Player Matchup

Ares
Ares
Platinum III
DrStephenTheHawk
Ares
Platinum III
Level 156
God Stats
1W - 1L
1,996 SR
Queue Stats
32W - 19L
2,047 MMR
Party 2
Sol
Sol
Diamond IV
DrivingIsland97
Sol
Diamond IV
Level 145
God Stats
1W - 1L
1,580 SR
Queue Stats
203W - 187L
2,104 MMR
Solo
Awilix
Awilix
Platinum I
LummoxDUDE
Awilix
Platinum I
Level 153
God Stats
0W - 1L
1,715 SR
Queue Stats
80W - 66L
2,071 MMR
Party 1
Hou Yi
Hou Yi
Diamond V
ScotchMist
Hou Yi
Diamond V
Level 70
God Stats
5W - 6L
1,618 SR
Queue Stats
50W - 32L
2,162 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum I
SqwackArmy
Cu Chulainn
Platinum I
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 66L
2,071 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 137
1,682 SR
2,091 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 91
1,692 SR
2,092 MMR
Baron Samedi
Baron Samedi
Diamond IV
Dariov3
Baron Samedi
Diamond IV
Level 129
God Stats
6W - 7L
1,740 SR
Queue Stats
425W - 429L
2,093 MMR
Solo
King Arthur
King Arthur
Diamond V
KCGromins
King Arthur
Diamond V
Level 68
God Stats
12W - 8L
1,661 SR
Queue Stats
154W - 136L
2,077 MMR
Party 3
Nemesis
Nemesis
Diamond IV
POWAAAAHHHHH
Nemesis
Diamond IV
Level 109
God Stats
5W - 3L
1,702 SR
Queue Stats
53W - 40L
2,148 MMR
Solo
Olorun
Olorun
Diamond IV
PurpleDoodle895
Olorun
Diamond IV
Level 46
God Stats
1W - 0L
1,816 SR
Queue Stats
114W - 96L
2,130 MMR
Solo
Heimdallr
Heimdallr
Platinum II
Steppa60
Heimdallr
Platinum II
Level 104
God Stats
4W - 7L
1,539 SR
Queue Stats
307W - 306L
2,012 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 1
5,783
482
6,008
10,078
8,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
1 / 3 / 2
5,930
494
7,791
9,546
4,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
LummoxDUDE
Awilix
11
0 / 1 / 2
5,808
484
3,056
6,891
2,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
ScotchMist
Hou Yi
12
0 / 1 / 0
6,446
537
3,327
6,568
2,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
SqwackArmy
Cu Chulainn
10
0 / 5 / 0
5,954
496
4,937
11,454
8,151
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
VulcanKhepriAchillesMercury

VS

Bans
LancelotCabrakanYu HuangHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dariov3
Baron Samedi
10
0 / 2 / 3
6,072
506
4,929
11,952
8,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

King Arthur
KCGromins
King Arthur
12
3 / 0 / 4
7,499
625
7,882
9,136
7,670
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
POWAAAAHHHHH
Nemesis
12
7 / 0 / 3
7,304
609
6,415
7,703
3,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
1 / 1 / 1
7,075
590
7,213
7,620
2,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Heimdallr
Steppa60
Heimdallr
12
1 / 0 / 1
6,722
560
3,544
5,421
2,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
3
Kills
12
12
Deaths
3
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Dariov3
Baron Samedi
0
2
3
0.75
L
2
2
1
1.25
L
1
3
2
0.67
W
King Arthur
KCGromins
King Arthur
3
0
4
5
L
Awilix
LummoxDUDE
Awilix
0
1
2
1
W
Nemesis
POWAAAAHHHHH
Nemesis
7
0
3
8.5
W
1
1
1
1.5
L
Hou Yi
ScotchMist
Hou Yi
0
1
0
0
L
Cu Chulainn
SqwackArmy
Cu Chulainn
0
5
0
0
W
Heimdallr
Steppa60
Heimdallr
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,119
Damage
29,983
44,537
Taken
41,832
25,321
Mitigated
24,145
14,375
Healing
16,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Dariov3
Baron Samedi
4,929
718
1,713
3,758
11,952
8,167
0
6,518
5,242
21,976
0
L
6,008
623
0
2,325
10,078
8,077
0
4,928
5,020
14,913
0
L
7,791
2,531
0
3,937
9,546
4,058
0
5,017
4,415
51,259
0
W
King Arthur
KCGromins
King Arthur
7,882
1,309
0
1,939
9,136
7,670
0
1,113
7,973
0
50,323
L
Awilix
LummoxDUDE
Awilix
3,056
701
0
3,026
6,891
2,537
0
1,094
5,717
0
36,772
W
Nemesis
POWAAAAHHHHH
Nemesis
6,415
3,413
0
1,082
7,703
3,027
0
1,197
6,440
0
45,496
W
7,213
3,400
984
3,875
7,620
2,997
1,272
3,669
3,787
68,770
0
L
Hou Yi
ScotchMist
Hou Yi
3,327
1,020
0
3,019
6,568
2,498
0
779
5,789
0
58,837
L
Cu Chulainn
SqwackArmy
Cu Chulainn
4,937
916
0
2,068
11,454
8,151
0
0
11,454
0
43,277
W
Heimdallr
Steppa60
Heimdallr
3,544
2,297
0
2,704
5,421
2,284
0
830
4,591
0
51,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,921
Gold Earned
34,672
382
Minions Killed
426
0
Camps Cleared
0
1,136,961
Distance Traveled
1,161,302
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,072
506
21
2
0
199,501
3
L
Ares
5,783
482
15
1
0
238,689
5
L
Sol
5,930
494
103
9
0
199,755
4
W
King Arthur
7,499
625
87
7
0
247,711
0
L
Awilix
5,808
484
72
6
0
272,677
1
W
Nemesis
7,304
609
72
6
0
280,110
3
W
Olorun
7,075
590
133
11
0
220,736
5
L
Hou Yi
6,446
537
112
9
0
210,104
5
L
Cu Chulainn
5,954
496
80
7
0
215,736
1
W
Heimdallr
6,722
560
113
9
0
213,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role