Player Matchup

Nemesis
Nemesis
BikDoi69
Nemesis
Level 128
God Stats
2W - 4L
1,336 SR
Queue Stats
97W - 104L
1,461 Elo+
Party 1
Sylvanus
Sylvanus
ZirconExists
Sylvanus
Level 42
God Stats
9W - 8L
1,608 SR
Queue Stats
42W - 67L
1,252 Elo+
Party 1
Discordia
Discordia
javyayi
Discordia
Level 99
God Stats
2W - 2L
1,305 SR
Queue Stats
98W - 146L
1,376 Elo+
Solo
Team Averages
Level 90
1,417 SR
1,363 Elo+

VS

Team Averages
Level 64
1,415 SR
1,196 Elo+
Sun Wukong
Sun Wukong
Gallorco
Sun Wukong
Level 64
God Stats
0W - 1L
1,215 SR
Queue Stats
1W - 9L
1,107 Elo+
Party 2
Izanami
Izanami
P R A X E Z6571
Izanami
Level 65
God Stats
5W - 11L
1,476 SR
Queue Stats
56W - 105L
1,140 Elo+
Party 2
Hun Batz
Hun Batz
juanpistolax
Hun Batz
Level 62
God Stats
2W - 5L
1,553 SR
Queue Stats
120W - 170L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BikDoi69
Nemesis
14
8 / 2 / 6
9,029
903
11,738
12,540
11,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
ZirconExists
Sylvanus
12
3 / 3 / 9
7,772
777
7,550
12,055
8,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Discordia
javyayi
Discordia
14
3 / 0 / 8
8,221
822
9,018
6,000
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gallorco
Sun Wukong
10
1 / 4 / 3
6,518
652
7,673
12,537
8,047
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 4 / 2
7,184
718
5,407
9,185
3,650
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
juanpistolax
Hun Batz
11
2 / 6 / 1
7,321
732
7,029
12,017
4,831
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
14
Kills
5
5
Deaths
14
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BikDoi69
Nemesis
8
2
6
5.5
L
Sun Wukong
Gallorco
Sun Wukong
1
4
3
0.63
L
2
4
2
0.75
W
Sylvanus
ZirconExists
Sylvanus
3
3
9
2.5
W
Discordia
javyayi
Discordia
3
0
8
7
L
Hun Batz
juanpistolax
Hun Batz
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,306
Damage
20,109
30,595
Taken
33,739
22,448
Mitigated
16,528
10,221
Healing
1,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BikDoi69
Nemesis
11,738
5,506
0
2,208
12,540
11,207
380
116
12,424
0
28,266
L
Sun Wukong
Gallorco
Sun Wukong
7,673
1,729
0
1,291
12,537
8,047
0
6,519
6,018
0
18,152
L
5,407
3,565
0
290
9,185
3,650
0
4,151
5,034
0
20,367
W
Sylvanus
ZirconExists
Sylvanus
7,550
2,460
3,461
3,822
12,055
8,648
190
108
11,947
13,264
0
W
Discordia
javyayi
Discordia
9,018
414
0
730
6,000
2,593
127
162
5,838
45,702
0
L
Hun Batz
juanpistolax
Hun Batz
7,029
987
0
250
12,017
4,831
0
6,282
5,735
0
15,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,022
Gold Earned
21,023
139
Minions Killed
92
9
Camps Cleared
1
602,388
Distance Traveled
532,711
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,029
903
44
4
2
229,196
2
L
Sun Wukong
6,518
652
28
3
1
186,340
3
L
Izanami
7,184
718
46
5
0
163,017
1
W
Sylvanus
7,772
777
13
1
1
174,599
2
W
Discordia
8,221
822
82
8
6
198,593
0
L
Hun Batz
7,321
732
18
2
0
183,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role