Player Matchup

Medusa
Medusa
ElGabousky
Medusa
Level 117
God Stats
2W - 5L
1,277 SR
Queue Stats
255W - 229L
1,561 Elo+
Solo
Ravana
Ravana
LevilKneviel
Ravana
Level 138
God Stats
1W - 4L
1,327 SR
Queue Stats
439W - 449L
1,508 Elo+
Party 3
Eset
Eset
RelostOne
Eset
Level 108
God Stats
3W - 6L
1,325 SR
Queue Stats
55W - 59L
1,511 Elo+
Party 2
Geb
Geb
River-rat13
Geb
Level 69
God Stats
1W - 5L
1,198 SR
Queue Stats
33W - 34L
1,500 Elo+
Party 2
Pele
Pele
TNK Polish
Pele
Level 101
God Stats
8W - 8L
1,449 SR
Queue Stats
292W - 328L
1,456 Elo+
Party 3
Team Averages
Level 107
1,315 SR
1,507 Elo+

VS

Team Averages
Level 121
1,609 SR
1,502 Elo+
Tiamat
Tiamat
DrexLozion
Tiamat
Level 123
God Stats
56W - 48L
1,557 SR
Queue Stats
460W - 476L
1,471 Elo+
Solo
Horus
Horus
Garruk_Apex
Horus
Level 128
God Stats
10W - 7L
1,562 SR
Queue Stats
144W - 125L
1,458 Elo+
Party 1
Sylvanus
Sylvanus
RASTA_PASTA1235
Sylvanus
Level 121
God Stats
22W - 24L
1,563 SR
Queue Stats
141W - 137L
1,458 Elo+
Party 1
Pele
Pele
RT_Waffles
Pele
Level 97
God Stats
5W - 3L
1,575 SR
Queue Stats
21W - 14L
1,573 Elo+
Party 1
Ishtar
Ishtar
YorkPlays
Ishtar
Level 134
God Stats
3W - 1L
1,788 SR
Queue Stats
210W - 168L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ElGabousky
Medusa
7
2 / 3 / 0
4,630
463
3,123
5,749
1,527
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ravana
11
1 / 0 / 0
6,121
612
5,654
1,025
810
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Eset
10
1 / 1 / 2
5,733
573
5,898
4,448
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 2 / 1
5,241
524
2,693
7,616
4,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 2 / 1
4,946
495
2,971
7,509
2,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DrexLozion
Tiamat
8
0 / 2 / 1
4,861
486
2,690
6,129
3,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 1 / 0
6,054
605
538
7,860
5,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
8
1 / 1 / 2
5,037
504
2,839
6,420
3,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 1 / 1
5,728
573
2,956
7,100
2,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ishtar
YorkPlays
Ishtar
11
5 / 1 / 1
6,498
650
6,584
6,901
2,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
6
Kills
8
8
Deaths
6
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tiamat
DrexLozion
Tiamat
0
2
1
0.25
L
Medusa
ElGabousky
Medusa
2
3
0
0.67
W
0
1
0
0
L
Ravana
1
0
0
1
W
Sylvanus
1
1
2
2
W
2
1
1
2.5
L
Eset
1
1
2
2
L
1
2
1
0.75
L
1
2
1
0.75
W
Ishtar
YorkPlays
Ishtar
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,339
Damage
15,607
26,347
Taken
34,410
10,624
Mitigated
16,333
6,075
Healing
12,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
DrexLozion
Tiamat
2,690
381
0
2,649
6,129
3,015
0
3,397
2,732
31,826
0
L
Medusa
ElGabousky
Medusa
3,123
1,491
0
672
5,749
1,527
0
867
4,882
0
22,820
W
538
432
74
2,975
7,860
5,092
0
0
7,860
0
41,016
L
Ravana
5,654
1,882
0
509
1,025
810
0
0
1,025
0
46,610
W
Sylvanus
2,839
899
1,449
2,260
6,420
3,319
0
2,873
3,547
14,671
6,042
W
2,956
614
0
280
7,100
2,491
0
1,483
5,617
0
40,784
L
Eset
5,898
608
132
1,463
4,448
1,620
45
2,012
2,436
42,931
0
L
2,693
779
278
2,297
7,616
4,227
0
821
6,795
12,184
0
L
2,971
832
0
724
7,509
2,440
0
1,502
6,007
0
25,538
W
Ishtar
YorkPlays
Ishtar
6,584
4,338
0
2,852
6,901
2,416
1,886
838
6,063
0
46,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,671
Gold Earned
28,178
291
Minions Killed
356
0
Camps Cleared
0
945,364
Distance Traveled
913,854
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
4,861
486
51
5
0
160,377
3
L
Medusa
4,630
463
32
3
0
153,344
3
W
Horus
6,054
605
100
10
0
178,004
0
L
Ravana
6,121
612
94
9
0
201,124
0
W
Sylvanus
5,037
504
40
4
0
184,960
1
W
Pele
5,728
573
83
8
0
214,537
0
L
Eset
5,733
573
96
10
0
182,082
4
L
Geb
5,241
524
20
2
0
188,344
3
L
Pele
4,946
495
49
5
0
220,470
2
W
Ishtar
6,498
650
82
8
0
175,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role