Player Matchup

Zeus
Zeus
Astounds
Zeus
Level 146
God Stats
10W - 4L
1,822 SR
Queue Stats
342W - 302L
1,582 Elo+
Party 1
Bacchus
Bacchus
DJ_MissFitt
Bacchus
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,205 Elo+
Party 3
He Bo
He Bo
Grimothylol
He Bo
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 115L
1,481 Elo+
Solo
Pele
Pele
TheDrummer275
Pele
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,205 Elo+
Party 3
Mulan
Mulan
disgustedpillo
Mulan
Level 29
God Stats
2W - 1L
1,638 SR
Queue Stats
25W - 16L
1,648 Elo+
Party 1
Team Averages
Level 106
1,592 SR
1,424 Elo+

VS

Team Averages
Level 81
1,544 SR
1,488 Elo+
Thoth
Thoth
BetIGetPlay-420
Thoth
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
104W - 141L
1,445 Elo+
Solo
Awilix
Awilix
Doark
Awilix
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
139W - 145L
1,477 Elo+
Solo
Athena
Athena
Reflection1k
Athena
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,442 Elo+
Party 2
Ne Zha
Ne Zha
XxGodLevelxX
Ne Zha
Level 144
God Stats
5W - 1L
1,718 SR
Queue Stats
53W - 47L
1,546 Elo+
Party 2
Hou Yi
Hou Yi
XxRecon911xX
Hou Yi
Level 153
God Stats
3W - 2L
1,502 SR
Queue Stats
63W - 65L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
8 / 3 / 15
12,309
769
25,229
11,972
4,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
DJ_MissFitt
Bacchus
17
3 / 4 / 22
10,608
663
13,787
23,267
28,836
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
4 / 9 / 9
9,711
607
6,024
14,541
5,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
8 / 4 / 15
12,168
761
20,195
25,741
12,187
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 6 / 17
12,173
761
19,887
23,345
19,773
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 13
12,522
783
19,677
14,028
6,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
Doark
Awilix
16
3 / 9 / 13
10,728
671
11,712
19,211
9,531
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
19
5 / 5 / 10
12,617
789
4,839
24,286
30,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ne Zha
20
7 / 7 / 12
12,323
770
22,272
29,437
15,713
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hou Yi
18
6 / 4 / 14
11,445
715
22,201
15,656
7,732
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
86
28
Kills
24
26
Deaths
29
78
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Zeus
8
3
15
5.17
W
3
4
13
2.38
L
Bacchus
DJ_MissFitt
Bacchus
3
4
22
3.5
W
Awilix
Doark
Awilix
3
9
13
1.06
L
4
9
9
0.94
W
Athena
5
5
10
2
L
8
4
15
3.88
W
Ne Zha
7
7
12
1.86
W
Hou Yi
6
4
14
3.25
L
5
6
17
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,122
Damage
80,701
98,866
Taken
102,618
70,974
Mitigated
70,140
31,707
Healing
29,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
25,229
2,587
1,055
1,391
11,972
4,955
764
3,343
8,629
45,202
0
W
19,677
450
1,190
1,480
14,028
6,868
1,110
4,263
9,717
49,525
0
L
Bacchus
DJ_MissFitt
Bacchus
13,787
1,900
1,040
2,352
23,267
28,836
162
5,820
17,447
17,295
0
W
Awilix
Doark
Awilix
11,712
5,444
1,423
1,662
19,211
9,531
0
7,064
12,095
0
17,123
L
6,024
893
3,175
1,607
14,541
5,223
28
4,799
9,742
9,796
0
W
Athena
4,839
935
1,097
2,582
24,286
30,296
494
12,456
11,776
15,556
0
L
20,195
5,007
3,779
11,200
25,741
12,187
2,109
5,068
20,673
0
49,270
W
Ne Zha
22,272
7,063
1,952
14,650
29,437
15,713
2,381
14,870
14,467
0
52,165
W
Hou Yi
22,201
11,163
1,189
2,270
15,656
7,732
3,940
6,123
9,483
0
32,071
L
19,887
2,977
415
5,693
23,345
19,773
1,463
5,486
17,859
40
35,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,969
Gold Earned
59,635
153
Minions Killed
172
0
Camps Cleared
0
1,352,002
Distance Traveled
1,362,940
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,309
769
50
3
0
283,034
5
W
Thoth
12,522
783
79
5
0
282,419
0
L
Bacchus
10,608
663
5
0
0
266,008
0
W
Awilix
10,728
671
12
1
0
256,754
2
L
He Bo
9,711
607
8
1
0
195,947
0
W
Athena
12,617
789
24
2
0
282,798
0
L
Pele
12,168
761
52
3
0
327,958
1
W
Ne Zha
12,323
770
31
2
0
279,621
0
W
Hou Yi
11,445
715
26
2
0
261,348
2
L
Mulan
12,173
761
38
2
0
279,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role