Player Matchup

Olorun
Olorun
ChaBoyGarry
Olorun
Level 110
God Stats
2W - 1L
1,533 SR
Queue Stats
453W - 417L
1,535 Elo+
Party 2
Lancelot
Lancelot
ChaBoyJack
Lancelot
Level 81
God Stats
11W - 8L
1,594 SR
Queue Stats
407W - 405L
1,536 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ISMAEL280
Cu Chulainn
Level 108
God Stats
3W - 0L
1,266 SR
Queue Stats
206W - 209L
1,498 Elo+
Solo
Chiron
Chiron
Rilenator
Chiron
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 102L
1,496 Elo+
Solo
Atlas
Atlas
cristobalfm
Atlas
Level 114
God Stats
3W - 1L
1,491 SR
Queue Stats
109W - 120L
1,486 Elo+
Solo
Team Averages
Level 100
1,477 SR
1,510 Elo+

VS

Team Averages
Level 93
1,486 SR
1,527 Elo+
Lancelot
Lancelot
 
Lancelot
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Cl0udrip
Fafnir
Level 86
God Stats
5W - 6L
1,551 SR
Queue Stats
106W - 102L
1,465 Elo+
Party 1
Discordia
Discordia
Eman02
Discordia
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 12L
1,616 Elo+
Solo
Ullr
Ullr
notsambutsam
Ullr
Level 74
God Stats
2W - 3L
1,429 SR
Queue Stats
106W - 89L
1,491 Elo+
Party 1
Shiva
Shiva
voidings
Shiva
Level 103
God Stats
0W - 1L
1,450 SR
Queue Stats
51W - 42L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
0 / 1 / 8
10,971
522
13,670
11,816
5,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
ChaBoyJack
Lancelot
20
9 / 2 / 4
12,566
598
11,517
17,003
8,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
ISMAEL280
Cu Chulainn
19
3 / 0 / 9
12,919
615
22,545
23,587
25,967
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
Rilenator
Chiron
17
3 / 5 / 6
11,428
544
12,332
18,875
7,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

15
3 / 4 / 7
10,835
516
8,524
22,892
22,686
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
5 / 4 / 5
9,490
452
10,758
22,877
9,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
Cl0udrip
Fafnir
13
2 / 4 / 6
9,358
446
6,575
24,332
30,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
Eman02
Discordia
17
2 / 1 / 6
10,508
500
16,311
11,277
5,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 4 / 5
9,912
472
17,818
18,097
7,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
voidings
Shiva
15
0 / 5 / 0
9,668
460
8,189
22,129
14,473
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
34
18
Kills
12
12
Deaths
18
34
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
5
4
5
1.88
W
Olorun
0
1
8
4
W
Lancelot
ChaBoyJack
Lancelot
9
2
4
5.5
L
Fafnir
Cl0udrip
Fafnir
2
4
6
1.25
L
Discordia
Eman02
Discordia
2
1
6
5
W
Cu Chulainn
ISMAEL280
Cu Chulainn
3
0
9
7.5
W
Chiron
Rilenator
Chiron
3
5
6
1.2
W
3
4
7
1.63
L
3
4
5
1.38
L
Shiva
voidings
Shiva
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,588
Damage
59,651
94,173
Taken
98,712
69,729
Mitigated
67,586
30,199
Healing
18,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
10,758
2,139
0
500
22,877
9,628
572
2,271
20,606
38
82,328
W
Olorun
13,670
5,824
259
5,632
11,816
5,394
1,004
5,313
6,007
104,855
0
W
Lancelot
ChaBoyJack
Lancelot
11,517
2,103
0
1,228
17,003
8,449
0
5,077
11,686
0
122,862
L
Fafnir
Cl0udrip
Fafnir
6,575
1,583
1,440
5,629
24,332
30,989
9
8,455
15,877
24,080
0
L
Discordia
Eman02
Discordia
16,311
1,799
0
3,302
11,277
5,080
0
4,732
6,545
97,970
0
W
Cu Chulainn
ISMAEL280
Cu Chulainn
22,545
2,793
0
8,867
23,587
25,967
480
4,580
18,937
341
118,558
W
Chiron
Rilenator
Chiron
12,332
4,093
1,171
4,399
18,875
7,233
3,056
2,715
16,112
0
82,562
W
8,524
4,321
3,489
5,154
22,892
22,686
61
6,904
15,662
34,733
0
L
17,818
10,717
0
534
18,097
7,416
252
3,989
14,108
0
91,770
L
Shiva
voidings
Shiva
8,189
1,233
414
7,030
22,129
14,473
1,129
3,088
19,041
0
75,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,719
Gold Earned
48,936
700
Minions Killed
537
0
Camps Cleared
0
2,089,340
Distance Traveled
2,008,356
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,490
452
99
5
0
466,106
1
W
Olorun
10,971
522
174
8
0
391,038
0
W
Lancelot
12,566
598
159
8
0
481,913
6
L
Fafnir
9,358
446
18
1
0
395,254
4
L
Discordia
10,508
500
161
8
0
390,471
4
W
Cu Chulainn
12,919
615
190
9
0
455,013
0
W
Chiron
11,428
544
142
7
0
378,239
3
W
Atlas
10,835
516
35
2
0
383,137
1
L
Ullr
9,912
472
128
6
0
373,205
4
L
Shiva
9,668
460
131
6
0
383,320
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role