Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
ALBEDAO_DA_MASSA
Ullr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,340 Elo+
Party 2
Chaac
Chaac
GilbertDaGod
Chaac
Level 45
God Stats
3W - 0L
1,728 SR
Queue Stats
132W - 124L
1,437 Elo+
Party 3
Danzaburou
Danzaburou
Irmandade_93
Danzaburou
Level 154
God Stats
2W - 0L
1,640 SR
Queue Stats
73W - 74L
1,526 Elo+
Party 2
Ymir
Ymir
igotthejuice336
Ymir
Level 98
God Stats
1W - 2L
1,244 SR
Queue Stats
160W - 149L
1,497 Elo+
Party 3
Team Averages
Level 88
1,522 SR
1,460 Elo+

VS

Team Averages
Level 70
1,485 SR
1,420 Elo+
Izanami
Izanami
Ashyfodizzle99
Izanami
Level 28
God Stats
18W - 19L
1,458 SR
Queue Stats
34W - 43L
1,418 Elo+
Party 1
Cthulhu
Cthulhu
QuakerOats69926
Cthulhu
Level 66
God Stats
1W - 4L
1,450 SR
Queue Stats
25W - 24L
1,425 Elo+
Party 1
Janus
Janus
Tommy guns02
Janus
Level 68
God Stats
3W - 7L
1,559 SR
Queue Stats
17W - 32L
1,425 Elo+
Party 1
Lancelot
Lancelot
theDarklord5440
Lancelot
Level 84
God Stats
16W - 16L
1,439 SR
Queue Stats
81W - 111L
1,411 Elo+
Party 1
Cliodhna
Cliodhna
xLordXJakex
Cliodhna
Level 103
God Stats
1W - 2L
1,516 SR
Queue Stats
48W - 58L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
2 / 2 / 7
8,517
532
5,590
8,725
4,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
6 / 2 / 3
9,104
569
7,244
10,467
4,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
5 / 1 / 3
9,844
615
8,674
9,461
6,735
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
Irmandade_93
Danzaburou
17
6 / 0 / 5
10,883
680
13,453
9,781
4,690
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
4 / 0 / 7
9,295
581
6,209
10,090
8,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,551
409
2,590
9,472
2,793
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 3 / 1
6,921
433
4,456
9,089
7,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 6 / 1
6,437
402
2,128
9,793
3,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
13
3 / 3 / 1
7,667
479
9,891
13,599
6,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
xLordXJakex
Cliodhna
10
1 / 6 / 1
6,797
425
4,974
14,851
8,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
23
Kills
5
5
Deaths
23
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
2
7
2.75
W
6
2
3
3.75
L
0
5
0
0
W
5
1
3
6.5
W
Danzaburou
Irmandade_93
Danzaburou
6
0
5
8.5
L
0
3
1
0.17
L
1
6
1
0.25
W
4
0
7
7.5
L
Lancelot
3
3
1
1.17
L
Cliodhna
xLordXJakex
Cliodhna
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,170
Damage
24,039
48,524
Taken
56,804
29,119
Mitigated
28,894
18,141
Healing
12,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,590
206
816
3,075
8,725
4,420
953
1,433
7,197
53,366
0
W
7,244
3,535
0
4,161
10,467
4,400
1,333
420
10,047
0
50,878
L
2,590
1,884
0
2,683
9,472
2,793
0
515
8,957
0
47,774
W
8,674
2,305
37
3,163
9,461
6,735
1,414
3,151
5,863
0
54,707
W
Danzaburou
Irmandade_93
Danzaburou
13,453
5,016
0
4,832
9,781
4,690
5,590
274
9,471
0
89,680
L
4,456
271
57
2,355
9,089
7,665
0
1,579
7,510
34,661
0
L
2,128
35
0
0
9,793
3,539
0
2,464
7,329
30,099
0
W
6,209
2,328
0
2,057
10,090
8,874
666
820
9,240
37,423
0
L
Lancelot
9,891
3,005
0
3,546
13,599
6,431
0
2,531
11,068
0
53,794
L
Cliodhna
xLordXJakex
Cliodhna
4,974
1,067
197
3,463
14,851
8,466
0
4,710
10,141
0
29,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,643
Gold Earned
34,373
476
Minions Killed
341
0
Camps Cleared
0
1,588,949
Distance Traveled
1,449,228
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,517
532
88
6
0
310,743
3
W
Ullr
9,104
569
77
5
0
317,401
4
L
Izanami
6,551
409
87
5
0
264,988
0
W
Chaac
9,844
615
99
6
0
335,374
1
W
Danzaburou
10,883
680
150
9
0
320,933
2
L
Cthulhu
6,921
433
71
4
0
297,132
1
L
Janus
6,437
402
54
3
0
309,993
0
W
Ymir
9,295
581
62
4
0
304,498
4
L
Lancelot
7,667
479
94
6
0
330,929
0
L
Cliodhna
6,797
425
35
2
0
246,186
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role