Player Matchup

Sobek
Sobek
Halstedd
Sobek
Level 121
God Stats
0W - 1L
1,323 SR
Queue Stats
17W - 18L
1,435 Elo+
Party 1
Bakasura
Bakasura
Jakedidathing
Bakasura
Level 126
God Stats
3W - 3L
1,640 SR
Queue Stats
511W - 541L
1,496 Elo+
Solo
Bellona
Bellona
MrFoofy115
Bellona
Level 109
God Stats
2W - 3L
1,464 SR
Queue Stats
17W - 12L
1,724 Elo+
Party 1
Danzaburou
Danzaburou
bb52000bryan
Danzaburou
Level 81
God Stats
1W - 2L
1,663 SR
Queue Stats
26W - 23L
1,547 Elo+
Solo
Anubis
Anubis
guerrali572
Anubis
Level 125
God Stats
23W - 16L
1,690 SR
Queue Stats
171W - 159L
1,517 Elo+
Solo
Team Averages
Level 112
1,556 SR
1,544 Elo+

VS

Team Averages
Level 87
1,566 SR
1,558 Elo+
Nu Wa
Nu Wa
IzTrxsted
Nu Wa
Level 69
God Stats
18W - 12L
1,500 SR
Queue Stats
95W - 91L
1,531 Elo+
Party 2
Tyr
Tyr
MarcGinale
Tyr
Level 127
God Stats
6W - 13L
1,253 SR
Queue Stats
131W - 109L
1,541 Elo+
Solo
Skadi
Skadi
OnMUMS
Skadi
Level 69
God Stats
2W - 0L
1,728 SR
Queue Stats
173W - 168L
1,504 Elo+
Party 2
Cthulhu
Cthulhu
Roccostacos
Cthulhu
Level 98
God Stats
6W - 1L
1,847 SR
Queue Stats
38W - 21L
1,675 Elo+
Solo
Arachne
Arachne
iNTBish
Arachne
Level 71
God Stats
2W - 2L
1,500 SR
Queue Stats
231W - 225L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Halstedd
Sobek
16
2 / 3 / 6
11,461
458
9,493
30,847
44,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bakasura
Jakedidathing
Bakasura
7
0 / 0 / 0
7,627
305
679
5,560
1,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
MrFoofy115
Bellona
18
2 / 5 / 3
11,762
470
14,012
31,170
30,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
bb52000bryan
Danzaburou
17
2 / 5 / 3
11,856
474
17,210
23,797
10,805
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
20
11 / 8 / 1
13,644
546
33,511
37,132
21,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
IzTrxsted
Nu Wa
19
4 / 4 / 7
12,333
493
18,372
16,259
6,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 1 / 8
13,811
552
20,581
25,517
29,638
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Skadi
OnMUMS
Skadi
20
3 / 3 / 10
13,192
528
23,134
21,338
10,039
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Roccostacos
Cthulhu
18
3 / 2 / 10
12,975
519
19,723
25,318
30,468
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
iNTBish
Arachne
18
7 / 8 / 4
12,477
499
16,869
28,757
13,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
60
17
Kills
21
21
Deaths
18
13
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Sobek
Halstedd
Sobek
2
3
6
1.67
W
Nu Wa
IzTrxsted
Nu Wa
4
4
7
1.88
L
Bakasura
Jakedidathing
Bakasura
0
0
0
0
W
4
1
8
8
L
Bellona
MrFoofy115
Bellona
2
5
3
0.7
W
Skadi
OnMUMS
Skadi
3
3
10
2.67
W
Cthulhu
Roccostacos
Cthulhu
3
2
10
4
L
Danzaburou
bb52000bryan
Danzaburou
2
5
3
0.7
L
Anubis
11
8
1
1.44
W
Arachne
iNTBish
Arachne
7
8
4
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,905
Damage
98,679
128,506
Taken
117,189
108,610
Mitigated
90,009
44,906
Healing
36,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Halstedd
Sobek
9,493
1,384
0
6,206
30,847
44,392
62
7,478
23,369
34,105
0
W
Nu Wa
IzTrxsted
Nu Wa
18,372
4,715
0
782
16,259
6,147
0
9,619
6,309
85,660
0
L
Bakasura
Jakedidathing
Bakasura
679
351
0
951
5,560
1,774
10
1,971
3,589
0
18,212
W
20,581
2,251
0
12,166
25,517
29,638
986
10,006
15,372
192
107,839
L
Bellona
MrFoofy115
Bellona
14,012
8,340
0
8,991
31,170
30,025
945
7,091
24,079
0
109,225
W
Skadi
OnMUMS
Skadi
23,134
11,764
0
5,562
21,338
10,039
5,871
4,843
16,459
41
127,145
W
Cthulhu
Roccostacos
Cthulhu
19,723
1,555
1,263
8,413
25,318
30,468
307
8,965
16,152
62,590
0
L
Danzaburou
bb52000bryan
Danzaburou
17,210
10,013
0
6,520
23,797
10,805
438
8,855
14,942
0
105,532
L
Anubis
33,511
1,064
0
22,238
37,132
21,614
1,878
13,077
24,055
154,952
0
W
Arachne
iNTBish
Arachne
16,869
10,703
0
7,814
28,757
13,717
1,206
13,669
14,636
0
93,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,350
Gold Earned
64,788
652
Minions Killed
642
0
Camps Cleared
0
1,904,131
Distance Traveled
2,408,817
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,461
458
37
1
0
510,863
4
W
Nu Wa
12,333
493
90
4
0
441,062
9
L
Bakasura
7,627
305
49
2
0
142,384
1
W
Tyr
13,811
552
193
8
0
499,092
2
L
Bellona
11,762
470
153
6
0
449,989
5
W
Skadi
13,192
528
162
6
0
444,107
3
W
Cthulhu
12,975
519
77
3
0
494,775
2
L
Danzaburou
11,856
474
160
6
0
433,999
9
L
Anubis
13,644
546
253
10
0
366,896
0
W
Arachne
12,477
499
120
5
0
529,781
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role