Player Matchup

Izanami
Izanami
 
Izanami
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
D3synchedOne
Hera
Level 101
God Stats
3W - 1L
1,500 SR
Queue Stats
157W - 144L
1,479 Elo+
Solo
Hades
Hades
Monkeywita47
Hades
Level 69
God Stats
5W - 6L
1,455 SR
Queue Stats
97W - 85L
1,430 Elo+
Party 1
Ravana
Ravana
lIAlucard
Ravana
Level 118
God Stats
3W - 1L
1,794 SR
Queue Stats
55W - 35L
1,601 Elo+
Party 1
Ishtar
Ishtar
liDracula
Ishtar
Level 124
God Stats
12W - 9L
1,576 SR
Queue Stats
112W - 87L
1,549 Elo+
Party 1
Team Averages
Level 96
1,565 SR
1,512 Elo+

VS

Team Averages
Level 85
1,521 SR
1,475 Elo+
Cthulhu
Cthulhu
FrostyFPS
Cthulhu
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 24L
1,490 Elo+
Solo
Charybdis
Charybdis
Jenesequa
Charybdis
Level 96
God Stats
8W - 8L
1,500 SR
Queue Stats
221W - 222L
1,501 Elo+
Solo
Loki
Loki
KniveS87
Loki
Level 83
God Stats
30W - 14L
1,680 SR
Queue Stats
153W - 124L
1,463 Elo+
Solo
Chaac
Chaac
TastyTemujin
Chaac
Level 68
God Stats
7W - 6L
1,602 SR
Queue Stats
47W - 41L
1,508 Elo+
Solo
Anubis
Anubis
bloodthrust27
Anubis
Level 125
God Stats
0W - 2L
1,324 SR
Queue Stats
23W - 31L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
2 / 1 / 2
5,513
551
5,497
5,049
1,610
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 0 / 2
6,799
680
4,325
3,412
980
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 0 / 3
5,797
580
4,666
6,835
3,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
lIAlucard
Ravana
10
3 / 0 / 2
5,804
580
3,574
4,103
1,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Ishtar
liDracula
Ishtar
12
8 / 1 / 0
7,449
745
8,537
6,219
2,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FrostyFPS
Cthulhu
7
0 / 2 / 0
4,165
417
3,323
8,135
3,982
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Jenesequa
Charybdis
8
1 / 2 / 0
4,525
453
4,038
7,338
2,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Loki
7
0 / 5 / 0
4,344
434
1,720
7,758
2,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
1 / 6 / 0
4,961
496
3,118
9,634
4,889
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 5 / 0
4,580
458
1,671
6,576
3,363
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
20
Kills
2
2
Deaths
20
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
1
2
3
W
5
0
2
6
L
Cthulhu
FrostyFPS
Cthulhu
0
2
0
0
L
Charybdis
Jenesequa
Charybdis
1
2
0
0.5
L
Loki
0
5
0
0
W
2
0
3
3.5
L
1
6
0
0.17
L
0
5
0
0
W
Ravana
lIAlucard
Ravana
3
0
2
4
W
Ishtar
liDracula
Ishtar
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,599
Damage
13,870
25,618
Taken
39,441
10,393
Mitigated
16,455
11,538
Healing
9,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,497
4,466
0
1,710
5,049
1,610
93
1,218
3,831
0
35,013
W
4,325
2,010
0
754
3,412
980
61
1,220
2,192
42,355
0
L
Cthulhu
FrostyFPS
Cthulhu
3,323
344
177
1,999
8,135
3,982
0
2,634
5,501
15,777
0
L
Charybdis
Jenesequa
Charybdis
4,038
2,319
0
3,215
7,338
2,122
0
1,748
5,590
0
30,270
L
Loki
1,720
639
0
1,946
7,758
2,099
0
787
6,901
0
20,200
W
4,666
1,167
87
3,392
6,835
3,496
282
2,359
4,476
24,114
0
L
3,118
1,096
0
1,327
9,634
4,889
400
0
9,634
0
23,113
L
1,671
81
0
1,285
6,576
3,363
0
3,722
2,764
25,088
0
W
Ravana
lIAlucard
Ravana
3,574
1,686
0
3,083
4,103
1,369
0
197
3,906
0
38,025
W
Ishtar
liDracula
Ishtar
8,537
5,108
0
2,512
6,219
2,938
1,002
0
6,219
0
50,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,362
Gold Earned
22,575
348
Minions Killed
200
0
Camps Cleared
0
960,547
Distance Traveled
860,667
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,513
551
62
6
0
192,967
1
W
Hera
6,799
680
89
9
0
186,102
3
L
Cthulhu
4,165
417
28
3
0
187,359
0
L
Charybdis
4,525
453
45
5
0
157,537
1
L
Loki
4,344
434
46
5
0
200,232
3
W
Hades
5,797
580
42
4
0
174,458
0
L
Chaac
4,961
496
39
4
0
147,878
2
L
Anubis
4,580
458
42
4
0
167,661
2
W
Ravana
5,804
580
78
8
0
226,375
1
W
Ishtar
7,449
745
77
8
0
180,645
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role