Player Matchup

Ymir
Ymir
Boy-D-Tail
Ymir
Level 108
God Stats
2W - 0L
1,726 SR
Queue Stats
378W - 628L
1,338 Elo+
Party 1
Merlin
Merlin
NoToRIoUS_BaLaM
Merlin
Level 46
God Stats
5W - 6L
1,441 SR
Queue Stats
78W - 155L
1,171 Elo+
Party 1
Hun Batz
Hun Batz
SakonUkon72
Hun Batz
Level 126
God Stats
1W - 1L
1,188 SR
Queue Stats
61W - 80L
1,375 Elo+
Party 1
Team Averages
Level 93
1,452 SR
1,295 Elo+

VS

Team Averages
Level 76
1,358 SR
1,111 Elo+
Freya
Freya
Murciegaboy
Freya
Level 66
God Stats
4W - 16L
1,310 SR
Queue Stats
25W - 114L
979 Elo+
Party 2
Ishtar
Ishtar
Sheathswrath
Ishtar
Level 81
God Stats
2W - 4L
1,374 SR
Queue Stats
3W - 9L
1,123 Elo+
Solo
King Arthur
King Arthur
TacoDeSimba
King Arthur
Level 81
God Stats
4W - 7L
1,389 SR
Queue Stats
74W - 120L
1,230 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 7
12,644
602
7,078
15,835
22,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
3 / 0 / 6
13,812
658
24,353
11,713
6,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
SakonUkon72
Hun Batz
18
9 / 4 / 3
13,859
660
26,339
20,309
13,454
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 3
12,161
579
7,525
14,061
5,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ishtar
15
0 / 7 / 4
11,890
566
11,432
21,507
7,905
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

King Arthur
TacoDeSimba
King Arthur
17
4 / 2 / 1
13,223
630
15,650
35,211
37,577
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
12
Kills
5
5
Deaths
12
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
1
7
3.5
L
1
3
3
0.83
W
3
0
6
6
W
Hun Batz
SakonUkon72
Hun Batz
9
4
3
2.63
L
Ishtar
0
7
4
0.29
L
King Arthur
TacoDeSimba
King Arthur
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,770
Damage
34,607
47,857
Taken
70,779
42,604
Mitigated
50,755
9,115
Healing
20,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,078
1,219
501
3,781
15,835
22,612
0
3,011
12,824
14,636
0
L
7,525
3,214
949
3,509
14,061
5,273
790
4,780
9,281
36,701
0
W
24,353
3,532
530
3,428
11,713
6,538
1,215
696
11,017
71,823
0
W
Hun Batz
SakonUkon72
Hun Batz
26,339
9,342
0
875
20,309
13,454
0
5,837
14,472
0
75,528
L
Ishtar
11,432
6,200
69
1,463
21,507
7,905
728
7,266
14,241
391
46,336
L
King Arthur
TacoDeSimba
King Arthur
15,650
1,430
306
14,050
35,211
37,577
0
20,764
14,447
0
49,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,315
Gold Earned
37,274
192
Minions Killed
205
9
Camps Cleared
7
1,004,570
Distance Traveled
1,039,577
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,644
602
11
1
0
300,936
0
L
Freya
12,161
579
78
4
3
351,226
1
W
Merlin
13,812
658
113
5
2
323,930
0
W
Hun Batz
13,859
660
68
3
7
379,704
1
L
Ishtar
11,890
566
72
3
1
280,706
3
L
King Arthur
13,223
630
55
3
3
407,645
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role