Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold III
CamiloThunder
Ah Muzen Cab
Gold III
Level 66
God Stats
10W - 3L
1,772 SR
Queue Stats
26W - 16L
1,720 MMR
Party 2
Ares
Ares
Gold II
ClappnCheeks710
Ares
Gold II
Level 140
God Stats
28W - 31L
1,576 SR
Queue Stats
304W - 373L
1,671 MMR
Solo
Cerberus
Cerberus
Platinum II
iAm_Law_
Cerberus
Platinum II
Level 104
God Stats
29W - 10L
1,703 SR
Queue Stats
42W - 29L
2,009 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 103
1,684 SR
1,800 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 137
1,523 SR
1,713 MMR
Hera
Hera
Gold V
 
Hera
Gold V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vamana
Vamana
Platinum II
Tweatledum
Vamana
Platinum II
Level 157
God Stats
25W - 32L
1,621 SR
Queue Stats
438W - 581L
1,979 MMR
Solo
Hercules
Hercules
Platinum V
Youdeadhoney
Hercules
Platinum V
Level 129
God Stats
28W - 50L
1,448 SR
Queue Stats
192W - 224L
1,659 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CamiloThunder
Ah Muzen Cab
15
4 / 2 / 6
9,829
756
15,239
11,509
6,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

13
5 / 0 / 5
9,990
768
8,767
12,031
14,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cerberus
iAm_Law_
Cerberus
14
1 / 0 / 9
8,608
662
11,756
9,841
7,173
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AtlasThothHorus

VS

Bans
GebBaron SamediAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
1 / 3 / 1
7,752
596
9,380
7,818
2,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vamana
Tweatledum
Vamana
11
0 / 2 / 2
7,955
612
8,997
17,728
11,553
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
Youdeadhoney
Hercules
11
1 / 5 / 1
7,680
591
5,650
16,320
12,576
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
10
Kills
2
2
Deaths
10
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
3
1
0.5
W
Ah Muzen Cab
CamiloThunder
Ah Muzen Cab
4
2
6
3.5
W
5
0
5
7.5
L
Vamana
Tweatledum
Vamana
0
2
2
0.5
L
Hercules
Youdeadhoney
Hercules
1
5
1
0.3
W
Cerberus
iAm_Law_
Cerberus
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,762
Damage
24,027
33,381
Taken
41,866
28,493
Mitigated
26,983
13,641
Healing
9,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
9,380
2,431
0
0
7,818
2,854
13
4,658
3,160
27,790
0
W
Ah Muzen Cab
CamiloThunder
Ah Muzen Cab
15,239
6,554
0
5,023
11,509
6,923
1,950
1,421
10,088
0
73,108
W
8,767
580
0
3,909
12,031
14,397
245
4,547
7,484
15,973
0
L
Vamana
Tweatledum
Vamana
8,997
4,459
170
5,026
17,728
11,553
0
6,500
11,228
0
35,775
L
Hercules
Youdeadhoney
Hercules
5,650
1,161
666
3,344
16,320
12,576
0
9,518
6,802
0
12,189
W
Cerberus
iAm_Law_
Cerberus
11,756
524
0
4,709
9,841
7,173
369
3,917
5,924
28,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,427
Gold Earned
23,387
167
Minions Killed
139
8
Camps Cleared
3
735,193
Distance Traveled
713,022
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,752
596
44
3
0
217,243
5
W
Ah Muzen Cab
9,829
756
123
9
7
227,340
0
W
Ares
9,990
768
5
0
0
244,928
1
L
Vamana
7,955
612
76
6
2
264,504
1
L
Hercules
7,680
591
19
1
1
231,275
5
W
Cerberus
8,608
662
39
3
1
262,925
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role