Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
ImNotStxff
Thanatos
Level 27
God Stats
7W - 3L
1,575 SR
Queue Stats
15W - 11L
1,590 Elo+
Party 3
Sun Wukong
Sun Wukong
OmeGonorrea
Sun Wukong
Level 122
God Stats
5W - 2L
1,464 SR
Queue Stats
11W - 7L
1,520 Elo+
Party 3
Danzaburou
Danzaburou
Solmok
Danzaburou
Level 69
God Stats
1W - 0L
1,848 SR
Queue Stats
10W - 3L
1,594 Elo+
Party 3
Scylla
Scylla
jomalaca
Scylla
Level 89
God Stats
1W - 0L
1,788 SR
Queue Stats
3W - 0L
1,780 Elo+
Party 3
Team Averages
Level 92
1,635 SR
1,597 Elo+

VS

Team Averages
Level 49
1,409 SR
1,370 Elo+
Atlas
Atlas
DChanThEinVenT
Atlas
Level 31
God Stats
3W - 4L
1,509 SR
Queue Stats
6W - 7L
1,420 Elo+
Solo
Chiron
Chiron
PescadoPower03
Chiron
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 51L
1,457 Elo+
Party 2
Nu Wa
Nu Wa
Samtheemaaan
Nu Wa
Level 41
God Stats
10W - 16L
1,339 SR
Queue Stats
66W - 98L
1,282 Elo+
Party 1
Mulan
Mulan
Wasted_with_Jess
Mulan
Level 64
God Stats
0W - 2L
1,196 SR
Queue Stats
29W - 47L
1,254 Elo+
Party 1
Fenrir
Fenrir
さamauさ
Fenrir
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 56L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
8
1 / 1 / 3
4,980
623
1,994
4,635
2,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thanatos
ImNotStxff
Thanatos
8
1 / 0 / 1
4,675
584
1,272
5,793
1,938
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
OmeGonorrea
Sun Wukong
9
4 / 0 / 1
5,721
715
3,704
4,918
2,616
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Solmok
Danzaburou
8
3 / 1 / 1
5,168
646
4,886
5,326
1,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
jomalaca
Scylla
7
0 / 0 / 1
4,334
542
756
1,747
471
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
3,391
424
717
1,798
661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
2 / 2 / 0
5,061
633
3,777
6,664
1,936
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 0 / 2
4,487
561
1,902
1,714
534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 4 / 0
3,798
475
1,987
4,989
3,733
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
さamauさ
Fenrir
7
0 / 2 / 1
4,127
516
2,600
7,549
2,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
9
Kills
2
2
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
1
3
2.5
L
0
1
0
0
W
Thanatos
ImNotStxff
Thanatos
1
0
1
1.5
W
Sun Wukong
OmeGonorrea
Sun Wukong
4
0
1
4.5
L
2
2
0
1
L
0
0
2
1
W
Danzaburou
Solmok
Danzaburou
3
1
1
3.5
L
0
4
0
0
W
Scylla
jomalaca
Scylla
0
0
1
0.5
L
Fenrir
さamauさ
Fenrir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,612
Damage
10,983
22,419
Taken
22,714
9,372
Mitigated
9,452
8,577
Healing
7,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
1,994
276
85
835
4,635
2,747
0
1,045
3,590
16,168
0
L
717
461
0
228
1,798
661
0
206
1,592
3,111
0
W
Thanatos
ImNotStxff
Thanatos
1,272
240
0
4,793
5,793
1,938
0
488
5,305
0
27,778
W
Sun Wukong
OmeGonorrea
Sun Wukong
3,704
601
0
1,306
4,918
2,616
600
268
4,513
0
29,462
L
3,777
1,756
56
2,177
6,664
1,936
0
892
5,772
0
30,509
L
1,902
241
0
250
1,714
534
0
516
1,198
18,913
0
W
Danzaburou
Solmok
Danzaburou
4,886
2,606
0
1,006
5,326
1,600
0
450
4,876
0
27,288
L
1,987
697
0
684
4,989
3,733
0
0
4,989
0
16,434
W
Scylla
jomalaca
Scylla
756
37
377
175
1,747
471
0
368
1,379
19,717
0
L
Fenrir
さamauさ
Fenrir
2,600
842
0
3,834
7,549
2,588
0
1,136
6,413
0
21,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,878
Gold Earned
20,864
213
Minions Killed
180
0
Camps Cleared
0
772,989
Distance Traveled
641,259
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
4,980
623
4
1
0
170,204
4
L
Atlas
3,391
424
4
1
0
42,267
0
W
Thanatos
4,675
584
61
8
0
163,863
3
W
Sun Wukong
5,721
715
48
6
0
163,398
2
L
Chiron
5,061
633
65
8
0
147,860
5
L
Nu Wa
4,487
561
39
5
0
150,973
2
W
Danzaburou
5,168
646
60
8
0
141,817
2
L
Mulan
3,798
475
23
3
0
129,423
0
W
Scylla
4,334
542
40
5
0
133,707
6
L
Fenrir
4,127
516
49
6
0
170,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role