Player Matchup

Scylla
Scylla
S6 Carnage
Scylla
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,336 Elo+
Party 2
Mulan
Mulan
S6 Mamba
Mulan
Level 89
God Stats
14W - 11L
1,387 SR
Queue Stats
62W - 66L
1,391 Elo+
Party 2
Cupid
Cupid
Sixeyed
Cupid
Level 44
God Stats
7W - 4L
1,597 SR
Queue Stats
10W - 11L
1,326 Elo+
Party 2
Team Averages
Level 53
1,495 SR
1,351 Elo+

VS

Team Averages
Level 67
1,503 SR
1,325 Elo+
Cernunnos
Cernunnos
MinisterOfWar92
Cernunnos
Level 83
God Stats
8W - 8L
1,511 SR
Queue Stats
35W - 39L
1,363 Elo+
Party 1
Sol
Sol
TAZtheGIRL
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,313 Elo+
Party 1
Osiris
Osiris
jerzywegohard
Osiris
Level 100
God Stats
3W - 6L
1,498 SR
Queue Stats
190W - 221L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
S6 Carnage
Scylla
16
0 / 11 / 3
11,104
584
5,630
15,981
6,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mulan
S6 Mamba
Mulan
17
3 / 5 / 7
13,053
687
18,242
27,450
27,849
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
Sixeyed
Cupid
20
14 / 4 / 3
16,038
844
31,140
26,532
13,275
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MinisterOfWar92
Cernunnos
18
7 / 6 / 9
12,894
679
23,569
18,466
11,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
12 / 5 / 5
13,317
701
22,525
15,573
8,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
1 / 6 / 17
12,286
647
13,794
30,156
49,746
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
51
17
Kills
20
20
Deaths
17
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
MinisterOfWar92
Cernunnos
7
6
9
1.92
W
Scylla
S6 Carnage
Scylla
0
11
3
0.14
W
Mulan
S6 Mamba
Mulan
3
5
7
1.3
W
Cupid
Sixeyed
Cupid
14
4
3
3.88
L
12
5
5
2.9
L
1
6
17
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,012
Damage
59,888
69,963
Taken
64,195
47,468
Mitigated
69,987
23,520
Healing
12,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
MinisterOfWar92
Cernunnos
23,569
11,345
0
3,986
18,466
11,332
659
2,494
15,972
0
69,265
W
Scylla
S6 Carnage
Scylla
5,630
547
0
250
15,981
6,344
372
4,866
11,115
20,373
0
W
Mulan
S6 Mamba
Mulan
18,242
2,060
343
8,384
27,450
27,849
690
9,180
18,270
0
35,842
W
Cupid
Sixeyed
Cupid
31,140
23,732
649
13,894
26,532
13,275
1,910
7,716
18,816
0
90,674
L
22,525
6,853
0
3,438
15,573
8,909
180
2,179
13,394
49,243
3,528
L
13,794
4,825
919
4,400
30,156
49,746
476
1,642
28,514
265
28,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,195
Gold Earned
38,497
165
Minions Killed
189
4
Camps Cleared
11
932,009
Distance Traveled
865,690
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
12,894
679
96
5
6
265,003
0
W
Scylla
11,104
584
35
2
0
254,708
2
W
Mulan
13,053
687
25
1
2
320,151
1
W
Cupid
16,038
844
105
6
2
357,150
0
L
Sol
13,317
701
68
4
5
292,597
4
L
Osiris
12,286
647
25
1
0
308,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role