5
W
Ganesha
10,593
815
5
0
0
250,471
3
W
Morgan Le Fay
10,391
799
84
6
4
243,331
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role